Player Matchup

Anhur
Anhur
Citykingwill
Anhur
Level 129
God Stats
2W - 0L
1,529 SR
Queue Stats
103W - 70L
1,588 Elo+
Solo
Cupid
Cupid
Heaven118
Cupid
Level 137
God Stats
16W - 5L
1,813 SR
Queue Stats
266W - 254L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Kawlinn
Jormungandr
Level 174
God Stats
2W - 2L
1,500 SR
Queue Stats
478W - 458L
1,536 Elo+
Solo
Hercules
Hercules
Superedpanda
Hercules
Level 156
God Stats
7W - 11L
1,548 SR
Queue Stats
309W - 293L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
SwaggyDolpheen
Ao Kuang
Level 146
God Stats
11W - 3L
1,808 SR
Queue Stats
286W - 270L
1,536 Elo+
Party 1
Team Averages
Level 148
1,640 SR
1,548 Elo+

VS

Team Averages
Level 125
1,485 SR
1,529 Elo+
Poseidon
Poseidon
KrAzy805
Poseidon
Level 89
God Stats
3W - 4L
1,559 SR
Queue Stats
91W - 91L
1,491 Elo+
Solo
Thanatos
Thanatos
Neezy206
Thanatos
Level 129
God Stats
48W - 36L
1,564 SR
Queue Stats
171W - 144L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shadowbread1161
Ah Muzen Cab
Level 123
God Stats
5W - 5L
1,559 SR
Queue Stats
216W - 203L
1,585 Elo+
Solo
Anubis
Anubis
ShadyEggs
Anubis
Level 156
God Stats
12W - 15L
1,368 SR
Queue Stats
335W - 324L
1,451 Elo+
Solo
Artio
Artio
VacuumHippo
Artio
Level 127
God Stats
3W - 8L
1,375 SR
Queue Stats
150W - 128L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,905
619
9,074
10,547
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
Heaven118
Cupid
17
9 / 6 / 3
10,199
637
11,762
17,105
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kawlinn
Jormungandr
14
3 / 3 / 12
9,841
615
6,565
12,181
9,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Superedpanda
Hercules
14
3 / 4 / 1
8,597
537
5,870
14,334
12,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
18
9 / 0 / 2
10,041
628
9,896
12,060
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KrAzy805
Poseidon
14
3 / 7 / 7
8,758
547
12,640
10,873
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Neezy206
Thanatos
11
3 / 5 / 2
7,428
464
3,929
10,435
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Shadowbread1161
Ah Muzen Cab
15
0 / 9 / 7
8,617
539
8,048
12,211
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ShadyEggs
Anubis
15
8 / 3 / 1
9,290
581
9,314
9,076
3,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 4 / 4
9,491
593
10,579
19,644
17,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
28
Kills
16
16
Deaths
28
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Cupid
Heaven118
Cupid
9
6
3
1.75
W
Jormungandr
Kawlinn
Jormungandr
3
3
12
3
L
Poseidon
KrAzy805
Poseidon
3
7
7
0.93
L
Thanatos
Neezy206
Thanatos
3
5
2
0.8
L
Ah Muzen Cab
Shadowbread1161
Ah Muzen Cab
0
9
7
0.39
L
Anubis
ShadyEggs
Anubis
8
3
1
2.83
W
Hercules
Superedpanda
Hercules
3
4
1
0.88
W
Ao Kuang
9
0
2
10
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,167
Damage
44,510
66,227
Taken
62,239
33,405
Mitigated
30,085
23,147
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,074
3,587
0
3,747
10,547
1,816
0
5,969
4,341
0
81,080
W
Cupid
Heaven118
Cupid
11,762
7,695
168
8,522
17,105
4,996
3,054
6,388
10,147
0
78,306
W
Jormungandr
Kawlinn
Jormungandr
6,565
1,655
0
2,031
12,181
9,919
661
5,871
5,766
42,961
1,520
L
Poseidon
KrAzy805
Poseidon
12,640
2,711
0
715
10,873
2,588
0
4,369
6,504
55,776
0
L
Thanatos
Neezy206
Thanatos
3,929
674
0
4,699
10,435
3,267
0
1,310
9,125
0
32,793
L
Ah Muzen Cab
Shadowbread1161
Ah Muzen Cab
8,048
2,238
0
1,014
12,211
3,249
0
2,549
9,662
0
54,507
L
Anubis
ShadyEggs
Anubis
9,314
325
0
2,370
9,076
3,478
0
1,513
7,563
56,585
1,661
W
Hercules
Superedpanda
Hercules
5,870
2,945
0
3,849
14,334
12,398
0
7,660
5,782
550
43,378
W
Ao Kuang
9,896
3,104
0
4,830
12,060
4,276
0
3,954
7,902
80,663
0
L
10,579
1,370
240
6,910
19,644
17,503
0
6,889
12,755
56,675
3,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
43,584
545
Minions Killed
480
0
Camps Cleared
0
1,599,880
Distance Traveled
1,601,304
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,905
619
139
9
0
327,549
4
W
Cupid
10,199
637
138
9
0
283,249
0
W
Jormungandr
9,841
615
72
5
0
308,941
7
L
Poseidon
8,758
547
94
6
0
329,672
0
L
Thanatos
7,428
464
52
3
0
293,858
0
L
Ah Muzen Cab
8,617
539
93
6
0
304,487
0
L
Anubis
9,290
581
119
7
0
338,494
5
W
Hercules
8,597
537
82
5
0
301,293
0
W
Ao Kuang
10,041
628
114
7
0
378,848
4
L
Artio
9,491
593
122
8
0
334,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role