Player Matchup

Erlang Shen
Erlang Shen
BarbaricBard
Erlang Shen
Level 125
God Stats
4W - 2L
1,685 SR
Queue Stats
303W - 339L
1,451 Elo+
Party 2
Hun Batz
Hun Batz
Dread__MARLEY__
Hun Batz
Level 129
God Stats
0W - 2L
1,146 SR
Queue Stats
128W - 110L
1,536 Elo+
Party 1
Neith
Neith
HeroOfTime98
Neith
Level 112
God Stats
20W - 19L
1,532 SR
Queue Stats
110W - 143L
1,477 Elo+
Party 2
Terra
Terra
ProjectVolts
Terra
Level 98
God Stats
16W - 17L
1,522 SR
Queue Stats
279W - 285L
1,460 Elo+
Party 2
Ix Chel
Ix Chel
Toro98802
Ix Chel
Level 101
God Stats
3W - 4L
1,597 SR
Queue Stats
319W - 307L
1,490 Elo+
Party 1
Team Averages
Level 113
1,496 SR
1,483 Elo+

VS

Team Averages
Level 132
1,556 SR
1,505 Elo+
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Crusher4611477
Tyr
Level 183
God Stats
11W - 16L
1,439 SR
Queue Stats
292W - 275L
1,508 Elo+
Solo
Medusa
Medusa
JulioCardin
Medusa
Level 153
God Stats
10W - 7L
1,550 SR
Queue Stats
280W - 278L
1,411 Elo+
Solo
Vulcan
Vulcan
KlausVonDemon
Vulcan
Level 146
God Stats
8W - 8L
1,592 SR
Queue Stats
130W - 121L
1,492 Elo+
Solo
Maui
Maui
kwaiiappak
Maui
Level 56
God Stats
3W - 1L
1,700 SR
Queue Stats
72W - 74L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BarbaricBard
Erlang Shen
7
0 / 1 / 0
3,571
595
2,477
5,258
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
6
1 / 2 / 0
3,287
548
1,839
4,135
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 0
3,758
626
2,258
3,840
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,742
624
1,717
4,574
2,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Toro98802
Ix Chel
1
0 / 0 / 0
2,580
430
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 1 / 3
3,874
646
2,391
3,978
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,318
720
2,073
4,391
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
6
2 / 1 / 1
3,809
635
3,235
2,985
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,431
739
960
2,176
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 2
3,813
636
882
2,855
1,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
3
2.5
L
Erlang Shen
BarbaricBard
Erlang Shen
0
1
0
0
W
1
0
0
1
L
Hun Batz
1
2
0
0.5
L
1
2
0
0.5
W
Medusa
2
1
1
2.5
W
1
0
0
1
L
0
1
1
0.5
L
Ix Chel
Toro98802
Ix Chel
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,291
Damage
9,541
17,807
Taken
16,385
7,719
Mitigated
6,114
4,394
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,391
711
0
771
3,978
1,280
0
187
3,791
0
20,719
L
Erlang Shen
BarbaricBard
Erlang Shen
2,477
1,390
0
1,672
5,258
3,333
0
0
5,041
0
19,194
W
2,073
683
0
2,336
4,391
2,136
0
0
4,391
0
24,219
L
Hun Batz
1,839
414
0
500
4,135
1,218
0
893
3,102
0
13,693
L
2,258
361
0
812
3,840
1,023
0
257
3,583
0
21,520
W
Medusa
3,235
1,189
0
274
2,985
779
0
753
2,232
0
21,446
W
960
265
0
830
2,176
598
93
0
2,176
24,946
775
L
1,717
101
120
1,290
4,574
2,145
0
625
3,949
10,918
0
L
Ix Chel
Toro98802
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
882
207
0
876
2,855
1,321
0
777
2,078
6,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,938
Gold Earned
20,245
115
Minions Killed
171
0
Camps Cleared
0
469,608
Distance Traveled
580,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,874
646
40
7
0
142,450
0
L
Erlang Shen
3,571
595
39
7
0
115,971
0
W
Tyr
4,318
720
43
7
0
106,141
0
L
Hun Batz
3,287
548
21
4
0
124,459
0
L
Neith
3,758
626
28
5
0
102,551
0
W
Medusa
3,809
635
24
4
0
116,080
0
W
Vulcan
4,431
739
50
8
0
112,380
0
L
Terra
3,742
624
27
5
0
126,627
0
L
Ix Chel
2,580
430
0
0
0
0
0
W
Maui
3,813
636
14
2
0
103,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role