Player Matchup

Cerberus
Cerberus
AkamaruEba
Cerberus
Level 85
God Stats
54W - 41L
1,587 SR
Queue Stats
341W - 353L
1,433 Elo+
Solo
Cupid
Cupid
Flauross
Cupid
Level 139
God Stats
2W - 2L
1,601 SR
Queue Stats
221W - 251L
1,404 Elo+
Party 1
Hun Batz
Hun Batz
FurnishedOrb7
Hun Batz
Level 37
God Stats
5W - 4L
1,269 SR
Queue Stats
62W - 82L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
Vaelushyn
Zhong Kui
Level 231
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 356L
1,433 Elo+
Party 1
Poseidon
Poseidon
krispyckenstrip
Poseidon
Level 58
God Stats
3W - 8L
1,428 SR
Queue Stats
28W - 46L
1,412 Elo+
Solo
Team Averages
Level 110
1,477 SR
1,417 Elo+

VS

Team Averages
Level 82
1,562 SR
1,553 Elo+
Geb
Geb
BigHairamGear
Geb
Level 106
God Stats
14W - 17L
1,406 SR
Queue Stats
293W - 283L
1,463 Elo+
Party 2
Hachiman
Hachiman
BurnITGames
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 20L
1,578 Elo+
Party 3
Zeus
Zeus
Marlbour
Zeus
Level 57
God Stats
87W - 67L
1,579 SR
Queue Stats
142W - 154L
1,480 Elo+
Party 2
Nut
Nut
Zejeth
Nut
Level 89
God Stats
28W - 2L
1,819 SR
Queue Stats
65W - 12L
1,809 Elo+
Party 3
Surtr
Surtr
nawshamali9
Surtr
Level 69
God Stats
27W - 18L
1,504 SR
Queue Stats
532W - 536L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkamaruEba
Cerberus
13
0 / 7 / 2
7,736
1,105
3,831
14,790
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Flauross
Cupid
13
0 / 2 / 2
7,780
1,111
3,075
7,819
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
FurnishedOrb7
Hun Batz
12
2 / 2 / 0
7,819
1,117
4,122
4,868
1,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Vaelushyn
Zhong Kui
13
0 / 2 / 1
7,522
1,075
6,640
10,574
6,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
13
1 / 2 / 1
7,880
1,126
6,446
5,717
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

232

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
9,269
1,324
6,310
8,032
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
BurnITGames
Hachiman
14
1 / 0 / 7
8,223
1,175
3,828
2,405
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
14
3 / 1 / 9
8,784
1,255
10,719
3,991
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nut
Zejeth
Nut
14
7 / 0 / 7
9,778
1,397
12,609
5,861
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 9
8,366
1,195
7,195
7,013
3,123
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
15
15
Deaths
3
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AkamaruEba
Cerberus
0
7
2
0.14
W
1
0
12
7
W
Hachiman
BurnITGames
Hachiman
1
0
7
4.5
L
Cupid
Flauross
Cupid
0
2
2
0.5
L
Hun Batz
FurnishedOrb7
Hun Batz
2
2
0
1
W
Zeus
3
1
9
7.5
L
Zhong Kui
Vaelushyn
Zhong Kui
0
2
1
0.25
W
Nut
Zejeth
Nut
7
0
7
10.5
L
Poseidon
1
2
1
0.75
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
40,661
43,768
Taken
27,302
23,719
Mitigated
14,030
4,321
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AkamaruEba
Cerberus
3,831
76
0
1,209
14,790
10,195
0
3,548
11,242
16,048
0
W
6,310
190
0
3,319
8,032
6,827
0
4,812
3,220
18,177
0
W
Hachiman
BurnITGames
Hachiman
3,828
2,224
0
413
2,405
797
0
1,211
1,194
0
19,215
L
Cupid
Flauross
Cupid
3,075
1,264
31
834
7,819
3,360
0
3,651
4,168
0
16,153
L
Hun Batz
FurnishedOrb7
Hun Batz
4,122
190
0
271
4,868
1,890
0
1,935
2,933
0
10,670
W
Zeus
10,719
558
0
25
3,991
1,303
0
2,270
1,721
24,963
1,270
L
Zhong Kui
Vaelushyn
Zhong Kui
6,640
0
100
1,876
10,574
6,914
0
5,516
5,058
18,153
0
W
Nut
Zejeth
Nut
12,609
8,667
0
1,179
5,861
1,980
0
3,443
2,418
0
28,776
L
Poseidon
6,446
1,152
0
0
5,717
1,360
0
2,647
3,070
26,173
0
W
7,195
3,270
0
512
7,013
3,123
0
5,181
1,832
604
13,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
44,420
175
Minions Killed
161
4
Camps Cleared
7
648,481
Distance Traveled
736,888
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,736
1,105
32
5
1
124,009
0
W
Geb
9,269
1,324
12
2
0
172,932
0
W
Hachiman
8,223
1,175
44
6
0
142,782
0
L
Cupid
7,780
1,111
39
6
0
132,336
0
L
Hun Batz
7,819
1,117
11
2
2
101,472
0
W
Zeus
8,784
1,255
38
5
2
145,107
0
L
Zhong Kui
7,522
1,075
44
6
0
158,653
1
W
Nut
9,778
1,397
48
7
2
148,814
0
L
Poseidon
7,880
1,126
49
7
1
132,011
0
W
Surtr
8,366
1,195
19
3
3
127,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role