Player Matchup

Da Ji
Da Ji
Chapel3057
Da Ji
Level 79
God Stats
9W - 12L
1,417 SR
Queue Stats
269W - 302L
1,355 Elo+
Solo
Chernobog
Chernobog
ChristopherxBro
Chernobog
Level 65
God Stats
87W - 97L
1,486 SR
Queue Stats
214W - 251L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Gamers-_GG
Baron Samedi
Level 57
God Stats
1W - 3L
1,477 SR
Queue Stats
15W - 28L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
KingOfTheSkies44
Guan Yu
Level 65
God Stats
4W - 8L
1,379 SR
Queue Stats
232W - 256L
1,403 Elo+
Solo
Jormungandr
Jormungandr
TNA KevinXV
Jormungandr
Level 26
God Stats
6W - 12L
1,287 SR
Queue Stats
14W - 24L
1,375 Elo+
Party 1
Team Averages
Level 58
1,409 SR
1,399 Elo+

VS

Team Averages
Level 90
1,578 SR
1,418 Elo+
Amaterasu
Amaterasu
FinalSketch64
Amaterasu
Level 144
God Stats
6W - 7L
1,469 SR
Queue Stats
160W - 146L
1,456 Elo+
Solo
Discordia
Discordia
UchihaXxQueen
Discordia
Level 101
God Stats
118W - 87L
1,520 SR
Queue Stats
620W - 617L
1,393 Elo+
Solo
Arachne
Arachne
YTChachan24
Arachne
Level 66
God Stats
4W - 1L
1,716 SR
Queue Stats
18W - 19L
1,413 Elo+
Solo
Ymir
Ymir
checked123
Ymir
Level 64
God Stats
7W - 2L
1,660 SR
Queue Stats
56W - 58L
1,416 Elo+
Solo
Charybdis
Charybdis
honzoSAMA
Charybdis
Level 77
God Stats
14W - 14L
1,527 SR
Queue Stats
41W - 41L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 2 / 3
8,819
519
7,419
12,628
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
ChristopherxBro
Chernobog
15
4 / 2 / 1
8,392
494
9,361
13,749
4,500
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Gamers-_GG
Baron Samedi
13
5 / 7 / 2
9,012
530
11,765
12,570
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 7 / 4
8,599
506
11,441
23,463
21,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
TNA KevinXV
Jormungandr
11
1 / 3 / 4
6,877
405
9,499
16,273
8,240
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FinalSketch64
Amaterasu
17
4 / 2 / 4
10,431
614
13,675
20,914
16,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
UchihaXxQueen
Discordia
15
3 / 4 / 5
8,974
528
13,762
10,296
3,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
YTChachan24
Arachne
15
10 / 6 / 6
9,691
570
10,924
18,188
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 2 / 7
8,795
517
7,203
12,382
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
honzoSAMA
Charybdis
15
2 / 2 / 2
9,060
533
11,401
11,905
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
21
21
Deaths
16
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
2
3
2.75
L
Chernobog
ChristopherxBro
Chernobog
4
2
1
2.25
W
Amaterasu
FinalSketch64
Amaterasu
4
2
4
3
L
Baron Samedi
Gamers-_GG
Baron Samedi
5
7
2
0.86
L
2
7
4
0.57
L
Jormungandr
TNA KevinXV
Jormungandr
1
3
4
1
W
Discordia
UchihaXxQueen
Discordia
3
4
5
1.38
W
Arachne
YTChachan24
Arachne
10
6
6
2.17
W
2
2
7
2.75
W
Charybdis
honzoSAMA
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,485
Damage
56,965
78,683
Taken
73,685
46,412
Mitigated
40,242
13,684
Healing
28,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,419
1,617
0
2,336
12,628
5,791
0
1,551
11,077
0
63,083
L
Chernobog
ChristopherxBro
Chernobog
9,361
4,814
0
5,755
13,749
4,500
725
4,138
9,611
0
67,235
W
Amaterasu
FinalSketch64
Amaterasu
13,675
5,776
0
12,598
20,914
16,163
946
4,150
16,764
622
81,539
L
Baron Samedi
Gamers-_GG
Baron Samedi
11,765
427
408
604
12,570
6,588
305
7,658
4,912
42,703
0
L
11,441
2,096
352
4,229
23,463
21,293
0
4,436
19,027
0
62,783
L
Jormungandr
TNA KevinXV
Jormungandr
9,499
1,057
0
0
16,273
8,240
252
3,577
12,696
30,273
0
W
Discordia
UchihaXxQueen
Discordia
13,762
1,544
0
2,843
10,296
3,082
0
5,155
5,141
66,968
1,962
W
Arachne
YTChachan24
Arachne
10,924
8,400
0
4,219
18,188
5,774
0
5,352
12,836
0
56,529
W
7,203
1,207
0
2,762
12,382
11,265
54
3,052
9,330
15,098
0
W
Charybdis
honzoSAMA
Charybdis
11,401
4,805
166
5,974
11,905
3,958
599
3,555
8,350
0
87,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
46,951
430
Minions Killed
466
0
Camps Cleared
0
1,619,312
Distance Traveled
1,581,769
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,819
519
102
6
0
360,978
2
L
Chernobog
8,392
494
105
6
0
336,840
0
W
Amaterasu
10,431
614
144
8
0
325,501
4
L
Baron Samedi
9,012
530
73
4
0
270,513
0
L
Guan Yu
8,599
506
115
7
0
322,653
2
L
Jormungandr
6,877
405
35
2
0
328,328
0
W
Discordia
8,974
528
90
5
0
292,637
0
W
Arachne
9,691
570
72
4
0
356,814
2
W
Ymir
8,795
517
12
1
0
312,645
2
W
Charybdis
9,060
533
148
9
0
294,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role