Player Matchup

Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ChrisMHK
Ix Chel
Level 126
God Stats
6W - 1L
1,646 SR
Queue Stats
330W - 317L
1,615 Elo+
Party 2
Merlin
Merlin
Silent419kill
Merlin
Level 185
God Stats
9W - 7L
1,589 SR
Queue Stats
448W - 399L
1,581 Elo+
Party 2
Neith
Neith
smurfstepmum
Neith
Level 45
God Stats
2W - 0L
1,303 SR
Queue Stats
25W - 27L
1,550 Elo+
Party 2
Team Averages
Level 132
1,507 SR
1,549 Elo+

VS

Team Averages
Level 35
1,392 SR
1,347 Elo+
Ares
Ares
APxPurity
Ares
Level 25
God Stats
4W - 9L
1,376 SR
Queue Stats
16W - 30L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
Anaconda2422
Ah Puch
Level 15
God Stats
2W - 5L
1,395 SR
Queue Stats
15W - 34L
1,312 Elo+
Party 1
Ravana
Ravana
AstroidGaming
Ravana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 69L
1,343 Elo+
Party 1
Olorun
Olorun
TUNASAMICH227
Olorun
Level 43
God Stats
1W - 11L
1,190 SR
Queue Stats
135W - 189L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
ZinxATLAS
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
3 / 0 / 9
7,046
641
7,480
8,401
6,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Medusa
 
Medusa
12
4 / 1 / 3
6,855
623
5,576
4,107
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
ChrisMHK
Ix Chel
13
8 / 0 / 4
7,444
677
7,714
5,604
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 0 / 6
7,475
680
5,610
4,207
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 2
7,722
702
4,474
6,729
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 3 / 0
4,675
425
2,101
10,249
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Anaconda2422
Ah Puch
8
0 / 6 / 0
5,040
458
2,542
6,834
1,802
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 5 / 0
4,936
449
2,686
8,625
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
5,072
461
4,293
7,344
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
ZinxATLAS
Jormungandr
9
1 / 6 / 0
5,734
521
3,863
8,718
4,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
25
Kills
1
1
Deaths
26
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
9
7.5
W
Medusa
 
Medusa
4
1
3
5.5
L
Ares
0
3
0
0
L
Ah Puch
Anaconda2422
Ah Puch
0
6
0
0
L
0
5
0
0
W
Ix Chel
ChrisMHK
Ix Chel
8
0
4
10
W
5
0
6
8
L
0
6
0
0
L
Jormungandr
ZinxATLAS
Jormungandr
1
6
0
0.17
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
15,485
29,048
Taken
41,770
13,414
Mitigated
15,877
11,683
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,480
1,663
0
2,097
8,401
6,606
29
4,998
3,403
21,309
0
W
Medusa
 
Medusa
5,576
1,628
0
1,161
4,107
1,454
616
2,475
1,632
0
52,022
L
Ares
2,101
183
0
2,201
10,249
5,076
0
5,331
4,918
10,532
252
L
Ah Puch
Anaconda2422
Ah Puch
2,542
268
0
526
6,834
1,802
0
5,505
1,329
20,016
1,109
L
2,686
506
0
865
8,625
2,606
0
3,773
4,852
0
26,241
W
Ix Chel
ChrisMHK
Ix Chel
7,714
1,481
140
4,471
5,604
1,810
562
1,029
4,575
63,844
0
W
5,610
233
0
1,201
4,207
1,386
0
1,802
2,405
43,687
1,121
L
4,293
2,304
40
1,206
7,344
2,098
0
3,008
4,336
34,501
0
L
Jormungandr
ZinxATLAS
Jormungandr
3,863
1,020
0
1,306
8,718
4,295
4
2,973
5,745
31,860
0
W
4,474
1,223
0
2,613
6,729
2,158
152
2,389
4,340
0
54,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
25,457
399
Minions Killed
224
0
Camps Cleared
0
1,097,657
Distance Traveled
1,052,743
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,046
641
18
2
0
220,724
1
W
Medusa
6,855
623
85
8
0
211,432
0
L
Ares
4,675
425
17
2
0
218,704
0
L
Ah Puch
5,040
458
42
4
0
198,394
1
L
Ravana
4,936
449
50
5
0
224,472
0
W
Ix Chel
7,444
677
100
9
0
251,316
0
W
Merlin
7,475
680
88
8
0
235,166
0
L
Olorun
5,072
461
63
6
0
198,011
0
L
Jormungandr
5,734
521
52
5
0
213,162
0
W
Neith
7,722
702
108
10
0
179,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role