Player Matchup

Zhong Kui
Zhong Kui
F6At10OrTr0ll
Zhong Kui
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 70L
1,331 Elo+
Party 3
Fenrir
Fenrir
KannaSaysPon
Fenrir
Level 23
God Stats
3W - 1L
1,708 SR
Queue Stats
19W - 19L
1,486 Elo+
Party 3
Ra
Ra
NoxFutanari
Ra
Level 64
God Stats
1W - 1L
1,452 SR
Queue Stats
30W - 27L
1,513 Elo+
Party 3
Charon
Charon
Raxan4
Charon
Level 35
God Stats
4W - 2L
1,560 SR
Queue Stats
97W - 100L
1,456 Elo+
Party 2
Neith
Neith
sluvine
Neith
Level 103
God Stats
4W - 1L
1,513 SR
Queue Stats
308W - 303L
1,487 Elo+
Party 2
Team Averages
Level 51
1,547 SR
1,455 Elo+

VS

Team Averages
Level 63
1,460 SR
1,503 Elo+
Ymir
Ymir
Cizide
Ymir
Level 87
God Stats
1W - 2L
1,395 SR
Queue Stats
145W - 128L
1,519 Elo+
Party 1
Anhur
Anhur
colo1970
Anhur
Level 28
God Stats
1W - 2L
1,313 SR
Queue Stats
38W - 44L
1,487 Elo+
Party 1
Vulcan
Vulcan
coults
Vulcan
Level 68
God Stats
7W - 12L
1,477 SR
Queue Stats
197W - 172L
1,504 Elo+
Solo
Thanatos
Thanatos
evilpot91
Thanatos
Level 46
God Stats
1W - 2L
1,475 SR
Queue Stats
79W - 93L
1,480 Elo+
Solo
Shiva
Shiva
wtwKray
Shiva
Level 86
God Stats
16W - 17L
1,642 SR
Queue Stats
143W - 130L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
F6At10OrTr0ll
Zhong Kui
13
1 / 1 / 3
7,569
631
4,928
9,937
5,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
13
6 / 2 / 5
7,601
633
6,872
10,480
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 2 / 3
8,943
745
5,977
7,712
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
Raxan4
Charon
12
0 / 0 / 4
6,466
539
3,093
6,245
2,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
sluvine
Neith
12
3 / 0 / 1
6,729
561
5,055
3,715
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cizide
Ymir
9
0 / 1 / 0
5,669
472
2,080
11,151
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
colo1970
Anhur
11
0 / 3 / 0
5,694
475
3,010
5,271
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
coults
Vulcan
14
3 / 2 / 0
7,385
615
5,719
4,845
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
evilpot91
Thanatos
11
1 / 4 / 2
6,106
509
2,119
9,993
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
wtwKray
Shiva
11
1 / 4 / 0
6,588
549
6,748
11,391
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
5
5
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cizide
Ymir
0
1
0
0
W
Zhong Kui
F6At10OrTr0ll
Zhong Kui
1
1
3
2.5
W
Fenrir
6
2
5
4.25
W
4
2
3
2.75
W
Charon
Raxan4
Charon
0
0
4
2
L
Anhur
colo1970
Anhur
0
3
0
0
L
Vulcan
coults
Vulcan
3
2
0
1.5
L
Thanatos
evilpot91
Thanatos
1
4
2
0.5
W
Neith
sluvine
Neith
3
0
1
3.5
L
Shiva
wtwKray
Shiva
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
19,676
38,089
Taken
42,651
15,418
Mitigated
18,032
18,888
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cizide
Ymir
2,080
601
0
3,106
11,151
6,177
0
3,198
7,865
20,622
2,836
W
Zhong Kui
F6At10OrTr0ll
Zhong Kui
4,928
727
0
6,234
9,937
5,312
66
0
9,391
46,699
2,819
W
Fenrir
6,872
1,502
0
4,484
10,480
3,479
0
1,498
8,945
0
49,499
W
5,977
580
276
2,753
7,712
2,603
64
4,563
3,149
62,913
897
W
Charon
Raxan4
Charon
3,093
606
2,167
2,530
6,245
2,845
0
593
5,652
15,339
0
L
Anhur
colo1970
Anhur
3,010
1,564
0
994
5,271
1,398
0
1,078
4,193
0
35,868
L
Vulcan
coults
Vulcan
5,719
209
0
592
4,845
1,621
0
1,904
2,797
55,591
0
L
Thanatos
evilpot91
Thanatos
2,119
438
0
7,738
9,993
3,023
0
2,213
7,602
0
38,007
W
Neith
sluvine
Neith
5,055
1,519
0
444
3,715
1,179
310
795
2,920
0
51,658
L
Shiva
wtwKray
Shiva
6,748
1,020
0
1,775
11,391
5,813
0
4,766
6,625
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
31,442
416
Minions Killed
403
0
Camps Cleared
0
1,212,565
Distance Traveled
1,162,377
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,669
472
45
4
0
220,714
1
W
Zhong Kui
7,569
631
97
8
0
227,898
0
W
Fenrir
7,601
633
74
6
0
273,582
0
W
Ra
8,943
745
145
12
0
249,707
0
W
Charon
6,466
539
20
2
0
248,636
4
L
Anhur
5,694
475
75
6
0
217,958
0
L
Vulcan
7,385
615
124
10
0
236,832
0
L
Thanatos
6,106
509
67
6
0
257,847
1
W
Neith
6,729
561
80
7
0
212,742
2
L
Shiva
6,588
549
92
8
0
229,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role