Player Matchup

Fafnir
Fafnir
Diamond IV
 
Fafnir
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Diamond II
Astileon
Chiron
Diamond II
Level 255
God Stats
37W - 17L
1,735 SR
Queue Stats
96W - 57L
2,083 MMR
Party 2
Nu Wa
Nu Wa
Diamond I
baelenciaga
Nu Wa
Diamond I
Level 176
God Stats
35W - 16L
1,733 SR
Queue Stats
111W - 66L
2,247 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 200
1,656 SR
1,943 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 94
1,617 SR
1,847 MMR
Vulcan
Vulcan
Platinum III
Crowbasil
Vulcan
Platinum III
Level 120
God Stats
1W - 1L
1,750 SR
Queue Stats
75W - 81L
1,869 MMR
Solo
Bakasura
Bakasura
Diamond V
TyDaPlug
Bakasura
Diamond V
Level 87
God Stats
0W - 2L
1,683 SR
Queue Stats
192W - 188L
1,828 MMR
Party 1
Chaac
Chaac
Diamond V
playboyxcartii
Chaac
Diamond V
Level 76
God Stats
5W - 12L
1,419 SR
Queue Stats
131W - 142L
1,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 1 / 9
9,843
820
4,816
14,246
17,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Astileon
Chiron
18
9 / 0 / 0
11,487
957
15,877
6,506
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
0 / 0 / 8
9,971
831
12,364
4,462
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesCthulhuKumbhakarnaBaron SamediOdin

VS

Bans
KuzenboCerberusBacchusCabrakanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crowbasil
Vulcan
15
0 / 4 / 0
8,783
732
5,432
8,422
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
TyDaPlug
Bakasura
15
1 / 3 / 0
9,091
758
6,558
16,613
12,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 1
8,789
732
7,205
13,736
18,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
9
4.5
W
Chiron
Astileon
Chiron
9
0
0
9
L
Vulcan
Crowbasil
Vulcan
0
4
0
0
L
Bakasura
TyDaPlug
Bakasura
1
3
0
0.33
W
0
0
8
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
19,195
25,214
Taken
38,771
21,217
Mitigated
33,091
10,233
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,816
1,289
0
4,993
14,246
17,110
893
4,268
9,012
16,939
0
W
Chiron
Astileon
Chiron
15,877
7,257
986
2,299
6,506
2,566
1,797
581
5,869
0
58,166
L
Vulcan
Crowbasil
Vulcan
5,432
331
0
475
8,422
2,458
0
4,267
3,921
52,619
618
L
Bakasura
TyDaPlug
Bakasura
6,558
4,345
0
6,384
16,613
12,232
0
7,291
8,940
0
30,585
W
12,364
3,820
321
1,634
4,462
1,541
1,054
542
3,667
52,718
0
L
7,205
1,125
0
4,016
13,736
18,401
0
5,069
8,416
0
28,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
26,663
190
Minions Killed
203
0
Camps Cleared
0
720,216
Distance Traveled
708,031
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,843
820
9
1
0
245,383
0
W
Chiron
11,487
957
80
7
0
243,971
0
L
Vulcan
8,783
732
93
8
0
220,579
0
L
Bakasura
9,091
758
63
5
0
244,421
2
W
Nu Wa
9,971
831
101
8
0
230,862
0
L
Chaac
8,789
732
47
4
0
243,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role