Player Matchup

Awilix
Awilix
GERRxHEADSHOT
Awilix
Level 143
God Stats
3W - 0L
1,532 SR
Queue Stats
38W - 41L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
I_KILL_FOOLs_
Ah Puch
Level 106
God Stats
216W - 197L
1,594 SR
Queue Stats
364W - 378L
1,551 Elo+
Solo
Hercules
Hercules
kiddingpanic99
Hercules
Level 107
God Stats
4W - 3L
1,717 SR
Queue Stats
72W - 58L
1,554 Elo+
Party 2
Team Averages
Level 119
1,614 SR
1,533 Elo+

VS

Team Averages
Level 111
1,566 SR
1,439 Elo+
Gilgamesh
Gilgamesh
bedusa
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,457 Elo+
Party 1
Janus
Janus
berlang
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bmwilly
Ah Muzen Cab
Level 149
God Stats
0W - 2L
1,699 SR
Queue Stats
1W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,371
837
2,394
5,112
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
14
3 / 1 / 2
8,745
875
8,132
5,783
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
12
0 / 0 / 5
7,155
716
3,170
8,677
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
bedusa
Gilgamesh
12
0 / 4 / 2
6,971
697
3,353
8,777
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
berlang
Janus
14
0 / 1 / 3
7,649
765
4,600
3,436
1,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bmwilly
Ah Muzen Cab
12
3 / 1 / 0
7,837
784
6,726
6,466
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
3
3
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Ah Puch
3
1
2
4
L
Gilgamesh
bedusa
Gilgamesh
0
4
2
0.25
L
Janus
berlang
Janus
0
1
3
1.5
L
Ah Muzen Cab
bmwilly
Ah Muzen Cab
3
1
0
3
W
Hercules
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,696
Damage
14,679
19,572
Taken
18,679
9,737
Mitigated
8,715
3,635
Healing
915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,394
781
0
828
5,112
1,566
0
1,199
3,913
0
33,984
W
Ah Puch
8,132
34
0
618
5,783
1,873
0
1,467
4,316
33,506
1,196
L
Gilgamesh
bedusa
Gilgamesh
3,353
701
0
249
8,777
5,807
0
3,703
4,872
32
13,251
L
Janus
berlang
Janus
4,600
54
0
450
3,436
1,027
0
2,403
996
30,025
0
L
Ah Muzen Cab
bmwilly
Ah Muzen Cab
6,726
1,564
0
216
6,466
1,881
0
1,633
4,713
0
22,560
W
Hercules
3,170
685
0
2,189
8,677
6,298
0
2,018
6,659
0
7,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
22,457
132
Minions Killed
125
0
Camps Cleared
0
572,194
Distance Traveled
570,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,371
837
56
6
0
187,645
0
W
Ah Puch
8,745
875
67
7
0
183,958
0
L
Gilgamesh
6,971
697
13
1
0
158,175
0
L
Janus
7,649
765
52
5
0
202,767
0
L
Ah Muzen Cab
7,837
784
60
6
0
209,988
0
W
Hercules
7,155
716
9
1
0
200,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role