Player Matchup

Hades
Hades
Fenrodin
Hades
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,848 Elo+
Solo
Arachne
Arachne
HellSparkey
Arachne
Level 145
God Stats
1W - 0L
1,806 SR
Queue Stats
5W - 3L
1,333 Elo+
Party 2
Hou Yi
Hou Yi
KitsuneUzumaki
Hou Yi
Level 159
God Stats
4W - 2L
1,814 SR
Queue Stats
115W - 115L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
SlaadM
Sylvanus
Level 141
God Stats
3W - 4L
1,382 SR
Queue Stats
799W - 778L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
XRaulrpX
Gilgamesh
Level 128
God Stats
12W - 6L
1,632 SR
Queue Stats
24W - 21L
1,528 Elo+
Solo
Team Averages
Level 141
1,627 SR
1,554 Elo+

VS

Team Averages
Level 191
1,532 SR
1,515 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Battlehardt
Fenrir
Level 242
God Stats
93W - 88L
1,562 SR
Queue Stats
582W - 566L
1,516 Elo+
Party 1
Mercury
Mercury
Grungycoder21
Mercury
Level 143
God Stats
1W - 5L
1,369 SR
Queue Stats
58W - 59L
1,525 Elo+
Solo
Ah Puch
Ah Puch
MGKPUSESPLSH
Ah Puch
Level 264
God Stats
1W - 1L
1,730 SR
Queue Stats
658W - 636L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
ZyLock-_-
Danzaburou
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 116L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fenrodin
Hades
9
1 / 1 / 1
5,511
551
2,324
6,788
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
HellSparkey
Arachne
10
8 / 1 / 2
6,649
665
6,814
7,972
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 3
6,404
640
1,922
5,083
1,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
SlaadM
Sylvanus
8
1 / 3 / 5
5,641
564
4,290
9,512
4,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
XRaulrpX
Gilgamesh
10
1 / 2 / 2
6,092
609
4,563
10,311
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
3 / 3 / 1
5,176
518
5,793
7,059
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
3 / 1 / 0
6,395
640
7,728
9,726
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
8
0 / 5 / 2
4,718
472
547
7,743
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
MGKPUSESPLSH
Ah Puch
10
2 / 1 / 0
5,719
572
7,492
3,764
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ZyLock-_-
Danzaburou
10
0 / 4 / 3
5,319
532
3,363
6,523
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
8
8
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
1
1.17
L
Fenrir
3
1
0
3
W
Hades
Fenrodin
Hades
1
1
1
1.5
L
Mercury
0
5
2
0.2
W
Arachne
HellSparkey
Arachne
8
1
2
9
W
2
1
3
3.5
L
Ah Puch
MGKPUSESPLSH
Ah Puch
2
1
0
2
W
Sylvanus
SlaadM
Sylvanus
1
3
5
1.17
W
Gilgamesh
XRaulrpX
Gilgamesh
1
2
2
1
L
Danzaburou
ZyLock-_-
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
24,923
39,666
Taken
34,815
16,018
Mitigated
10,509
14,829
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,793
1,543
0
2,256
7,059
1,963
0
2,253
4,806
31,363
0
L
Fenrir
7,728
2,042
0
4,397
9,726
3,782
0
1,189
8,001
0
37,629
W
Hades
Fenrodin
Hades
2,324
251
93
1,640
6,788
2,702
0
4,002
2,460
35,038
0
L
Mercury
547
332
0
2,462
7,743
1,837
0
306
7,437
0
17,110
W
Arachne
HellSparkey
Arachne
6,814
5,123
0
4,093
7,972
2,429
270
2,085
5,699
0
38,796
W
1,922
1,104
0
1,584
5,083
1,558
507
2,455
2,548
0
46,942
L
Ah Puch
MGKPUSESPLSH
Ah Puch
7,492
281
0
1,390
3,764
1,065
0
1,781
1,983
39,081
95
W
Sylvanus
SlaadM
Sylvanus
4,290
1,068
1,985
2,806
9,512
4,833
7
3,525
5,807
16,595
0
W
Gilgamesh
XRaulrpX
Gilgamesh
4,563
1,011
0
2,628
10,311
4,496
0
470
9,320
0
34,344
L
Danzaburou
ZyLock-_-
Danzaburou
3,363
1,097
0
2,018
6,523
1,862
0
1,085
5,438
0
31,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
27,327
299
Minions Killed
297
0
Camps Cleared
0
1,067,227
Distance Traveled
975,602
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,176
518
52
5
0
184,318
0
L
Fenrir
6,395
640
74
7
0
201,388
0
W
Hades
5,511
551
68
7
0
222,647
0
L
Mercury
4,718
472
42
4
0
204,431
3
W
Arachne
6,649
665
61
6
0
252,389
0
W
Hou Yi
6,404
640
91
9
0
182,187
0
L
Ah Puch
5,719
572
66
7
0
196,935
1
W
Sylvanus
5,641
564
14
1
0
221,677
7
W
Gilgamesh
6,092
609
65
7
0
188,327
3
L
Danzaburou
5,319
532
63
6
0
188,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role