Player Matchup

Rama
Rama
 
Rama
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Amish Jesus2201
Atlas
Level 102
God Stats
5W - 6L
1,464 SR
Queue Stats
323W - 364L
1,418 Elo+
Party 1
Fenrir
Fenrir
JoeBirdrow
Fenrir
Level 82
God Stats
3W - 3L
1,244 SR
Queue Stats
365W - 362L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xNaavii
Tsukuyomi
Level 110
God Stats
1W - 0L
1,816 SR
Queue Stats
46W - 36L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
xmasterxyoda
Kukulkan
Level 149
God Stats
2W - 5L
1,476 SR
Queue Stats
158W - 143L
1,485 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,467 Elo+

VS

Team Averages
Level 121
1,579 SR
1,458 Elo+
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JustElevatedd
Jing Wei
Level 107
God Stats
1W - 5L
1,129 SR
Queue Stats
588W - 640L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Treezillah
Zhong Kui
Level 158
God Stats
14W - 11L
1,748 SR
Queue Stats
778W - 836L
1,390 Elo+
Solo
Persephone
Persephone
jigguh1204
Persephone
Level 63
God Stats
9W - 2L
2,020 SR
Queue Stats
350W - 365L
1,420 Elo+
Solo
Osiris
Osiris
zl BL4CK7 lz
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
10 / 3 / 12
10,821
902
12,302
8,863
3,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

16
1 / 2 / 17
9,947
829
5,554
14,674
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
JoeBirdrow
Fenrir
16
4 / 5 / 17
9,850
821
6,563
10,444
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
xNaavii
Tsukuyomi
17
3 / 3 / 16
10,049
837
11,183
12,911
10,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
xmasterxyoda
Kukulkan
17
10 / 3 / 9
10,789
899
12,269
9,965
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
2 / 5 / 9
9,723
810
10,203
19,094
22,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
JustElevatedd
Jing Wei
16
3 / 7 / 7
9,080
757
7,075
11,170
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Treezillah
Zhong Kui
11
3 / 6 / 4
7,601
633
5,340
10,506
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Persephone
jigguh1204
Persephone
15
2 / 6 / 5
9,021
752
10,472
11,821
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
3
0 / 3 / 2
3,389
282
0
2,489
348

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
28
Kills
10
16
Deaths
27
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
3
12
5.33
L
Athena
 
Athena
2
5
9
1.3
W
1
2
17
4.75
W
Fenrir
JoeBirdrow
Fenrir
4
5
17
2.5
L
Jing Wei
JustElevatedd
Jing Wei
3
7
7
0.93
L
Zhong Kui
Treezillah
Zhong Kui
3
6
4
0.83
L
Persephone
jigguh1204
Persephone
2
6
5
0.75
W
Tsukuyomi
xNaavii
Tsukuyomi
3
3
16
3.67
W
Kukulkan
xmasterxyoda
Kukulkan
10
3
9
4.83
L
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,871
Damage
33,090
56,857
Taken
55,080
40,568
Mitigated
39,428
15,190
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,302
9,303
1,133
2,097
8,863
3,966
3,260
4,657
4,017
0
23,702
L
Athena
 
Athena
10,203
1,426
499
4,164
19,094
22,707
32
4,349
14,745
23,835
402
W
5,554
1,568
1,066
3,449
14,674
16,162
412
4,985
9,428
11,383
170
W
Fenrir
JoeBirdrow
Fenrir
6,563
1,769
1,728
1,110
10,444
5,347
1,166
3,890
4,462
0
10,236
L
Jing Wei
JustElevatedd
Jing Wei
7,075
4,526
0
500
11,170
4,569
0
3,015
8,155
0
18,179
L
Zhong Kui
Treezillah
Zhong Kui
5,340
121
243
2,083
10,506
7,974
0
5,414
5,092
7,803
183
L
Persephone
jigguh1204
Persephone
10,472
1,106
91
1,415
11,821
3,830
0
4,151
7,433
20,279
259
W
Tsukuyomi
xNaavii
Tsukuyomi
11,183
2,337
642
1,487
12,911
10,221
1,150
6,950
5,214
0
37,692
W
Kukulkan
xmasterxyoda
Kukulkan
12,269
747
1,383
1,095
9,965
4,872
1,094
3,814
6,018
26,510
495
L
Osiris
0
0
0
0
2,489
348
0
599
1,890
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
38,814
126
Minions Killed
88
0
Camps Cleared
0
1,136,399
Distance Traveled
755,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,821
902
28
2
0
191,853
0
L
Athena
9,723
810
36
3
0
198,903
0
W
Atlas
9,947
829
20
2
0
229,460
0
W
Fenrir
9,850
821
2
0
0
246,953
0
L
Jing Wei
9,080
757
23
2
0
192,288
0
L
Zhong Kui
7,601
633
9
1
0
126,953
0
L
Persephone
9,021
752
20
2
0
237,715
0
W
Tsukuyomi
10,049
837
50
4
0
244,387
0
W
Kukulkan
10,789
899
26
2
0
223,746
0
L
Osiris
3,389
282
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role