Player Matchup

Anhur
Anhur
Diamond III
ElsujetoOP
Anhur
Diamond III
Level 145
God Stats
14W - 6L
1,808 SR
Queue Stats
418W - 404L
2,196 MMR
Solo
Ravana
Ravana
Diamond II
OMGItsHarryy
Ravana
Diamond II
Level 171
God Stats
17W - 6L
1,816 SR
Queue Stats
699W - 637L
2,307 MMR
Party 2
King Arthur
King Arthur
Diamond I
Sickoload
King Arthur
Diamond I
Level 117
God Stats
13W - 7L
1,819 SR
Queue Stats
171W - 117L
2,371 MMR
Party 2
Charon
Charon
Diamond III
UnlukoMaluko
Charon
Diamond III
Level 204
God Stats
5W - 1L
1,985 SR
Queue Stats
110W - 73L
2,175 MMR
Party 1
Scylla
Scylla
Diamond III
θmar
Scylla
Diamond III
Level 133
God Stats
5W - 12L
1,386 SR
Queue Stats
241W - 202L
2,149 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,763 SR
2,240 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,631 SR
2,258 MMR
Neith
Neith
Masters
DragonOnyx
Neith
Masters
Level 212
God Stats
1W - 3L
1,500 SR
Queue Stats
569W - 530L
2,393 MMR
Solo
Odin
Odin
Platinum I
JOSUEDOBLEA
Odin
Platinum I
Level 105
God Stats
38W - 37L
1,624 SR
Queue Stats
444W - 440L
1,921 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Smite2IsBad
Ao Kuang
Diamond I
Level 109
God Stats
1W - 3L
1,368 SR
Queue Stats
137W - 110L
2,193 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
喷水小河马丶
Baron Samedi
Diamond III
Level 108
God Stats
1W - 1L
1,875 SR
Queue Stats
34W - 6L
2,271 MMR
Party 3
He Bo
He Bo
Masters
花满糖丶
He Bo
Masters
Level 127
God Stats
20W - 10L
1,790 SR
Queue Stats
96W - 47L
2,513 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 0 / 0
3,487
697
2,672
3,155
710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
7
2 / 0 / 1
3,730
746
1,969
980
272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Sickoload
King Arthur
7
2 / 1 / 0
4,208
842
2,370
4,181
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
6
1 / 0 / 2
3,839
768
1,672
3,648
1,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
θmar
Scylla
7
0 / 0 / 2
3,732
746
1,461
1,820
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AresChang'eFenrirSerqet

VS

Bans
DanzaburouHerculesLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 1 / 0
3,313
663
2,301
3,028
542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,546
709
900
2,973
847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Smite2IsBad
Ao Kuang
5
0 / 3 / 0
3,078
616
2,074
5,095
1,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
喷水小河马丶
Baron Samedi
5
0 / 2 / 0
3,198
640
1,048
2,796
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 0 / 0
3,474
695
947
2,170
459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
W
Anhur
1
0
0
1
L
0
0
0
0
W
Ravana
2
0
1
2.5
W
King Arthur
Sickoload
King Arthur
2
1
0
2
L
Ao Kuang
Smite2IsBad
Ao Kuang
0
3
0
0
W
Charon
1
0
2
2
W
Scylla
θmar
Scylla
0
0
2
1
L
Baron Samedi
喷水小河马丶
Baron Samedi
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,144
Damage
7,270
13,784
Taken
16,062
4,872
Mitigated
4,721
5,253
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,301
1,405
0
1,684
3,028
542
0
610
2,418
0
18,060
W
Anhur
2,672
1,961
0
1,218
3,155
710
0
206
2,949
0
16,507
L
900
418
0
1,748
2,973
847
0
634
2,299
0
9,271
W
Ravana
1,969
704
0
801
980
272
0
233
747
0
14,894
W
King Arthur
Sickoload
King Arthur
2,370
360
0
1,160
4,181
1,495
0
2,064
1,946
0
21,632
L
Ao Kuang
Smite2IsBad
Ao Kuang
2,074
470
0
1,804
5,095
1,682
0
304
4,745
12,194
0
W
Charon
1,672
302
0
1,574
3,648
1,912
0
97
3,518
7,041
0
W
Scylla
θmar
Scylla
1,461
260
0
500
1,820
483
0
1,265
555
20,918
0
L
Baron Samedi
喷水小河马丶
Baron Samedi
1,048
126
0
863
2,796
1,191
0
908
1,771
12,245
0
L
947
0
0
1,275
2,170
459
0
474
1,696
20,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
16,609
156
Minions Killed
153
0
Camps Cleared
0
583,909
Distance Traveled
510,259
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,313
663
41
8
0
96,583
0
W
Anhur
3,487
697
38
8
0
98,869
0
L
Odin
3,546
709
11
2
0
110,683
1
W
Ravana
3,730
746
31
6
0
114,519
0
W
King Arthur
4,208
842
30
6
0
118,446
0
L
Ao Kuang
3,078
616
26
5
0
106,912
0
W
Charon
3,839
768
7
1
0
124,980
2
W
Scylla
3,732
746
50
10
0
127,095
0
L
Baron Samedi
3,198
640
25
5
0
69,893
0
L
He Bo
3,474
695
50
10
0
126,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role