Player Matchup

Horus
Horus
FpsDirtyDan
Horus
Level 29
God Stats
42W - 37L
1,336 SR
Queue Stats
144W - 162L
1,407 Elo+
Party 1
Neith
Neith
Spider2k14
Neith
Level 16
God Stats
16W - 19L
1,224 SR
Queue Stats
41W - 48L
1,231 Elo+
Party 1
Ra
Ra
brandonthegam
Ra
Level 114
God Stats
7W - 8L
1,334 SR
Queue Stats
137W - 143L
1,407 Elo+
Party 1
Team Averages
Level 53
1,298 SR
1,349 Elo+

VS

Team Averages
Level 101
1,487 SR
1,377 Elo+
Nox
Nox
TherealJSaiyan
Nox
Level 115
God Stats
6W - 8L
1,491 SR
Queue Stats
309W - 366L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
mr_blondeXP
Nu Wa
Level 158
God Stats
62W - 48L
1,570 SR
Queue Stats
624W - 655L
1,446 Elo+
Solo
Izanami
Izanami
papipablo16
Izanami
Level 29
God Stats
34W - 49L
1,399 SR
Queue Stats
115W - 182L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,217
838
4,842
6,369
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
14
1 / 1 / 5
8,186
744
2,986
4,933
1,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 6
8,849
804
6,823
4,657
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,482
680
4,349
6,632
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 0
7,725
702
5,736
4,490
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
papipablo16
Izanami
14
1 / 4 / 0
8,031
730
3,151
6,657
2,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Neith
1
1
5
3.5
L
0
3
1
0.17
W
1
0
6
4
L
0
1
0
0
L
Izanami
papipablo16
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,651
Damage
13,236
15,959
Taken
17,779
6,557
Mitigated
5,916
7,980
Healing
1,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,842
1,605
509
2,595
6,369
3,687
204
2,994
3,341
164
15,029
W
Neith
2,986
678
0
890
4,933
1,314
495
3,771
1,138
0
18,058
L
4,349
161
0
820
6,632
2,373
0
2,441
3,917
14,627
684
W
6,823
166
1,230
2,756
4,657
1,556
0
3,149
1,480
44,571
1,123
L
5,736
1,676
0
196
4,490
1,324
69
2,052
2,163
27,808
74
L
Izanami
papipablo16
Izanami
3,151
1,633
0
400
6,657
2,219
0
2,040
4,434
0
27,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
23,238
134
Minions Killed
134
0
Camps Cleared
0
603,315
Distance Traveled
493,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,217
838
19
2
0
210,005
0
W
Neith
8,186
744
33
3
0
167,141
0
L
Nox
7,482
680
23
2
0
167,523
0
W
Ra
8,849
804
82
7
0
226,169
0
L
Nu Wa
7,725
702
62
6
0
154,757
0
L
Izanami
8,031
730
49
4
0
171,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role