Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DemonSword53
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,153 Elo+
Party 1
Jing Wei
Jing Wei
Jackus2253
Jing Wei
Level 62
God Stats
1W - 1L
1,712 SR
Queue Stats
184W - 209L
1,408 Elo+
Solo
Chaac
Chaac
Ocovqrac1
Chaac
Level 31
God Stats
1W - 3L
1,292 SR
Queue Stats
41W - 72L
1,389 Elo+
Solo
Ra
Ra
happy-predator7
Ra
Level 125
God Stats
3W - 4L
1,800 SR
Queue Stats
199W - 194L
1,417 Elo+
Solo
Team Averages
Level 55
1,561 SR
1,373 Elo+

VS

Team Averages
Level 117
1,606 SR
1,486 Elo+
He Bo
He Bo
DOLCEFARNIENTE
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 122L
1,472 Elo+
Solo
Da Ji
Da Ji
crazy_crash235
Da Ji
Level 64
God Stats
7W - 8L
1,527 SR
Queue Stats
193W - 182L
1,462 Elo+
Solo
Aphrodite
Aphrodite
nusy_
Aphrodite
Level 156
God Stats
10W - 2L
1,908 SR
Queue Stats
316W - 351L
1,480 Elo+
Solo
Poseidon
Poseidon
ofekPL
Poseidon
Level 155
God Stats
11W - 8L
1,573 SR
Queue Stats
396W - 400L
1,492 Elo+
Solo
Chiron
Chiron
zengzhiji
Chiron
Level 145
God Stats
2W - 0L
1,521 SR
Queue Stats
60W - 54L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 7 / 1
5,866
419
3,360
15,973
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
10
0 / 5 / 4
6,299
450
3,071
11,493
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Jackus2253
Jing Wei
8
0 / 2 / 0
5,643
403
2,690
3,992
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Ocovqrac1
Chaac
16
10 / 0 / 0
10,225
730
8,598
10,136
7,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
1 / 3 / 0
7,227
516
5,680
7,185
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,470
462
737
7,846
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
5 / 2 / 2
7,373
527
5,855
10,141
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
nusy_
Aphrodite
10
3 / 1 / 7
7,588
542
6,408
10,580
8,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ofekPL
Poseidon
14
0 / 1 / 3
8,035
574
2,819
6,764
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
zengzhiji
Chiron
14
8 / 1 / 3
8,525
609
13,031
9,074
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
11
Kills
17
17
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
1
0.07
W
1
6
1
0.25
L
Serqet
0
5
4
0.4
L
Jing Wei
Jackus2253
Jing Wei
0
2
0
0
L
Chaac
Ocovqrac1
Chaac
10
0
0
10
W
5
2
2
3
L
1
3
0
0.33
W
Aphrodite
nusy_
Aphrodite
3
1
7
6.5
W
Poseidon
ofekPL
Poseidon
0
1
3
1.5
W
Chiron
zengzhiji
Chiron
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
28,850
48,779
Taken
44,405
24,564
Mitigated
18,716
16,143
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,360
140
0
4,607
15,973
9,308
255
2,542
13,431
14,275
0
W
737
67
0
1,097
7,846
2,279
0
351
7,459
30,799
0
L
Serqet
3,071
997
0
4,891
11,493
3,752
0
953
10,540
0
28,272
L
Jing Wei
Jackus2253
Jing Wei
2,690
1,985
0
1,189
3,992
1,069
0
872
3,120
0
26,393
L
Chaac
Ocovqrac1
Chaac
8,598
1,242
0
4,143
10,136
7,942
360
1,339
8,797
0
76,014
W
5,855
1,928
0
4,187
10,141
3,322
677
1,590
8,429
0
37,793
L
5,680
79
0
1,313
7,185
2,493
0
3,672
3,513
45,077
817
W
Aphrodite
nusy_
Aphrodite
6,408
932
1,974
5,006
10,580
8,103
72
1,785
8,753
24,047
2,506
W
Poseidon
ofekPL
Poseidon
2,819
60
0
2,766
6,764
2,155
255
2,737
3,775
77,927
0
W
Chiron
zengzhiji
Chiron
13,031
6,740
409
2,854
9,074
2,857
524
2,403
6,527
0
64,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
37,991
343
Minions Killed
401
0
Camps Cleared
0
1,261,349
Distance Traveled
1,347,562
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,866
419
31
2
0
235,226
0
W
He Bo
6,470
462
67
5
0
269,010
1
L
Serqet
6,299
450
57
4
0
322,008
8
L
Jing Wei
5,643
403
48
3
0
153,209
0
L
Chaac
10,225
730
127
9
0
295,133
0
W
Da Ji
7,373
527
55
4
0
306,784
3
L
Ra
7,227
516
80
6
0
255,773
0
W
Aphrodite
7,588
542
30
2
0
237,805
0
W
Poseidon
8,035
574
133
10
0
276,381
0
W
Chiron
8,525
609
116
8
0
257,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role