Player Matchup

Scylla
Scylla
ItsNeverEnough
Scylla
Level 157
God Stats
2W - 0L
1,759 SR
Queue Stats
16W - 15L
1,594 Elo+
Party 2
Chaac
Chaac
Partiiclez
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
imadarklightskin
Sun Wukong
Level 144
God Stats
1W - 0L
1,741 SR
Queue Stats
8W - 9L
1,536 Elo+
Party 2
Team Averages
Level 142
1,667 SR
1,573 Elo+

VS

Team Averages
Level 138
1,530 SR
1,555 Elo+
Hercules
Hercules
Larnery
Hercules
Level 113
God Stats
6W - 10L
1,561 SR
Queue Stats
162W - 150L
1,578 Elo+
Solo
Poseidon
Poseidon
McSwinney
Poseidon
Level 213
God Stats
4W - 2L
1,466 SR
Queue Stats
70W - 49L
1,620 Elo+
Party 1
Medusa
Medusa
P4RLMNT
Medusa
Level 88
God Stats
21W - 15L
1,562 SR
Queue Stats
120W - 157L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 7
10,752
977
9,277
4,871
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
2 / 3 / 9
9,019
820
5,889
8,980
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sun Wukong
imadarklightskin
Sun Wukong
17
9 / 2 / 5
10,943
995
12,507
13,514
9,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Larnery
Hercules
16
3 / 1 / 2
9,159
833
7,487
13,122
13,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
McSwinney
Poseidon
13
2 / 7 / 2
8,622
784
8,746
9,137
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
P4RLMNT
Medusa
13
0 / 6 / 4
7,926
721
2,661
9,521
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Hercules
Larnery
Hercules
3
1
2
4
L
Poseidon
McSwinney
Poseidon
2
7
2
0.43
L
Medusa
P4RLMNT
Medusa
0
6
4
0.33
W
Chaac
2
3
9
2.17
W
Sun Wukong
imadarklightskin
Sun Wukong
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
18,894
27,365
Taken
31,780
17,462
Mitigated
17,964
6,370
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,277
579
0
720
4,871
1,675
450
1,446
3,425
55,818
204
L
Hercules
Larnery
Hercules
7,487
1,218
0
4,738
13,122
13,239
0
4,633
7,949
1,418
23,625
L
Poseidon
McSwinney
Poseidon
8,746
710
0
449
9,137
2,052
153
1,370
7,398
25,904
0
L
Medusa
P4RLMNT
Medusa
2,661
1,035
0
416
9,521
2,673
308
2,655
6,603
0
20,516
W
Chaac
5,889
473
0
2,955
8,980
6,713
155
2,707
6,273
0
21,295
W
Sun Wukong
imadarklightskin
Sun Wukong
12,507
2,204
0
2,695
13,514
9,074
350
5,377
8,137
0
30,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
25,707
183
Minions Killed
109
0
Camps Cleared
0
684,479
Distance Traveled
602,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,752
977
115
10
0
236,528
0
L
Hercules
9,159
833
41
4
0
230,292
0
L
Poseidon
8,622
784
35
3
0
188,689
0
L
Medusa
7,926
721
33
3
0
183,198
0
W
Chaac
9,019
820
25
2
0
213,179
0
W
Sun Wukong
10,943
995
43
4
0
234,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role