Player Matchup

Bakasura
Bakasura
Canis13Dirus
Bakasura
Level 174
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 320L
1,445 Elo+
Party 1
Eset
Eset
Kewwy
Eset
Level 147
God Stats
0W - 1L
1,293 SR
Queue Stats
29W - 28L
1,554 Elo+
Solo
Merlin
Merlin
KthaGoat8EVT
Merlin
Level 146
God Stats
0W - 5L
1,193 SR
Queue Stats
163W - 153L
1,523 Elo+
Solo
Ishtar
Ishtar
ddm1870
Ishtar
Level 191
God Stats
2W - 4L
1,292 SR
Queue Stats
366W - 387L
1,521 Elo+
Solo
Athena
Athena
xxExOtIk_PaNdAxx
Athena
Level 121
God Stats
9W - 13L
1,460 SR
Queue Stats
225W - 312L
1,442 Elo+
Party 1
Team Averages
Level 156
1,348 SR
1,497 Elo+

VS

Team Averages
Level 128
1,459 SR
1,547 Elo+
Cerberus
Cerberus
Fear Behemoth
Cerberus
Level 101
God Stats
5W - 2L
1,428 SR
Queue Stats
63W - 59L
1,537 Elo+
Party 2
Chronos
Chronos
FrozenCedar
Chronos
Level 149
God Stats
1W - 1L
1,292 SR
Queue Stats
97W - 89L
1,526 Elo+
Solo
Hou Yi
Hou Yi
MonsterFriZbee
Hou Yi
Level 137
God Stats
1W - 2L
1,542 SR
Queue Stats
84W - 70L
1,565 Elo+
Party 2
Olorun
Olorun
bahramflame
Olorun
Level 126
God Stats
1W - 0L
1,659 SR
Queue Stats
42W - 43L
1,567 Elo+
Solo
Izanami
Izanami
yakumn
Izanami
Level 125
God Stats
2W - 2L
1,374 SR
Queue Stats
125W - 122L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Canis13Dirus
Bakasura
13
1 / 11 / 2
8,621
663
6,108
15,365
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Kewwy
Eset
15
0 / 5 / 3
8,904
685
6,627
8,453
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
3 / 2 / 4
10,066
774
14,260
7,303
2,961
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
ddm1870
Ishtar
16
4 / 5 / 3
9,766
751
8,907
12,256
3,313
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 8 / 5
9,141
703
8,685
20,010
22,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fear Behemoth
Cerberus
16
1 / 3 / 23
9,801
754
7,721
12,430
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
FrozenCedar
Chronos
19
8 / 1 / 21
11,289
868
13,768
12,678
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
5 / 2 / 18
10,372
798
10,886
10,173
3,814
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
18
10 / 2 / 16
11,509
885
18,272
9,568
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
yakumn
Izanami
17
7 / 3 / 16
11,159
858
8,213
9,997
4,243
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
125
9
Kills
31
31
Deaths
11
17
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Canis13Dirus
Bakasura
1
11
2
0.18
W
Cerberus
Fear Behemoth
Cerberus
1
3
23
4.17
W
Chronos
FrozenCedar
Chronos
8
1
21
18.5
L
Eset
Kewwy
Eset
0
5
3
0.3
L
Merlin
3
2
4
2.5
W
5
2
18
7
W
Olorun
10
2
16
9
L
Ishtar
ddm1870
Ishtar
4
5
3
1.1
L
1
8
5
0.44
W
Izanami
yakumn
Izanami
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,587
Damage
58,860
63,387
Taken
54,846
37,619
Mitigated
30,243
9,390
Healing
25,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Canis13Dirus
Bakasura
6,108
3,487
394
892
15,365
5,796
0
8,015
6,578
0
7,362
W
Cerberus
Fear Behemoth
Cerberus
7,721
105
2,003
2,646
12,430
11,961
74
6,645
5,101
11,165
209
W
Chronos
FrozenCedar
Chronos
13,768
3,308
1,496
3,835
12,678
5,416
828
4,585
7,191
21,312
851
L
Eset
Kewwy
Eset
6,627
302
1,564
734
8,453
2,661
407
5,932
2,090
19,165
427
L
Merlin
14,260
229
387
864
7,303
2,961
353
2,996
4,055
32,784
939
W
10,886
2,812
1,007
2,478
10,173
3,814
1,147
5,735
3,905
0
25,269
W
Olorun
18,272
8,599
4,310
3,077
9,568
4,809
2,015
5,204
3,913
43,911
0
L
Ishtar
ddm1870
Ishtar
8,907
4,309
1,274
2,395
12,256
3,313
697
8,248
3,382
0
22,282
L
8,685
912
48
838
20,010
22,888
0
10,863
7,808
13,884
180
W
Izanami
yakumn
Izanami
8,213
5,989
1,962
3,028
9,997
4,243
3,036
4,565
4,718
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
54,130
129
Minions Killed
174
0
Camps Cleared
0
1,036,024
Distance Traveled
1,223,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,621
663
17
1
0
191,641
0
W
Cerberus
9,801
754
13
1
0
236,135
0
W
Chronos
11,289
868
18
1
0
296,218
0
L
Eset
8,904
685
41
3
0
223,649
0
L
Merlin
10,066
774
37
3
0
210,114
0
W
Hou Yi
10,372
798
28
2
0
232,452
0
W
Olorun
11,509
885
72
6
0
227,817
0
L
Ishtar
9,766
751
31
2
0
217,329
0
L
Athena
9,141
703
3
0
0
193,291
0
W
Izanami
11,159
858
43
3
0
230,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role