Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DirtyCorgi
Arachne
Level 134
God Stats
44W - 40L
1,527 SR
Queue Stats
209W - 195L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
MAICONIGHT89
Hou Yi
Level 227
God Stats
6W - 8L
1,487 SR
Queue Stats
840W - 800L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
jackofsnipers
Baron Samedi
Level 128
God Stats
2W - 1L
1,553 SR
Queue Stats
131W - 131L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zachmaniac108
Kumbhakarna
Level 100
God Stats
9W - 4L
1,721 SR
Queue Stats
171W - 167L
1,522 Elo+
Solo
Team Averages
Level 149
1,558 SR
1,490 Elo+

VS

Team Averages
Level 62
1,721 SR
1,470 Elo+
Arachne
Arachne
Frostbite6871
Arachne
Level 53
God Stats
6W - 2L
1,654 SR
Queue Stats
82W - 110L
1,442 Elo+
Solo
Nut
Nut
GakGak3000
Nut
Level 30
God Stats
9W - 6L
1,673 SR
Queue Stats
21W - 22L
1,445 Elo+
Party 2
Mulan
Mulan
MATEO96738
Mulan
Level 37
God Stats
12W - 10L
1,618 SR
Queue Stats
38W - 37L
1,512 Elo+
Solo
Anubis
Anubis
SultanMujahideen
Anubis
Level 103
God Stats
5W - 1L
1,771 SR
Queue Stats
33W - 35L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
ZimonDeath
Nu Wa
Level 86
God Stats
2W - 0L
1,887 SR
Queue Stats
139W - 135L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
2
0 / 0 / 0
5,321
313
0
1,450
86
Arachne
DirtyCorgi
Arachne
14
1 / 7 / 4
7,789
458
6,813
14,970
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
17
7 / 3 / 1
10,441
614
13,743
14,092
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
jackofsnipers
Baron Samedi
12
3 / 10 / 1
7,691
452
6,787
16,426
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
zachmaniac108
Kumbhakarna
14
2 / 6 / 3
8,597
506
7,477
15,495
12,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
8 / 2 / 8
10,705
630
8,770
13,388
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 5 / 2
8,001
471
4,770
11,458
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mulan
14
2 / 2 / 4
9,332
549
7,446
12,187
9,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 2 / 5
9,492
558
10,085
12,167
5,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
16
9 / 2 / 6
10,670
628
19,120
8,079
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
26
26
Deaths
13
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Arachne
DirtyCorgi
Arachne
1
7
4
0.43
W
Arachne
8
2
8
6
W
1
5
2
0.4
L
Hou Yi
7
3
1
2.5
W
Mulan
2
2
4
2
W
6
2
5
4.25
W
Nu Wa
9
2
6
6
L
Baron Samedi
jackofsnipers
Baron Samedi
3
10
1
0.35
L
Kumbhakarna
zachmaniac108
Kumbhakarna
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
50,191
62,433
Taken
57,279
26,028
Mitigated
26,445
8,226
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
1,450
86
0
1,340
0
0
0
L
Arachne
DirtyCorgi
Arachne
6,813
5,922
0
287
14,970
5,387
0
5,869
8,860
0
44,231
W
Arachne
8,770
6,917
0
8,421
13,388
5,231
0
2,611
10,703
0
75,041
W
4,770
2,929
0
2,346
11,458
3,561
1,032
597
10,861
0
43,434
L
Hou Yi
13,743
6,598
0
3,751
14,092
3,986
572
5,818
8,171
0
77,961
W
Mulan
7,446
971
0
3,699
12,187
9,766
400
4,828
6,743
0
61,432
W
10,085
450
0
5,166
12,167
5,361
852
1,089
11,028
66,795
1,173
W
Nu Wa
19,120
4,810
0
1,284
8,079
2,526
216
4,151
3,842
72,261
273
L
Baron Samedi
jackofsnipers
Baron Samedi
6,787
325
116
2,237
16,426
4,005
0
11,307
4,704
45,026
2,209
L
Kumbhakarna
zachmaniac108
Kumbhakarna
7,477
945
0
1,835
15,495
12,564
0
3,779
11,500
42,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
48,200
331
Minions Killed
512
0
Camps Cleared
0
1,231,536
Distance Traveled
1,580,470
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,321
313
0
0
0
0
0
L
Arachne
7,789
458
68
4
0
357,800
0
W
Arachne
10,705
630
122
7
0
357,873
0
W
Nut
8,001
471
71
4
0
290,041
6
L
Hou Yi
10,441
614
127
7
0
294,416
4
W
Mulan
9,332
549
101
6
0
285,484
0
W
Anubis
9,492
558
104
6
0
311,236
0
W
Nu Wa
10,670
628
114
7
0
335,836
0
L
Baron Samedi
7,691
452
72
4
0
284,800
5
L
Kumbhakarna
8,597
506
64
4
0
294,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role