Player Matchup

Ah Puch
Ah Puch
Gold V
BearN3cessities
Ah Puch
Gold V
Level 128
God Stats
4W - 2L
1,720 SR
Queue Stats
153W - 152L
1,258 MMR
Solo
Ganesha
Ganesha
Silver I
CRISMHUNDRED
Ganesha
Silver I
Level 207
God Stats
3W - 3L
1,544 SR
Queue Stats
75W - 81L
1,124 MMR
Solo
Skadi
Skadi
Silver II
MartynaGamer830
Skadi
Silver II
Level 119
God Stats
6W - 8L
1,578 SR
Queue Stats
11W - 17L
1,020 MMR
Solo
Odin
Odin
Silver III
OctupleFoil
Odin
Silver III
Level 66
God Stats
3W - 2L
1,570 SR
Queue Stats
22W - 33L
1,181 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Yaboyknives
Cu Chulainn
Silver I
Level 141
God Stats
3W - 2L
1,459 SR
Queue Stats
307W - 327L
1,109 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,574 SR
1,139 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,430 SR
1,197 MMR
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze V
M3ntal trip
Fenrir
Bronze V
Level 123
God Stats
1W - 8L
1,194 SR
Queue Stats
2W - 15L
1,027 MMR
Solo
Charybdis
Charybdis
Silver I
Uncle Drizz
Charybdis
Silver I
Level 146
God Stats
5W - 14L
1,364 SR
Queue Stats
250W - 273L
1,133 MMR
Solo
Ix Chel
Ix Chel
Silver I
XcD_x_CrAzY
Ix Chel
Silver I
Level 123
God Stats
17W - 23L
1,437 SR
Queue Stats
425W - 454L
1,166 MMR
Solo
Cabrakan
Cabrakan
Silver II
sellnTHOUGHTIES
Cabrakan
Silver II
Level 215
God Stats
4W - 3L
1,655 SR
Queue Stats
284W - 315L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,779
707
579
1,830
650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
CRISMHUNDRED
Ganesha
10
1 / 2 / 8
6,514
592
4,284
9,271
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 2
7,224
657
6,337
6,283
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 2
6,868
624
3,389
4,665
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Yaboyknives
Cu Chulainn
13
3 / 1 / 1
7,873
716
6,690
6,711
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaChang'eNe ZhaMedusa

VS

Bans
CthulhuAwilixSylvanusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 4 / 0
6,035
549
3,189
11,608
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
10
2 / 1 / 0
5,499
500
1,016
5,112
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Uncle Drizz
Charybdis
9
1 / 5 / 3
5,808
528
7,040
8,798
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
XcD_x_CrAzY
Ix Chel
12
0 / 0 / 2
5,752
523
1,462
2,150
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
9
1 / 3 / 2
5,230
475
2,966
7,863
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
5
5
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
1
0
1
1.5
W
Ganesha
CRISMHUNDRED
Ganesha
1
2
8
2.5
L
Fenrir
2
1
0
2
W
4
2
2
2.5
W
4
0
2
5
L
Charybdis
Uncle Drizz
Charybdis
1
5
3
0.5
L
Ix Chel
XcD_x_CrAzY
Ix Chel
0
0
2
1
W
Cu Chulainn
Yaboyknives
Cu Chulainn
3
1
1
3.5
L
Cabrakan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
15,673
28,760
Taken
35,531
14,383
Mitigated
15,683
9,405
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,189
47
0
4,094
11,608
5,133
0
355
11,253
0
32,761
W
579
77
0
784
1,830
650
0
614
1,178
60,927
1,452
W
Ganesha
CRISMHUNDRED
Ganesha
4,284
556
0
3,096
9,271
4,944
0
2,068
7,135
14,805
0
L
Fenrir
1,016
322
0
671
5,112
1,951
0
675
4,437
0
26,591
W
6,337
2,598
0
1,332
6,283
1,669
615
1,192
5,035
0
49,807
W
3,389
796
0
2,927
4,665
1,519
0
94
4,571
0
49,611
L
Charybdis
Uncle Drizz
Charybdis
7,040
3,450
0
2,966
8,798
2,118
0
1,959
6,839
0
36,892
L
Ix Chel
XcD_x_CrAzY
Ix Chel
1,462
159
22
1,050
2,150
680
0
0
2,150
40,713
0
W
Cu Chulainn
Yaboyknives
Cu Chulainn
6,690
546
0
1,266
6,711
5,601
0
0
6,711
0
56,566
L
Cabrakan
2,966
481
0
984
7,863
5,801
0
1,874
5,989
15,117
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
28,324
406
Minions Killed
319
0
Camps Cleared
0
1,220,621
Distance Traveled
1,131,925
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,035
549
66
6
0
219,409
1
W
Ah Puch
7,779
707
108
10
0
255,391
0
W
Ganesha
6,514
592
4
0
0
226,447
7
L
Fenrir
5,499
500
51
5
0
256,013
5
W
Skadi
7,224
657
102
9
0
227,874
0
W
Odin
6,868
624
85
8
0
288,920
0
L
Charybdis
5,808
528
67
6
0
207,742
0
L
Ix Chel
5,752
523
110
10
0
232,426
0
W
Cu Chulainn
7,873
716
107
10
0
221,989
2
L
Cabrakan
5,230
475
25
2
0
216,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role