Player Matchup

Baba Yaga
Baba Yaga
Diamond II
DoubleMcDuffing
Baba Yaga
Diamond II
Level 106
God Stats
11W - 12L
1,764 SR
Queue Stats
347W - 283L
2,403 MMR
Party 1
Camazotz
Camazotz
Diamond II
lGellerl
Camazotz
Diamond II
Level 97
God Stats
18W - 20L
1,551 SR
Queue Stats
442W - 366L
2,280 MMR
Party 1
Hercules
Hercules
Diamond II
нaus
Hercules
Diamond II
Level 237
God Stats
23W - 17L
1,717 SR
Queue Stats
414W - 298L
2,551 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,677 SR
2,411 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,546 SR
1,723 MMR
Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
 
Terra
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
Fander7
Scylla
Diamond IV
Level 159
God Stats
27W - 22L
1,637 SR
Queue Stats
49W - 42L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DoubleMcDuffing
Baba Yaga
17
1 / 3 / 2
11,253
750
9,741
10,628
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
lGellerl
Camazotz
18
2 / 1 / 1
11,384
759
9,737
15,391
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
нaus
Hercules
15
0 / 4 / 2
9,830
655
6,340
20,523
21,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboFafnirKumbhakarnaSerqetCerberus

VS

Bans
CthulhuMedusaXing TianCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
5 / 2 / 3
13,011
867
21,505
16,269
15,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
 
Terra
17
0 / 0 / 8
11,016
734
9,424
12,203
15,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Fander7
Scylla
19
3 / 1 / 4
12,734
849
10,302
5,207
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
3
3.25
W
Terra
 
Terra
0
0
8
4
L
Baba Yaga
DoubleMcDuffing
Baba Yaga
1
3
2
0.67
W
Scylla
Fander7
Scylla
3
1
4
5
L
Camazotz
lGellerl
Camazotz
2
1
1
2.5
L
Hercules
нaus
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
41,231
46,542
Taken
33,679
36,116
Mitigated
33,373
10,832
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,505
14,890
0
6,379
16,269
15,423
1,884
5,599
9,314
0
62,485
W
Terra
 
Terra
9,424
981
1,539
5,322
12,203
15,733
223
2,847
8,641
19,463
0
L
Baba Yaga
DoubleMcDuffing
Baba Yaga
9,741
38
0
1,052
10,628
4,063
0
4,840
5,312
61,418
593
W
Scylla
Fander7
Scylla
10,302
1,276
0
979
5,207
2,217
1,181
1,209
3,760
67,183
721
L
Camazotz
lGellerl
Camazotz
9,737
1,912
0
5,188
15,391
10,083
0
6,323
8,183
0
50,558
L
Hercules
нaus
Hercules
6,340
1,718
0
4,592
20,523
21,970
0
7,271
12,044
0
29,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
36,761
237
Minions Killed
209
0
Camps Cleared
0
821,832
Distance Traveled
845,241
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,011
867
75
5
0
283,726
2
W
Terra
11,016
734
11
1
0
310,522
3
L
Baba Yaga
11,253
750
127
8
0
269,617
0
W
Scylla
12,734
849
123
8
0
250,993
5
L
Camazotz
11,384
759
60
4
0
305,056
0
L
Hercules
9,830
655
50
3
0
247,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role