Player Matchup

Apollo
Apollo
BigFeeed
Apollo
Level 126
God Stats
4W - 2L
1,778 SR
Queue Stats
68W - 55L
1,551 Elo+
Solo
Hades
Hades
LaFlameUpTop
Hades
Level 38
God Stats
2W - 11L
1,197 SR
Queue Stats
3W - 11L
1,291 Elo+
Solo
Vamana
Vamana
Loveurbodu
Vamana
Level 159
God Stats
18W - 9L
1,663 SR
Queue Stats
234W - 230L
1,472 Elo+
Solo
Susano
Susano
TheIntenseBro
Susano
Level 126
God Stats
5W - 10L
1,528 SR
Queue Stats
334W - 294L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
papitaface
Erlang Shen
Level 127
God Stats
24W - 19L
1,561 SR
Queue Stats
246W - 228L
1,562 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,484 Elo+

VS

Team Averages
Level 106
1,416 SR
1,514 Elo+
Horus
Horus
A Decent Dude
Horus
Level 119
God Stats
3W - 1L
1,505 SR
Queue Stats
291W - 285L
1,551 Elo+
Party 1
Medusa
Medusa
Austin CXCIX
Medusa
Level 126
God Stats
1W - 1L
1,424 SR
Queue Stats
81W - 102L
1,477 Elo+
Party 1
Fenrir
Fenrir
BuvMIW
Fenrir
Level 104
God Stats
2W - 3L
1,133 SR
Queue Stats
129W - 144L
1,559 Elo+
Party 1
Cerberus
Cerberus
DrewGaming95
Cerberus
Level 83
God Stats
23W - 25L
1,507 SR
Queue Stats
286W - 273L
1,495 Elo+
Solo
Anubis
Anubis
overtmariln
Anubis
Level 96
God Stats
3W - 2L
1,513 SR
Queue Stats
87W - 99L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigFeeed
Apollo
12
0 / 3 / 5
7,043
542
7,997
10,509
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,763
443
2,266
6,931
848
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Loveurbodu
Vamana
10
4 / 7 / 2
7,174
552
7,377
14,290
5,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 3 / 1
6,592
507
3,683
11,643
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
papitaface
Erlang Shen
12
0 / 2 / 1
6,456
497
5,503
13,063
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,158
628
8,541
9,671
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
14
4 / 4 / 3
7,454
573
6,507
8,397
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
BuvMIW
Fenrir
14
3 / 1 / 7
7,897
607
10,372
12,081
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
DrewGaming95
Cerberus
12
2 / 1 / 6
7,141
549
6,115
8,729
7,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
9 / 0 / 1
8,319
640
9,456
8,210
3,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
20
20
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Medusa
4
4
3
1.38
L
Apollo
BigFeeed
Apollo
0
3
5
0.83
W
Fenrir
BuvMIW
Fenrir
3
1
7
6.5
W
Cerberus
DrewGaming95
Cerberus
2
1
6
5
L
0
5
0
0
L
Vamana
Loveurbodu
Vamana
4
7
2
0.71
L
3
3
1
1.17
W
Anubis
9
0
1
9.5
L
Erlang Shen
papitaface
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,826
Damage
40,991
56,436
Taken
47,088
22,780
Mitigated
26,830
17,161
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,541
4,718
80
4,807
9,671
7,453
0
793
8,878
0
62,521
W
Medusa
6,507
1,904
0
566
8,397
2,886
475
90
8,307
0
52,692
L
Apollo
BigFeeed
Apollo
7,997
5,145
0
3,775
10,509
3,262
556
2,332
8,177
0
55,029
W
Fenrir
BuvMIW
Fenrir
10,372
3,215
0
2,893
12,081
5,729
0
165
11,916
0
68,661
W
Cerberus
DrewGaming95
Cerberus
6,115
466
0
3,577
8,729
7,360
0
0
8,729
34,505
704
L
2,266
512
60
673
6,931
848
55
5,174
1,757
16,213
1,972
L
Vamana
Loveurbodu
Vamana
7,377
3,615
0
1,616
14,290
5,865
0
5,373
8,917
0
25,481
L
3,683
348
0
5,311
11,643
3,152
0
2,602
9,041
0
41,612
W
Anubis
9,456
594
0
5,763
8,210
3,402
0
2,040
6,170
62,330
0
L
Erlang Shen
papitaface
Erlang Shen
5,503
2,222
0
5,726
13,063
9,653
0
24
12,512
2,493
36,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
38,969
305
Minions Killed
464
0
Camps Cleared
0
1,238,491
Distance Traveled
1,421,809
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,158
628
107
8
0
282,669
1
W
Medusa
7,454
573
74
6
0
267,873
0
L
Apollo
7,043
542
93
7
0
240,563
0
W
Fenrir
7,897
607
104
8
0
326,086
0
W
Cerberus
7,141
549
77
6
0
271,605
0
L
Hades
5,763
443
33
3
0
208,331
3
L
Vamana
7,174
552
29
2
0
251,175
4
L
Susano
6,592
507
74
6
0
254,899
0
W
Anubis
8,319
640
102
8
0
273,576
0
L
Erlang Shen
6,456
497
76
6
0
283,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role