Player Matchup

Mulan
Mulan
Silver II
Couta desu
Mulan
Silver II
Level 159
God Stats
1W - 1L
1,470 SR
Queue Stats
15W - 18L
1,426 MMR
Solo
Geb
Geb
Gold V
IBloodBeastI
Geb
Gold V
Level 81
God Stats
4W - 0L
1,890 SR
Queue Stats
35W - 42L
1,404 MMR
Solo
Fenrir
Fenrir
Silver II
ItsLuisJH__CR
Fenrir
Silver II
Level 124
God Stats
4W - 1L
1,498 SR
Queue Stats
17W - 17L
1,392 MMR
Solo
Izanami
Izanami
Gold IV
JusChap
Izanami
Gold IV
Level 149
God Stats
1W - 1L
1,296 SR
Queue Stats
84W - 93L
1,419 MMR
Solo
Janus
Janus
Gold II
SALTA_MUROS69
Janus
Gold II
Level 147
God Stats
29W - 43L
1,487 SR
Queue Stats
422W - 433L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,528 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,589 SR
1,449 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
BeyondSkiIIz
Hun Batz
Silver I
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,368 MMR
Solo
Lancelot
Lancelot
Bronze III
King Kusch
Lancelot
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
OneWithTheKnot
Ymir
Gold V
Level 79
God Stats
5W - 3L
1,691 SR
Queue Stats
274W - 287L
1,279 MMR
Solo
Raijin
Raijin
Bronze III
xGxvx
Raijin
Bronze III
Level 69
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
6 / 0 / 0
6,413
916
3,993
5,898
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 1 / 2
4,946
707
1,643
6,531
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 1 / 0
4,896
699
1,678
5,479
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
JusChap
Izanami
9
2 / 1 / 3
5,359
766
3,188
4,138
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,126
732
2,562
2,134
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangAgniBakasuraChang'e

VS

Bans
Maman BrigitteBacchusAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 4 / 1
4,199
600
3,065
4,012
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hun Batz
BeyondSkiIIz
Hun Batz
8
1 / 2 / 0
4,241
606
2,661
5,249
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
King Kusch
Lancelot
7
0 / 6 / 0
4,026
575
1,547
6,070
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 0 / 2
3,584
512
1,122
3,127
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
xGxvx
Raijin
8
0 / 1 / 1
4,218
603
2,163
3,584
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
2
3
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
L
Hun Batz
BeyondSkiIIz
Hun Batz
1
2
0
0.5
W
Mulan
6
0
0
6
W
1
1
2
2
W
3
1
0
3
W
Izanami
JusChap
Izanami
2
1
3
3.5
L
Lancelot
King Kusch
Lancelot
0
6
0
0
L
0
0
2
1
W
1
0
1
1.5
L
Raijin
xGxvx
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
10,558
24,180
Taken
22,042
8,666
Mitigated
5,841
7,077
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,065
602
0
703
4,012
797
0
515
3,497
27,607
0
L
Hun Batz
BeyondSkiIIz
Hun Batz
2,661
279
0
2,320
5,249
1,347
0
1,732
3,379
0
22,813
W
Mulan
3,993
1,119
0
2,078
5,898
2,404
291
435
5,419
0
35,182
W
1,643
289
143
2,504
6,531
2,587
0
3,261
3,212
9,628
551
W
1,678
327
0
934
5,479
2,059
0
0
5,479
0
26,917
W
Izanami
JusChap
Izanami
3,188
2,139
0
937
4,138
1,145
514
1,585
2,553
0
37,270
L
Lancelot
King Kusch
Lancelot
1,547
804
0
541
6,070
1,647
0
0
6,070
0
22,058
L
1,122
465
0
1,562
3,127
1,196
0
722
2,405
6,395
403
W
2,562
158
0
481
2,134
471
0
722
1,248
31,590
359
L
Raijin
xGxvx
Raijin
2,163
0
0
826
3,584
854
0
928
2,512
20,754
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
20,268
267
Minions Killed
190
0
Camps Cleared
0
761,646
Distance Traveled
627,298
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,199
600
49
7
0
124,056
0
L
Hun Batz
4,241
606
54
8
0
159,012
2
W
Mulan
6,413
916
65
9
0
149,861
0
W
Geb
4,946
707
14
2
0
155,340
5
W
Fenrir
4,896
699
46
7
0
158,946
0
W
Izanami
5,359
766
76
11
0
139,978
0
L
Lancelot
4,026
575
38
5
0
145,491
0
L
Ymir
3,584
512
8
1
0
70,767
0
W
Janus
5,126
732
66
9
0
157,521
0
L
Raijin
4,218
603
41
6
0
127,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role