Player Matchup

Ra
Ra
Haymakor
Ra
Level 153
God Stats
3W - 1L
1,515 SR
Queue Stats
134W - 103L
1,429 Elo+
Solo
Mulan
Mulan
LGNRightmost
Mulan
Level 24
God Stats
7W - 8L
1,464 SR
Queue Stats
14W - 16L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
NuClearCOWBOY94
Jing Wei
Level 83
God Stats
3W - 4L
1,269 SR
Queue Stats
48W - 52L
1,542 Elo+
Party 1
Team Averages
Level 87
1,416 SR
1,505 Elo+

VS

Team Averages
Level 97
1,425 SR
1,594 Elo+
Bellona
Bellona
AbsoluteSamus
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,545 Elo+
Party 2
Vulcan
Vulcan
JUST x PIFF
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,783 Elo+
Party 2
Anhur
Anhur
legatogelato865
Anhur
Level 122
God Stats
0W - 2L
1,274 SR
Queue Stats
97W - 97L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,326
933
4,898
4,818
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 7
8,621
862
5,257
6,328
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
15
3 / 0 / 6
9,014
901
6,599
5,041
1,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 4 / 1
6,708
671
3,630
9,282
9,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
12
0 / 1 / 1
6,955
696
4,518
3,820
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 5 / 0
7,384
738
3,315
7,932
2,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
1
0.13
W
5
0
3
6.5
L
Vulcan
0
1
1
0.5
W
2
1
7
5.5
W
Jing Wei
3
0
6
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
11,463
16,187
Taken
21,034
8,925
Mitigated
13,261
7,256
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,630
1,253
150
1,246
9,282
9,112
0
2,201
6,512
0
12,451
W
4,898
329
540
2,705
4,818
1,742
533
918
3,900
35,595
1,165
L
Vulcan
4,518
147
0
0
3,820
1,565
0
839
2,825
20,652
0
W
5,257
190
0
1,439
6,328
5,492
499
2,164
4,164
0
13,788
W
Jing Wei
6,599
5,108
0
2,572
5,041
1,691
2,654
1,493
3,548
0
36,497
L
3,315
743
0
1,406
7,932
2,584
0
1,178
6,311
0
21,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
21,047
157
Minions Killed
101
0
Camps Cleared
0
552,976
Distance Traveled
480,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,708
671
18
2
0
153,316
0
W
Ra
9,326
933
76
8
0
181,895
0
L
Vulcan
6,955
696
40
4
0
178,222
0
W
Mulan
8,621
862
11
1
0
188,078
0
W
Jing Wei
9,014
901
70
7
0
183,003
0
L
Anhur
7,384
738
43
4
0
149,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role