Player Matchup

Thanatos
Thanatos
DarkTrillSeeker
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,348 Elo+
Party 2
Bacchus
Bacchus
FatBerzerker
Bacchus
Level 24
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 2
Nu Wa
Nu Wa
The-Samurai1664
Nu Wa
Level 65
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Horus
Horus
XaltedVincy1
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,491 Elo+
Solo
Agni
Agni
xXWavyCBreezyXx
Agni
Level 115
God Stats
92W - 88L
1,422 SR
Queue Stats
313W - 326L
1,475 Elo+
Solo
Team Averages
Level 94
1,565 SR
1,412 Elo+

VS

Team Averages
Level 106
1,483 SR
1,467 Elo+
Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Classicpixel710
Hel
Level 108
God Stats
8W - 8L
1,460 SR
Queue Stats
35W - 38L
1,437 Elo+
Solo
Charon
Charon
Redfyer598
Charon
Level 81
God Stats
19W - 17L
1,501 SR
Queue Stats
241W - 254L
1,450 Elo+
Party 1
Poseidon
Poseidon
TotemicBee4978
Poseidon
Level 81
God Stats
3W - 3L
1,452 SR
Queue Stats
171W - 178L
1,380 Elo+
Party 1
Skadi
Skadi
iBonnibel
Skadi
Level 105
God Stats
12W - 5L
1,500 SR
Queue Stats
372W - 296L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 4 / 0
6,731
1,122
3,133
7,114
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
FatBerzerker
Bacchus
11
0 / 1 / 0
6,380
1,063
2,005
6,682
5,280
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 2 / 0
6,790
1,132
3,997
4,187
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,351
1,059
1,443
5,130
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 0
6,977
1,163
8,204
6,678
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

291

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
5 / 1 / 8
8,269
1,378
6,398
5,011
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 0 / 9
8,116
1,353
4,754
7,119
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Redfyer598
Charon
13
1 / 0 / 12
7,530
1,255
6,565
4,919
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
13
2 / 0 / 9
7,369
1,228
3,115
942
513
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
iBonnibel
Skadi
13
2 / 0 / 10
7,581
1,264
6,494
4,966
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
13
13
Deaths
1
0
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
8
9
W
3
0
9
7.5
L
Thanatos
0
4
0
0
L
Bacchus
FatBerzerker
Bacchus
0
1
0
0
W
Charon
Redfyer598
Charon
1
0
12
7
L
0
2
0
0
W
Poseidon
2
0
9
6.5
L
0
2
0
0
W
Skadi
iBonnibel
Skadi
2
0
10
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
27,326
29,791
Taken
22,957
13,798
Mitigated
11,808
5,292
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,398
908
173
795
5,011
4,287
0
2,936
2,075
279
14,620
W
4,754
230
1,954
3,389
7,119
2,487
0
4,943
2,137
24,949
0
L
Thanatos
3,133
141
0
1,744
7,114
2,363
0
3,215
3,632
0
14,908
L
Bacchus
FatBerzerker
Bacchus
2,005
336
312
910
6,682
5,280
0
2,925
3,322
5,942
0
W
Charon
Redfyer598
Charon
6,565
689
145
685
4,919
2,934
0
2,367
2,411
14,930
0
L
3,997
1,405
0
750
4,187
1,342
0
1,957
1,936
14,339
0
W
Poseidon
3,115
349
0
445
942
513
0
313
629
10,909
299
L
1,443
611
450
1,006
5,130
2,845
0
2,558
2,166
0
7,362
W
Skadi
iBonnibel
Skadi
6,494
1,392
0
225
4,966
1,587
0
3,360
1,533
0
20,431
L
8,204
38
0
120
6,678
1,968
0
2,641
3,647
23,984
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
38,865
116
Minions Killed
142
3
Camps Cleared
9
592,985
Distance Traveled
708,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,269
1,378
18
3
3
148,445
0
W
Hel
8,116
1,353
53
9
2
138,121
0
L
Thanatos
6,731
1,122
27
5
0
121,480
0
L
Bacchus
6,380
1,063
11
2
0
107,008
0
W
Charon
7,530
1,255
18
3
3
151,472
0
L
Nu Wa
6,790
1,132
34
6
0
128,426
0
W
Poseidon
7,369
1,228
15
3
0
141,628
0
L
Horus
6,351
1,059
9
2
2
98,530
0
W
Skadi
7,581
1,264
38
6
1
128,688
0
L
Agni
6,977
1,163
35
6
1
137,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role