Player Matchup

Sun Wukong
Sun Wukong
Dug713739
Sun Wukong
Level 62
God Stats
0W - 3L
1,188 SR
Queue Stats
73W - 130L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
Flawless-iTzOvA
Baron Samedi
Level 76
God Stats
1W - 2L
1,286 SR
Queue Stats
142W - 147L
1,445 Elo+
Solo
Chernobog
Chernobog
KaneNable
Chernobog
Level 89
God Stats
1W - 1L
1,774 SR
Queue Stats
70W - 67L
1,517 Elo+
Party 2
Sol
Sol
SeveringMACEx
Sol
Level 144
God Stats
2W - 3L
1,309 SR
Queue Stats
119W - 106L
1,528 Elo+
Party 2
Freya
Freya
Woggzzz
Freya
Level 203
God Stats
4W - 2L
1,674 SR
Queue Stats
516W - 519L
1,406 Elo+
Solo
Team Averages
Level 115
1,446 SR
1,449 Elo+

VS

Team Averages
Level 118
1,541 SR
1,381 Elo+
Medusa
Medusa
Catzdew
Medusa
Level 129
God Stats
2W - 0L
1,590 SR
Queue Stats
48W - 55L
1,434 Elo+
Party 1
Artio
Artio
OldSol716
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,118 Elo+
Solo
Gilgamesh
Gilgamesh
OneColdBro
Gilgamesh
Level 87
God Stats
2W - 1L
1,489 SR
Queue Stats
43W - 68L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Tarfin
Danzaburou
Level 200
God Stats
8W - 5L
1,650 SR
Queue Stats
572W - 560L
1,527 Elo+
Solo
Sobek
Sobek
xDeaconxJuanx
Sobek
Level 87
God Stats
5W - 4L
1,478 SR
Queue Stats
95W - 146L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dug713739
Sun Wukong
11
0 / 10 / 4
6,758
614
4,115
13,906
10,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Flawless-iTzOvA
Baron Samedi
15
2 / 4 / 6
8,355
760
10,669
9,643
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
KaneNable
Chernobog
15
2 / 3 / 9
8,343
758
6,499
10,093
3,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 3
8,897
809
14,972
8,396
3,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Woggzzz
Freya
12
1 / 4 / 5
7,426
675
4,746
6,671
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Catzdew
Medusa
15
11 / 3 / 6
10,205
928
15,982
10,318
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
OldSol716
Artio
16
2 / 1 / 14
9,462
860
5,556
11,855
10,685
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gilgamesh
OneColdBro
Gilgamesh
15
3 / 2 / 12
8,620
784
7,825
15,399
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Tarfin
Danzaburou
17
4 / 1 / 14
9,939
904
11,238
5,602
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 5 / 9
8,166
742
4,067
12,307
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
11
Kills
23
23
Deaths
12
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
Catzdew
Medusa
11
3
6
4.67
L
Sun Wukong
Dug713739
Sun Wukong
0
10
4
0.2
L
Baron Samedi
Flawless-iTzOvA
Baron Samedi
2
4
6
1.25
L
Chernobog
KaneNable
Chernobog
2
3
9
2.17
W
Artio
OldSol716
Artio
2
1
14
9
W
Gilgamesh
OneColdBro
Gilgamesh
3
2
12
4.5
L
6
2
3
3.75
W
Danzaburou
Tarfin
Danzaburou
4
1
14
11
L
Freya
Woggzzz
Freya
1
4
5
0.88
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,001
Damage
44,668
48,709
Taken
55,481
25,546
Mitigated
42,155
12,746
Healing
21,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Catzdew
Medusa
15,982
5,364
1,730
1,830
10,318
4,268
1,038
4,336
5,982
0
32,144
L
Sun Wukong
Dug713739
Sun Wukong
4,115
756
0
91
13,906
10,849
0
2,133
11,308
0
8,584
L
Baron Samedi
Flawless-iTzOvA
Baron Samedi
10,669
1,080
3,249
3,381
9,643
5,698
0
2,620
6,828
25,974
0
L
Chernobog
KaneNable
Chernobog
6,499
3,183
13
1,391
10,093
3,777
0
1,556
8,290
0
12,994
W
Artio
OldSol716
Artio
5,556
415
4,237
4,521
11,855
10,685
232
8,311
3,544
11,241
0
W
Gilgamesh
OneColdBro
Gilgamesh
7,825
996
0
4,112
15,399
11,504
0
8,003
7,396
0
15,851
L
14,972
4,425
616
2,543
8,396
3,152
0
1,399
6,760
28,522
0
W
Danzaburou
Tarfin
Danzaburou
11,238
3,294
268
1,178
5,602
2,823
985
2,392
3,210
0
33,625
L
Freya
Woggzzz
Freya
4,746
1,185
15
1,447
6,671
2,070
0
1,182
5,380
9,219
776
W
4,067
164
567
3,222
12,307
12,875
0
6,999
5,308
5,285
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
46,392
110
Minions Killed
121
0
Camps Cleared
0
883,168
Distance Traveled
1,056,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,205
928
29
3
0
237,741
0
L
Sun Wukong
6,758
614
6
1
0
191,786
0
L
Baron Samedi
8,355
760
38
3
0
180,122
0
L
Chernobog
8,343
758
18
2
0
182,209
0
W
Artio
9,462
860
12
1
0
195,071
0
W
Gilgamesh
8,620
784
13
1
0
225,963
0
L
Sol
8,897
809
36
3
0
187,835
0
W
Danzaburou
9,939
904
55
5
0
202,075
0
L
Freya
7,426
675
12
1
0
141,216
0
W
Sobek
8,166
742
12
1
0
195,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role