Player Matchup

Cerberus
Cerberus
Diamond III
ARO Hollow
Cerberus
Diamond III
Level 126
God Stats
25W - 7L
1,723 SR
Queue Stats
195W - 168L
2,253 MMR
Party 1
Anubis
Anubis
Grandmaster
FreeloBabyTV
Anubis
Grandmaster
Level 174
God Stats
54W - 27L
1,832 SR
Queue Stats
620W - 445L
3,087 MMR
Party 1
Hou Yi
Hou Yi
Grandmaster
JDkRaspy
Hou Yi
Grandmaster
Level 154
God Stats
46W - 22L
1,897 SR
Queue Stats
695W - 283L
3,312 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 151
1,817 SR
2,884 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,684 SR
2,202 MMR
Scylla
Scylla
Diamond IV
Fander7
Scylla
Diamond IV
Level 159
God Stats
27W - 22L
1,633 SR
Queue Stats
49W - 42L
2,127 MMR
Solo
Cthulhu
Cthulhu
Platinum I
RebelCrawdad67
Cthulhu
Platinum I
Level 81
God Stats
23W - 19L
1,659 SR
Queue Stats
303W - 354L
2,204 MMR
Solo
Medusa
Medusa
Diamond IV
Vinman87
Medusa
Diamond IV
Level 78
God Stats
7W - 5L
1,759 SR
Queue Stats
210W - 212L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARO Hollow
Cerberus
17
8 / 2 / 11
11,201
1,018
13,770
15,530
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
2 / 1 / 13
10,077
916
6,677
7,152
2,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hou Yi
JDkRaspy
Hou Yi
17
10 / 2 / 5
11,208
1,019
14,478
9,276
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
FafnirPersephoneSerqetKuzenboKumbhakarna

VS

Bans
Ne ZhaCabrakanMulanXing TianAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fander7
Scylla
16
4 / 3 / 0
10,429
948
10,778
8,739
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 6 / 0
8,295
754
4,303
14,788
13,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
Vinman87
Medusa
13
1 / 11 / 3
8,685
790
5,552
15,122
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
5
5
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ARO Hollow
Cerberus
8
2
11
6.75
L
Scylla
Fander7
Scylla
4
3
0
1.33
W
Anubis
2
1
13
8.5
W
Hou Yi
JDkRaspy
Hou Yi
10
2
5
6.25
L
0
6
0
0
L
Medusa
Vinman87
Medusa
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,925
Damage
20,633
31,958
Taken
38,649
14,359
Mitigated
17,559
9,254
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ARO Hollow
Cerberus
13,770
737
0
5,937
15,530
9,227
442
7,340
7,705
26,767
40
L
Scylla
Fander7
Scylla
10,778
577
0
797
8,739
1,465
885
4,916
3,560
37,811
187
W
Anubis
6,677
247
0
1,343
7,152
2,658
1,743
2,481
4,549
35,262
0
W
Hou Yi
JDkRaspy
Hou Yi
14,478
5,315
0
1,974
9,276
2,474
1,788
4,319
4,732
0
50,217
L
4,303
527
0
1,914
14,788
13,334
452
6,538
7,770
19,072
336
L
Medusa
Vinman87
Medusa
5,552
1,710
0
228
15,122
2,760
220
8,034
6,773
0
19,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
27,409
166
Minions Killed
123
0
Camps Cleared
0
595,338
Distance Traveled
565,880
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,201
1,018
42
4
0
218,569
0
L
Scylla
10,429
948
75
7
0
207,630
4
W
Anubis
10,077
916
50
5
0
182,263
0
W
Hou Yi
11,208
1,019
74
7
0
194,506
0
L
Cthulhu
8,295
754
18
2
0
199,267
0
L
Medusa
8,685
790
30
3
0
158,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role