Player Matchup

Ares
Ares
ConDior
Ares
Level 110
God Stats
1W - 2L
1,629 SR
Queue Stats
42W - 43L
1,504 Elo+
Party 1
Medusa
Medusa
Nickmallar11
Medusa
Level 137
God Stats
1W - 0L
1,659 SR
Queue Stats
41W - 42L
1,517 Elo+
Party 1
Janus
Janus
OmieSushi
Janus
Level 107
God Stats
1W - 2L
1,270 SR
Queue Stats
20W - 22L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
TaidaGuy123
Baron Samedi
Level 75
God Stats
3W - 4L
1,555 SR
Queue Stats
33W - 31L
1,528 Elo+
Party 1
Mercury
Mercury
ythenx
Mercury
Level 22
God Stats
2W - 1L
1,427 SR
Queue Stats
22W - 19L
1,506 Elo+
Party 1
Team Averages
Level 90
1,508 SR
1,504 Elo+

VS

Team Averages
Level 65
1,494 SR
1,442 Elo+
Thanatos
Thanatos
Masao5449
Thanatos
Level 147
God Stats
0W - 2L
1,281 SR
Queue Stats
29W - 25L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Samberker
Nu Wa
Level 122
God Stats
287W - 279L
1,439 SR
Queue Stats
348W - 374L
1,362 Elo+
Solo
Kumbhakarna
Kumbhakarna
Trylll
Kumbhakarna
Level 27
God Stats
2W - 2L
1,777 SR
Queue Stats
46W - 65L
1,446 Elo+
Solo
Ganesha
Ganesha
UEverFeltLove
Ganesha
Level 26
God Stats
68W - 70L
1,472 SR
Queue Stats
154W - 166L
1,421 Elo+
Solo
Bellona
Bellona
comradeborat5
Bellona
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ConDior
Ares
17
4 / 2 / 16
11,692
974
6,373
14,211
17,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
19
8 / 1 / 13
12,369
1,031
18,247
10,748
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
OmieSushi
Janus
18
8 / 1 / 8
12,231
1,019
12,311
6,771
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TaidaGuy123
Baron Samedi
17
3 / 2 / 17
11,017
918
11,652
8,812
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ythenx
Mercury
16
5 / 3 / 9
11,245
937
6,520
9,717
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Masao5449
Thanatos
15
2 / 7 / 0
9,298
775
4,389
10,519
3,998
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Samberker
Nu Wa
12
0 / 3 / 2
8,486
707
1,123
5,026
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Trylll
Kumbhakarna
16
2 / 8 / 3
10,237
853
6,644
18,811
13,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
15
1 / 9 / 5
9,742
812
11,887
16,893
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
16
3 / 1 / 2
10,620
885
6,054
11,740
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
28
Kills
8
9
Deaths
28
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
ConDior
Ares
4
2
16
6
L
Thanatos
Masao5449
Thanatos
2
7
0
0.29
W
Medusa
8
1
13
14.5
W
Janus
OmieSushi
Janus
8
1
8
12
L
Nu Wa
Samberker
Nu Wa
0
3
2
0.33
W
Baron Samedi
TaidaGuy123
Baron Samedi
3
2
17
5.75
L
Kumbhakarna
Trylll
Kumbhakarna
2
8
3
0.44
L
Ganesha
1
9
5
0.39
L
Bellona
3
1
2
4
W
Mercury
ythenx
Mercury
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,103
Damage
30,097
50,259
Taken
62,989
32,771
Mitigated
37,635
9,537
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ConDior
Ares
6,373
513
0
601
14,211
17,066
479
4,129
9,661
11,361
1,280
L
Thanatos
Masao5449
Thanatos
4,389
657
0
3,040
10,519
3,998
0
3,199
7,200
0
12,564
W
Medusa
18,247
8,991
0
2,269
10,748
4,462
3,392
3,383
7,329
0
66,276
W
Janus
OmieSushi
Janus
12,311
1,240
0
938
6,771
2,956
534
3,288
3,483
46,983
295
L
Nu Wa
Samberker
Nu Wa
1,123
422
0
270
5,026
1,352
0
1,816
3,110
3,552
0
W
Baron Samedi
TaidaGuy123
Baron Samedi
11,652
604
2,487
3,022
8,812
5,089
1,833
4,588
4,132
23,519
0
L
Kumbhakarna
Trylll
Kumbhakarna
6,644
1,274
0
647
18,811
13,243
0
9,634
8,867
18,889
0
L
Ganesha
11,887
215
0
375
16,893
7,256
0
8,626
8,147
27,739
0
L
Bellona
6,054
1,812
0
666
11,740
11,786
0
6,024
5,540
0
21,588
W
Mercury
ythenx
Mercury
6,520
2,590
0
220
9,717
3,198
963
4,266
5,369
0
20,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
48,383
271
Minions Killed
125
0
Camps Cleared
0
1,400,686
Distance Traveled
984,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,692
974
14
1
0
260,974
0
L
Thanatos
9,298
775
31
3
0
231,349
0
W
Medusa
12,369
1,031
99
8
0
281,767
0
W
Janus
12,231
1,019
90
8
0
268,633
0
L
Nu Wa
8,486
707
5
0
0
144,362
0
W
Baron Samedi
11,017
918
29
2
0
257,632
0
L
Kumbhakarna
10,237
853
32
3
0
202,287
0
L
Ganesha
9,742
812
9
1
0
157,525
0
L
Bellona
10,620
885
48
4
0
248,958
0
W
Mercury
11,245
937
39
3
0
331,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role