Player Matchup

Xing Tian
Xing Tian
Phixin equis
Xing Tian
Level 152
God Stats
11W - 12L
1,514 SR
Queue Stats
139W - 145L
1,455 Elo+
Party 3
Kukulkan
Kukulkan
RecklezzKing1500
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,427 Elo+
Party 2
Izanami
Izanami
alcachofi11
Izanami
Level 60
God Stats
30W - 27L
1,530 SR
Queue Stats
132W - 138L
1,415 Elo+
Party 3
Sun Wukong
Sun Wukong
rehan820
Sun Wukong
Level 118
God Stats
69W - 47L
1,708 SR
Queue Stats
265W - 255L
1,543 Elo+
Solo
Lancelot
Lancelot
volublecypress9
Lancelot
Level 44
God Stats
19W - 24L
1,420 SR
Queue Stats
126W - 197L
1,386 Elo+
Party 2
Team Averages
Level 78
1,534 SR
1,445 Elo+

VS

Team Averages
Level 47
1,473 SR
1,365 Elo+
Ymir
Ymir
Bullet_Heir
Ymir
Level 13
God Stats
6W - 8L
1,480 SR
Queue Stats
27W - 39L
1,417 Elo+
Party 1
Thanatos
Thanatos
LoseScrew11
Thanatos
Level 59
God Stats
26W - 29L
1,385 SR
Queue Stats
74W - 84L
1,332 Elo+
Party 1
Charybdis
Charybdis
Tmoney96
Charybdis
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 25L
1,312 Elo+
Party 1
The Morrigan
The Morrigan
Tremblewood
The Morrigan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,291 Elo+
Party 1
Sun Wukong
Sun Wukong
Vicxly
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Phixin equis
Xing Tian
13
0 / 4 / 1
8,362
440
7,015
16,351
12,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 7 / 0
8,710
458
5,723
9,298
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
alcachofi11
Izanami
14
1 / 2 / 0
8,197
431
5,184
10,480
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
rehan820
Sun Wukong
19
3 / 0 / 0
11,080
583
9,966
16,700
14,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Lancelot
11
0 / 1 / 3
7,322
385
4,043
8,487
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,700
511
8,600
16,533
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
LoseScrew11
Thanatos
17
8 / 1 / 2
9,697
510
6,752
10,287
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Tmoney96
Charybdis
14
0 / 0 / 2
8,019
422
5,844
6,318
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Tremblewood
The Morrigan
16
3 / 1 / 6
9,735
512
9,173
8,253
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Vicxly
Sun Wukong
14
0 / 3 / 3
8,356
440
8,702
15,288
15,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
14
14
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Thanatos
LoseScrew11
Thanatos
8
1
2
9
L
Xing Tian
Phixin equis
Xing Tian
0
4
1
0.13
L
2
7
0
0.29
W
Charybdis
Tmoney96
Charybdis
0
0
2
1
W
The Morrigan
Tremblewood
The Morrigan
3
1
6
6
W
Sun Wukong
Vicxly
Sun Wukong
0
3
3
0.5
L
Izanami
alcachofi11
Izanami
1
2
0
0.5
L
Sun Wukong
rehan820
Sun Wukong
3
0
0
3
L
Lancelot
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
39,071
61,316
Taken
56,679
35,857
Mitigated
41,426
15,545
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,600
1,696
500
3,057
16,533
16,817
507
4,056
12,330
55,775
1,842
W
Thanatos
LoseScrew11
Thanatos
6,752
1,340
0
7,877
10,287
4,384
752
1,334
8,868
0
73,377
L
Xing Tian
Phixin equis
Xing Tian
7,015
549
0
1,069
16,351
12,777
0
6,028
10,300
31,830
1,445
L
5,723
362
0
73
9,298
2,747
28
4,249
5,039
41,114
1,494
W
Charybdis
Tmoney96
Charybdis
5,844
4,293
0
3,007
6,318
2,119
891
2,463
3,798
0
42,498
W
The Morrigan
Tremblewood
The Morrigan
9,173
1,085
0
1,030
8,253
2,562
1,324
3,543
4,334
61,844
400
W
Sun Wukong
Vicxly
Sun Wukong
8,702
1,232
0
2,001
15,288
15,544
608
83
15,183
0
52,164
L
Izanami
alcachofi11
Izanami
5,184
3,537
0
4,484
10,480
3,781
0
3,164
7,316
0
53,530
L
Sun Wukong
rehan820
Sun Wukong
9,966
1,678
0
6,567
16,700
14,002
913
1,577
15,115
0
93,068
L
Lancelot
4,043
832
0
3,352
8,487
2,550
0
2,447
6,040
0
28,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
45,507
448
Minions Killed
441
0
Camps Cleared
0
1,620,219
Distance Traveled
1,834,358
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,700
511
70
4
0
354,540
0
W
Thanatos
9,697
510
103
5
0
414,718
0
L
Xing Tian
8,362
440
40
2
0
359,496
5
L
Kukulkan
8,710
458
87
5
0
276,154
0
W
Charybdis
8,019
422
94
5
0
325,167
0
W
The Morrigan
9,735
512
109
6
0
370,182
11
W
Sun Wukong
8,356
440
65
3
0
369,751
3
L
Izanami
8,197
431
110
6
0
306,726
0
L
Sun Wukong
11,080
583
164
9
0
377,500
0
L
Lancelot
7,322
385
47
2
0
300,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role