Player Matchup

Fenrir
Fenrir
Platinum I
Ansel69
Fenrir
Platinum I
Level 163
God Stats
3W - 3L
1,549 SR
Queue Stats
78W - 63L
1,911 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond V
DiamondMusic
Ratatoskr
Diamond V
Level 186
God Stats
2W - 1L
1,586 SR
Queue Stats
100W - 81L
1,907 MMR
Party 1
Hel
Hel
Platinum II
MilksteakToast
Hel
Platinum II
Level 81
God Stats
2W - 0L
1,756 SR
Queue Stats
70W - 56L
1,809 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
Stinjamin
Yu Huang
Platinum IV
Level 219
God Stats
6W - 5L
1,519 SR
Queue Stats
129W - 117L
1,741 MMR
Party 3
Xbalanque
Xbalanque
Platinum II
antwanfoheezy
Xbalanque
Platinum II
Level 155
God Stats
41W - 39L
1,559 SR
Queue Stats
163W - 150L
1,938 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,594 SR
1,861 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 197
1,505 SR
1,837 MMR
Anhur
Anhur
Platinum II
Dami1403 2
Anhur
Platinum II
Level 201
God Stats
11W - 14L
1,509 SR
Queue Stats
252W - 238L
1,783 MMR
Party 2
Agni
Agni
Platinum II
Kazookazoo
Agni
Platinum II
Level 148
God Stats
6W - 11L
1,435 SR
Queue Stats
228W - 201L
1,942 MMR
Party 4
Ymir
Ymir
Platinum V
M7z PaPi Pablo
Ymir
Platinum V
Level 168
God Stats
11W - 1L
2,048 SR
Queue Stats
259W - 259L
1,711 MMR
Party 2
Apollo
Apollo
Platinum II
NChooch
Apollo
Platinum II
Level 307
God Stats
1W - 2L
1,116 SR
Queue Stats
319W - 293L
1,931 MMR
Party 4
Artio
Artio
Platinum II
SaltyObject
Artio
Platinum II
Level 159
God Stats
1W - 1L
1,416 SR
Queue Stats
88W - 79L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ansel69
Fenrir
12
2 / 4 / 3
7,175
513
5,053
9,711
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
DiamondMusic
Ratatoskr
14
2 / 1 / 7
7,202
514
6,860
10,976
3,140
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 3
8,287
592
7,074
7,645
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
Stinjamin
Yu Huang
13
4 / 1 / 3
7,284
520
5,018
4,402
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
antwanfoheezy
Xbalanque
14
1 / 0 / 3
7,810
558
6,566
5,164
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
HeraNu WaBake KujiraCthulhu

VS

Bans
PeleCerberusThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 3 / 0
7,097
507
2,968
9,212
2,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 2
7,254
518
9,270
6,934
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 3
6,422
459
1,854
13,576
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
NChooch
Apollo
13
2 / 3 / 2
7,480
534
3,764
7,803
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 2 / 0
6,257
447
3,798
9,266
5,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
7
7
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ansel69
Fenrir
2
4
3
0.88
L
Anhur
1
3
0
0.33
W
Ratatoskr
DiamondMusic
Ratatoskr
2
1
7
5.5
L
2
2
2
1.5
L
0
4
3
0.38
W
5
1
3
6.5
L
Apollo
NChooch
Apollo
2
3
2
1
L
2
2
0
1
W
Yu Huang
Stinjamin
Yu Huang
4
1
3
5.5
W
Xbalanque
antwanfoheezy
Xbalanque
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,571
Damage
21,654
37,898
Taken
46,791
14,987
Mitigated
24,286
16,388
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ansel69
Fenrir
5,053
1,261
0
3,390
9,711
5,278
0
3,147
6,514
0
34,124
L
Anhur
2,968
1,090
0
4,161
9,212
2,863
0
980
8,195
0
54,845
W
Ratatoskr
DiamondMusic
Ratatoskr
6,860
2,051
0
1,520
10,976
3,140
0
4,960
5,692
0
55,276
L
9,270
345
0
750
6,934
2,401
0
2,346
4,549
59,082
0
L
1,854
248
0
2,033
13,576
10,657
0
5,523
7,976
12,436
745
W
7,074
665
3,591
4,032
7,645
3,661
0
2,732
4,737
39,265
0
L
Apollo
NChooch
Apollo
3,764
2,468
0
1,955
7,803
2,745
0
1,120
6,683
0
63,414
L
3,798
612
360
4,681
9,266
5,620
0
2,243
6,670
24,157
1,946
W
Yu Huang
Stinjamin
Yu Huang
5,018
388
0
716
4,402
1,269
620
2,827
1,341
42,360
0
W
Xbalanque
antwanfoheezy
Xbalanque
6,566
3,578
0
3,139
5,164
1,639
435
275
4,889
0
69,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
34,510
415
Minions Killed
393
0
Camps Cleared
0
1,444,607
Distance Traveled
1,276,434
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,175
513
64
5
0
286,018
2
L
Anhur
7,097
507
108
8
0
254,504
3
W
Ratatoskr
7,202
514
79
6
0
355,574
1
L
Agni
7,254
518
118
8
0
300,251
2
L
Ymir
6,422
459
22
2
0
253,471
2
W
Hel
8,287
592
61
4
0
275,591
0
L
Apollo
7,480
534
99
7
0
290,060
0
L
Artio
6,257
447
46
3
0
178,148
0
W
Yu Huang
7,284
520
79
6
0
276,238
3
W
Xbalanque
7,810
558
132
9
0
251,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role