Player Matchup

Amaterasu
Amaterasu
Aly_4ry
Amaterasu
Level 109
God Stats
12W - 9L
1,395 SR
Queue Stats
461W - 465L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
GM SADlSTA X
Baron Samedi
Level 106
God Stats
36W - 22L
1,770 SR
Queue Stats
798W - 810L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
Mex 64 bits
Hun Batz
Level 68
God Stats
37W - 39L
1,571 SR
Queue Stats
259W - 259L
1,411 Elo+
Party 1
Team Averages
Level 94
1,579 SR
1,414 Elo+

VS

Team Averages
Level 71
1,487 SR
1,455 Elo+
Izanami
Izanami
Snoop6742
Izanami
Level 56
God Stats
16W - 21L
1,493 SR
Queue Stats
287W - 293L
1,379 Elo+
Solo
Ix Chel
Ix Chel
kluctz
Ix Chel
Level 87
God Stats
8W - 5L
1,609 SR
Queue Stats
96W - 109L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
tortugaloca93
Kumbhakarna
Level 69
God Stats
1W - 3L
1,359 SR
Queue Stats
122W - 117L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aly_4ry
Amaterasu
17
3 / 4 / 8
11,324
809
10,480
21,440
17,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
GM SADlSTA X
Baron Samedi
19
5 / 0 / 9
12,238
874
14,590
13,646
13,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Mex 64 bits
Hun Batz
18
7 / 1 / 4
12,131
867
11,578
10,988
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Snoop6742
Izanami
11
0 / 3 / 1
8,412
601
2,002
5,479
1,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
kluctz
Ix Chel
16
3 / 7 / 2
10,533
752
9,787
15,519
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
tortugaloca93
Kumbhakarna
17
2 / 5 / 2
9,805
700
8,809
20,656
20,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
5
5
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aly_4ry
Amaterasu
3
4
8
1.75
W
Baron Samedi
GM SADlSTA X
Baron Samedi
5
0
9
9.5
W
Hun Batz
Mex 64 bits
Hun Batz
7
1
4
9
L
Izanami
Snoop6742
Izanami
0
3
1
0.17
L
Ix Chel
kluctz
Ix Chel
3
7
2
0.57
L
Kumbhakarna
tortugaloca93
Kumbhakarna
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
20,598
46,074
Taken
41,654
35,866
Mitigated
27,760
15,019
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aly_4ry
Amaterasu
10,480
3,263
0
7,794
21,440
17,133
1,174
7,745
13,695
0
37,239
W
Baron Samedi
GM SADlSTA X
Baron Samedi
14,590
479
2,680
4,189
13,646
13,657
559
4,998
8,648
48,769
2,609
W
Hun Batz
Mex 64 bits
Hun Batz
11,578
1,541
0
356
10,988
5,076
1,008
5,036
5,952
0
58,006
L
Izanami
Snoop6742
Izanami
2,002
755
0
390
5,479
1,320
0
1,091
4,346
0
14,879
L
Ix Chel
kluctz
Ix Chel
9,787
921
1,517
4,264
15,519
5,467
0
5,286
10,144
28,055
0
L
Kumbhakarna
tortugaloca93
Kumbhakarna
8,809
1,019
0
1,871
20,656
20,973
0
6,981
13,499
22,339
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
28,750
206
Minions Killed
81
0
Camps Cleared
0
781,145
Distance Traveled
541,577
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,324
809
59
4
0
262,051
0
W
Baron Samedi
12,238
874
64
5
0
248,504
0
W
Hun Batz
12,131
867
83
6
0
270,590
0
L
Izanami
8,412
601
23
2
0
83,589
0
L
Ix Chel
10,533
752
43
3
0
214,778
0
L
Kumbhakarna
9,805
700
15
1
0
243,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role