Player Matchup

Bacchus
Bacchus
Tuso9397
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,690 Elo+
Party 1
Hel
Hel
YukiTsuu
Hel
Level 24
God Stats
1W - 0L
1,767 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 1
Nemesis
Nemesis
zexinify
Nemesis
Level 63
God Stats
6W - 4L
1,496 SR
Queue Stats
23W - 16L
1,535 Elo+
Party 1
Team Averages
Level 30
1,587 SR
1,567 Elo+

VS

Team Averages
Level 103
1,623 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
Huntermayday
Ah Muzen Cab
Level 171
God Stats
22W - 8L
1,806 SR
Queue Stats
402W - 371L
1,533 Elo+
Solo
Mulan
Mulan
SaiNami
Mulan
Level 55
God Stats
6W - 19L
1,307 SR
Queue Stats
121W - 134L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
Tarous109
Ao Kuang
Level 84
God Stats
6W - 2L
1,757 SR
Queue Stats
38W - 38L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tuso9397
Bacchus
16
6 / 3 / 9
10,478
873
9,977
14,823
16,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 4 / 9
10,194
850
5,289
8,975
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
zexinify
Nemesis
16
5 / 2 / 6
10,237
853
11,108
13,427
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Huntermayday
Ah Muzen Cab
15
3 / 4 / 5
9,763
814
11,717
9,343
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SaiNami
Mulan
15
2 / 5 / 6
9,553
796
10,705
11,619
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Tarous109
Ao Kuang
16
4 / 6 / 3
9,839
820
7,323
10,878
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Huntermayday
Ah Muzen Cab
3
4
5
1.38
L
Mulan
SaiNami
Mulan
2
5
6
1
L
Ao Kuang
Tarous109
Ao Kuang
4
6
3
0.92
W
Bacchus
Tuso9397
Bacchus
6
3
9
3.5
W
4
4
9
2.13
W
Nemesis
zexinify
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
29,745
37,225
Taken
31,840
30,944
Mitigated
17,528
12,647
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Huntermayday
Ah Muzen Cab
11,717
3,906
0
913
9,343
3,305
757
4,550
4,299
0
40,726
L
Mulan
SaiNami
Mulan
10,705
1,375
34
1,422
11,619
8,233
344
5,599
5,475
0
30,010
L
Ao Kuang
Tarous109
Ao Kuang
7,323
2,232
0
1,506
10,878
5,990
602
4,083
6,263
26,164
3,200
W
Bacchus
Tuso9397
Bacchus
9,977
1,352
238
1,215
14,823
16,324
0
3,468
11,118
15,899
1,791
W
5,289
296
4,431
3,349
8,975
6,313
194
876
7,898
23,943
0
W
Nemesis
zexinify
Nemesis
11,108
4,687
0
3,414
13,427
8,307
0
2,646
10,437
0
29,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
29,155
120
Minions Killed
147
0
Camps Cleared
0
659,330
Distance Traveled
615,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,763
814
57
5
0
214,410
0
L
Mulan
9,553
796
46
4
0
208,789
0
L
Ao Kuang
9,839
820
44
4
0
192,561
0
W
Bacchus
10,478
873
36
3
0
214,304
0
W
Hel
10,194
850
45
4
0
210,886
0
W
Nemesis
10,237
853
39
3
0
234,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role