Player Matchup

King Arthur
King Arthur
Boltmort
King Arthur
Level 157
God Stats
0W - 4L
1,076 SR
Queue Stats
21W - 44L
1,464 Elo+
Solo
Ares
Ares
Echo1194
Ares
Level 104
God Stats
2W - 1L
1,663 SR
Queue Stats
93W - 87L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Twofriedrice_TTV
Zhong Kui
Level 155
God Stats
3W - 5L
1,382 SR
Queue Stats
147W - 146L
1,482 Elo+
Solo
Team Averages
Level 139
1,374 SR
1,483 Elo+

VS

Team Averages
Level 122
1,574 SR
1,537 Elo+
Anubis
Anubis
MRTYB-12
Anubis
Level 125
God Stats
14W - 12L
1,518 SR
Queue Stats
171W - 176L
1,533 Elo+
Solo
Chaac
Chaac
YoungHuffy
Chaac
Level 95
God Stats
3W - 0L
1,703 SR
Queue Stats
45W - 41L
1,506 Elo+
Party 1
Izanami
Izanami
longpplyndal
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boltmort
King Arthur
12
1 / 1 / 1
6,741
674
5,527
10,040
9,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ares
12
0 / 5 / 2
6,854
685
3,153
11,150
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
12
1 / 5 / 1
7,117
712
5,423
8,117
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MRTYB-12
Anubis
13
1 / 1 / 8
7,956
796
4,701
4,856
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
14
3 / 1 / 8
8,674
867
6,115
9,757
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
longpplyndal
Izanami
15
7 / 0 / 4
9,811
981
13,171
6,338
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Boltmort
King Arthur
1
1
1
1.5
L
Ares
0
5
2
0.2
W
Anubis
MRTYB-12
Anubis
1
1
8
5
L
Zhong Kui
1
5
1
0.3
W
Chaac
3
1
8
7
W
Izanami
longpplyndal
Izanami
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
23,987
29,307
Taken
20,951
22,737
Mitigated
13,009
2,185
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Boltmort
King Arthur
5,527
350
0
861
10,040
9,323
0
1,394
8,570
0
24,118
L
Ares
3,153
0
0
470
11,150
8,896
0
1,404
9,641
11,613
288
W
Anubis
MRTYB-12
Anubis
4,701
55
0
19
4,856
2,431
456
1,956
2,900
19,837
0
L
Zhong Kui
5,423
677
0
854
8,117
4,518
0
1,780
6,205
19,203
0
W
Chaac
6,115
988
0
1,281
9,757
8,130
145
3,298
6,459
0
20,322
W
Izanami
longpplyndal
Izanami
13,171
9,001
0
2,495
6,338
2,448
2,221
3,268
3,070
0
51,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,712
Gold Earned
26,441
82
Minions Killed
154
0
Camps Cleared
0
529,315
Distance Traveled
537,799
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,741
674
31
3
0
189,231
0
L
Ares
6,854
685
21
2
0
177,764
0
W
Anubis
7,956
796
35
4
0
162,730
0
L
Zhong Kui
7,117
712
30
3
0
162,320
4
W
Chaac
8,674
867
29
3
0
197,259
0
W
Izanami
9,811
981
90
9
0
177,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role