Player Matchup

Neith
Neith
Cottagesheep
Neith
Level 93
God Stats
12W - 12L
1,511 SR
Queue Stats
195W - 210L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
KingPlaysOP
Kuzenbo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 89L
1,419 Elo+
Party 2
Cupid
Cupid
Nolishpromover
Cupid
Level 74
God Stats
3W - 5L
1,355 SR
Queue Stats
218W - 241L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
Void670
Erlang Shen
Level 85
God Stats
3W - 2L
1,441 SR
Queue Stats
79W - 78L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
WeAreMachine161
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,396 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,450 Elo+

VS

Team Averages
Level 80
1,470 SR
1,541 Elo+
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dottle5819
Poseidon
Level 22
God Stats
10W - 10L
1,539 SR
Queue Stats
10W - 13L
1,441 Elo+
Party 3
Bacchus
Bacchus
Yukiiki
Bacchus
Level 109
God Stats
10W - 24L
1,357 SR
Queue Stats
529W - 544L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
daFRESHwhiteGUY
Baron Samedi
Level 65
God Stats
3W - 7L
1,345 SR
Queue Stats
27W - 29L
1,483 Elo+
Party 3
Cupid
Cupid
zekefoo
Cupid
Level 89
God Stats
2W - 2L
1,611 SR
Queue Stats
426W - 71L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
9,538
1,192
5,278
4,289
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
KingPlaysOP
Kuzenbo
15
2 / 0 / 6
8,760
1,095
7,119
11,580
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 5
8,722
1,090
3,122
5,451
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Void670
Erlang Shen
15
3 / 1 / 6
9,131
1,141
5,106
7,946
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
WeAreMachine161
Baron Samedi
15
3 / 2 / 8
9,370
1,171
11,219
8,164
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

308

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 2
8,762
1,095
10,210
3,266
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Dottle5819
Poseidon
13
1 / 4 / 2
8,547
1,068
6,736
8,127
2,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Yukiiki
Bacchus
13
0 / 0 / 0
7,431
929
697
1,208
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
daFRESHwhiteGUY
Baron Samedi
14
0 / 5 / 4
8,615
1,077
4,730
9,832
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
zekefoo
Cupid
14
3 / 2 / 1
9,009
1,126
9,877
10,957
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
11
Kills
5
5
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
2
2
W
2
0
6
5
L
Poseidon
Dottle5819
Poseidon
1
4
2
0.5
W
Kuzenbo
KingPlaysOP
Kuzenbo
2
0
6
5
W
1
2
5
1.75
W
Erlang Shen
Void670
Erlang Shen
3
1
6
6
W
Baron Samedi
WeAreMachine161
Baron Samedi
3
2
8
3.5
L
Bacchus
Yukiiki
Bacchus
0
0
0
0
L
Baron Samedi
daFRESHwhiteGUY
Baron Samedi
0
5
4
0.4
L
Cupid
zekefoo
Cupid
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
32,250
37,430
Taken
33,390
28,479
Mitigated
14,621
10,542
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,210
665
0
0
3,266
1,296
0
933
2,212
30,412
0
W
5,278
1,190
0
1,260
4,289
1,128
0
2,850
1,245
0
32,593
L
Poseidon
Dottle5819
Poseidon
6,736
1,028
0
966
8,127
2,656
0
4,394
3,301
25,487
0
W
Kuzenbo
KingPlaysOP
Kuzenbo
7,119
1,261
0
692
11,580
13,809
0
6,786
4,516
16,751
0
W
3,122
675
1,314
2,081
5,451
1,687
0
3,177
2,098
0
16,728
W
Erlang Shen
Void670
Erlang Shen
5,106
1,825
0
1,748
7,946
8,030
0
4,534
3,210
0
11,528
W
Baron Samedi
WeAreMachine161
Baron Samedi
11,219
278
1,035
2,412
8,164
3,825
0
4,068
3,988
25,971
205
L
Bacchus
Yukiiki
Bacchus
697
0
0
154
1,208
693
0
892
231
1,347
0
L
Baron Samedi
daFRESHwhiteGUY
Baron Samedi
4,730
398
262
1,722
9,832
6,003
0
5,872
3,649
15,222
0
L
Cupid
zekefoo
Cupid
9,877
5,718
302
5,022
10,957
3,973
0
5,334
5,216
0
22,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
42,364
169
Minions Killed
167
10
Camps Cleared
2
867,316
Distance Traveled
683,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,762
1,095
58
7
0
181,911
0
W
Neith
9,538
1,192
68
9
4
167,719
0
L
Poseidon
8,547
1,068
47
6
0
148,378
0
W
Kuzenbo
8,760
1,095
17
2
1
177,178
0
W
Cupid
8,722
1,090
38
5
1
169,675
0
W
Erlang Shen
9,131
1,141
13
2
4
183,982
0
W
Baron Samedi
9,370
1,171
33
4
0
168,762
0
L
Bacchus
7,431
929
1
0
0
48,610
1
L
Baron Samedi
8,615
1,077
35
4
1
140,347
0
L
Cupid
9,009
1,126
26
3
1
164,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role