Player Matchup

Tsukuyomi
Tsukuyomi
Silver IV
ChanksStank
Tsukuyomi
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,559 MMR
Party 2
Freya
Freya
Bronze IV
DrizzyDrizz44
Freya
Bronze IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,363 MMR
Solo
Maui
Maui
Gold V
FeraMx3452
Maui
Gold V
Level 184
God Stats
12W - 14L
1,460 SR
Queue Stats
917W - 931L
1,350 MMR
Solo
Pele
Pele
Silver I
McCarry
Pele
Silver I
Level 88
God Stats
9W - 6L
1,728 SR
Queue Stats
50W - 53L
1,364 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
MonkEDInner
Baron Samedi
Silver I
Level 108
God Stats
8W - 8L
1,639 SR
Queue Stats
146W - 158L
1,220 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,565 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,528 SR
1,394 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Digs19
Skadi
Gold V
Level 152
God Stats
62W - 53L
1,594 SR
Queue Stats
265W - 289L
1,349 MMR
Solo
Lancelot
Lancelot
Gold III
TurddCutter
Lancelot
Gold III
Level 129
God Stats
105W - 87L
1,556 SR
Queue Stats
343W - 352L
1,554 MMR
Party 1
Shiva
Shiva
Gold V
foriamyoursavior
Shiva
Gold V
Level 81
God Stats
63W - 49L
1,589 SR
Queue Stats
265W - 300L
1,365 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
saggisaq
Kumbhakarna
Silver I
Level 101
God Stats
13W - 23L
1,402 SR
Queue Stats
319W - 338L
1,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChanksStank
Tsukuyomi
12
1 / 4 / 0
6,383
456
4,224
10,638
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
6,668
476
4,739
9,483
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 2
6,119
437
2,933
10,890
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
McCarry
Pele
12
0 / 6 / 0
6,411
458
5,564
14,163
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
MonkEDInner
Baron Samedi
11
0 / 6 / 1
6,100
436
2,800
9,983
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusSusanoArachne

VS

Bans
Da JiBake KujiraSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 0 / 2
9,108
651
10,840
3,888
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Digs19
Skadi
14
3 / 1 / 3
8,179
584
8,138
5,333
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
TurddCutter
Lancelot
15
6 / 0 / 0
8,427
602
2,577
7,476
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
6 / 0 / 1
9,712
694
11,350
13,076
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
saggisaq
Kumbhakarna
12
1 / 1 / 6
7,708
551
4,475
11,152
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
21
21
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
2
6
L
Tsukuyomi
ChanksStank
Tsukuyomi
1
4
0
0.25
W
Skadi
Digs19
Skadi
3
1
3
4.5
L
1
2
0
0.5
L
0
3
2
0.33
L
Pele
McCarry
Pele
0
6
0
0
L
Baron Samedi
MonkEDInner
Baron Samedi
0
6
1
0.08
W
Lancelot
TurddCutter
Lancelot
6
0
0
6
W
6
0
1
6.5
W
Kumbhakarna
saggisaq
Kumbhakarna
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
37,380
55,157
Taken
40,925
21,500
Mitigated
25,478
13,624
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,840
320
0
1,047
3,888
1,215
54
1,370
2,258
64,558
764
L
Tsukuyomi
ChanksStank
Tsukuyomi
4,224
456
0
1,268
10,638
3,553
0
3,223
6,993
0
51,678
W
Skadi
Digs19
Skadi
8,138
2,663
0
1,736
5,333
1,899
574
3,484
1,849
0
65,175
L
4,739
1,582
0
4,814
9,483
3,445
0
1,385
8,098
48,092
740
L
2,933
741
0
2,411
10,890
6,560
65
5,017
5,675
13,840
1,654
L
Pele
McCarry
Pele
5,564
1,572
0
3,817
14,163
4,737
0
0
13,336
0
46,468
L
Baron Samedi
MonkEDInner
Baron Samedi
2,800
85
378
936
9,983
3,205
0
4,615
4,827
34,334
0
W
Lancelot
TurddCutter
Lancelot
2,577
98
0
4,388
7,476
3,034
0
1,080
6,224
0
66,850
W
11,350
1,809
0
4,210
13,076
11,608
362
0
13,076
0
69,021
W
Kumbhakarna
saggisaq
Kumbhakarna
4,475
696
13
3,164
11,152
7,722
0
4,039
7,013
19,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
43,134
343
Minions Killed
480
0
Camps Cleared
0
1,296,435
Distance Traveled
1,471,346
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,108
651
124
9
0
293,312
4
L
Tsukuyomi
6,383
456
86
6
0
299,332
4
W
Skadi
8,179
584
103
7
0
256,395
0
L
Freya
6,668
476
83
6
0
230,266
4
L
Maui
6,119
437
23
2
0
223,480
5
L
Pele
6,411
458
70
5
0
277,895
1
L
Baron Samedi
6,100
436
81
6
0
265,462
0
W
Lancelot
8,427
602
111
8
0
359,821
0
W
Shiva
9,712
694
120
9
0
284,140
0
W
Kumbhakarna
7,708
551
22
2
0
277,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role