Player Matchup

Chang'e
Chang'e
Emrald1Archer0
Chang'e
Level 129
God Stats
2W - 2L
1,793 SR
Queue Stats
287W - 289L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
God Clorox
Nu Wa
Level 81
God Stats
15W - 26L
1,429 SR
Queue Stats
42W - 58L
1,385 Elo+
Party 2
Neith
Neith
bratman1987
Neith
Level 78
God Stats
18W - 19L
1,536 SR
Queue Stats
30W - 43L
1,341 Elo+
Party 2
Thor
Thor
ddeeccooyy
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,498 Elo+
Solo
Cabrakan
Cabrakan
echoingwolf
Cabrakan
Level 68
God Stats
0W - 2L
1,353 SR
Queue Stats
28W - 31L
1,465 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,436 Elo+

VS

Team Averages
Level 103
1,476 SR
1,496 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BiggerOunce22
Baron Samedi
Level 122
God Stats
11W - 4L
1,654 SR
Queue Stats
144W - 125L
1,571 Elo+
Solo
Hun Batz
Hun Batz
My Esophagus
Hun Batz
Level 92
God Stats
9W - 11L
1,359 SR
Queue Stats
158W - 165L
1,481 Elo+
Solo
Ymir
Ymir
Neeen
Ymir
Level 129
God Stats
4W - 2L
1,483 SR
Queue Stats
173W - 147L
1,497 Elo+
Solo
Neith
Neith
alivianadaa
Neith
Level 67
God Stats
9W - 8L
1,382 SR
Queue Stats
31W - 38L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,334
445
5,108
10,992
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
11
3 / 3 / 0
6,383
532
5,772
6,873
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 2 / 0
5,239
437
3,255
5,860
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
6,332
528
4,552
9,598
3,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
echoingwolf
Cabrakan
9
0 / 4 / 0
5,828
486
2,678
9,404
7,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 2
7,148
596
5,864
10,580
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
BiggerOunce22
Baron Samedi
13
4 / 1 / 5
7,685
640
7,773
5,532
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
My Esophagus
Hun Batz
12
6 / 1 / 2
6,997
583
5,446
10,537
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
Neeen
Ymir
11
3 / 0 / 8
7,306
609
4,578
8,313
4,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 3
6,687
557
4,528
4,590
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
2
2
W
Baron Samedi
BiggerOunce22
Baron Samedi
4
1
5
6.5
L
0
5
2
0.2
L
Nu Wa
3
3
0
1
W
Hun Batz
My Esophagus
Hun Batz
6
1
2
7
W
Ymir
Neeen
Ymir
3
0
8
7
W
1
0
3
2.5
L
0
2
0
0
L
0
1
1
0.5
L
Cabrakan
echoingwolf
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
28,189
42,727
Taken
39,552
16,361
Mitigated
19,355
9,632
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,864
649
0
3,219
10,580
8,069
0
2,182
8,266
0
48,387
W
Baron Samedi
BiggerOunce22
Baron Samedi
7,773
546
7
1,959
5,532
1,880
446
3,490
1,814
46,897
1,655
L
5,108
404
440
4,369
10,992
2,727
0
2,399
8,443
31,324
0
L
Nu Wa
5,772
2,121
0
473
6,873
1,262
0
4,510
1,937
31,380
0
W
Hun Batz
My Esophagus
Hun Batz
5,446
1,383
0
5,688
10,537
3,183
0
4,261
6,091
0
45,743
W
Ymir
Neeen
Ymir
4,578
540
0
3,123
8,313
4,810
116
2,420
5,772
18,190
300
W
4,528
1,553
0
1,561
4,590
1,413
670
728
3,796
0
51,667
L
3,255
624
0
867
5,860
1,484
0
1,970
3,846
0
28,280
L
4,552
780
0
2,250
9,598
3,297
0
286
9,312
0
46,087
L
Cabrakan
echoingwolf
Cabrakan
2,678
92
0
1,233
9,404
7,591
0
1,934
7,432
19,867
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
35,823
263
Minions Killed
356
0
Camps Cleared
0
1,100,949
Distance Traveled
1,174,378
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,148
596
84
7
0
234,224
0
W
Baron Samedi
7,685
640
106
9
0
231,381
0
L
Chang'e
5,334
445
50
4
0
248,343
0
L
Nu Wa
6,383
532
47
4
0
203,693
0
W
Hun Batz
6,997
583
62
5
0
272,613
2
W
Ymir
7,306
609
29
2
0
234,993
0
W
Neith
6,687
557
75
6
0
201,167
0
L
Neith
5,239
437
53
4
0
219,858
0
L
Thor
6,332
528
76
6
0
225,801
1
L
Cabrakan
5,828
486
37
3
0
203,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role