Player Matchup

Vamana
Vamana
Conrub
Vamana
Level 158
God Stats
4W - 2L
1,602 SR
Queue Stats
111W - 109L
1,495 Elo+
Solo
Discordia
Discordia
Garilla17
Discordia
Level 108
God Stats
2W - 1L
1,637 SR
Queue Stats
96W - 88L
1,490 Elo+
Party 1
Awilix
Awilix
Skullyboiz
Awilix
Level 106
God Stats
13W - 9L
1,671 SR
Queue Stats
56W - 64L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
ohmypulse187
Sylvanus
Level 124
God Stats
2W - 4L
1,342 SR
Queue Stats
115W - 112L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
staz8409
Danzaburou
Level 69
God Stats
1W - 1L
1,286 SR
Queue Stats
69W - 69L
1,490 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,482 Elo+

VS

Team Averages
Level 133
1,507 SR
1,504 Elo+
Cthulhu
Cthulhu
A-P-O-S-T-L-E-8
Cthulhu
Level 149
God Stats
3W - 6L
1,453 SR
Queue Stats
424W - 435L
1,523 Elo+
Solo
Martichoras
Martichoras
Fenixevilangel
Martichoras
Level 146
God Stats
4W - 5L
1,781 SR
Queue Stats
213W - 213L
1,507 Elo+
Solo
He Bo
He Bo
Neeen
He Bo
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
173W - 147L
1,509 Elo+
Solo
The Morrigan
The Morrigan
gr8gardenfish
The Morrigan
Level 116
God Stats
14W - 16L
1,520 SR
Queue Stats
121W - 126L
1,505 Elo+
Solo
Bastet
Bastet
josegoti99
Bastet
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Conrub
Vamana
17
3 / 3 / 2
10,338
544
10,647
19,426
15,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
Garilla17
Discordia
15
7 / 4 / 2
9,773
514
12,386
8,913
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Skullyboiz
Awilix
16
5 / 6 / 6
9,485
499
11,242
14,947
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ohmypulse187
Sylvanus
17
6 / 3 / 16
10,505
553
12,484
13,214
12,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
staz8409
Danzaburou
17
9 / 5 / 9
11,099
584
14,724
15,697
6,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,162
482
12,076
17,484
19,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Fenixevilangel
Martichoras
15
3 / 5 / 1
9,190
484
6,079
14,269
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

He Bo
Neeen
He Bo
14
1 / 6 / 4
8,189
431
9,708
13,702
3,320
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
gr8gardenfish
The Morrigan
12
4 / 8 / 6
9,191
484
7,067
12,773
9,611
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
josegoti99
Bastet
15
11 / 9 / 1
9,546
502
12,561
22,156
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
30
Kills
20
21
Deaths
31
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Vamana
Conrub
Vamana
3
3
2
1.33
L
Martichoras
Fenixevilangel
Martichoras
3
5
1
0.7
W
Discordia
Garilla17
Discordia
7
4
2
2
L
He Bo
Neeen
He Bo
1
6
4
0.5
W
Awilix
Skullyboiz
Awilix
5
6
6
1.33
L
The Morrigan
gr8gardenfish
The Morrigan
4
8
6
0.88
L
Bastet
josegoti99
Bastet
11
9
1
1.28
W
Sylvanus
ohmypulse187
Sylvanus
6
3
16
4.67
W
Danzaburou
staz8409
Danzaburou
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,483
Damage
47,491
72,197
Taken
80,384
41,851
Mitigated
44,856
21,070
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,076
1,751
0
2,035
17,484
19,912
310
0
17,484
59,415
2,423
W
Vamana
Conrub
Vamana
10,647
5,197
0
4,236
19,426
15,183
1,067
9,114
10,312
0
69,966
L
Martichoras
Fenixevilangel
Martichoras
6,079
2,106
0
4,488
14,269
4,480
1,570
4,766
9,313
0
65,686
W
Discordia
Garilla17
Discordia
12,386
681
0
2,010
8,913
2,769
341
4,591
4,314
53,777
855
L
He Bo
Neeen
He Bo
9,708
424
0
990
13,702
3,320
0
5,403
7,545
50,004
840
W
Awilix
Skullyboiz
Awilix
11,242
6,330
0
3,764
14,947
5,175
55
4,899
10,048
0
62,263
L
The Morrigan
gr8gardenfish
The Morrigan
7,067
1,251
0
944
12,773
9,611
0
6,402
6,168
19,671
3,665
L
Bastet
josegoti99
Bastet
12,561
3,934
0
3,595
22,156
7,533
0
5,523
16,414
0
54,214
W
Sylvanus
ohmypulse187
Sylvanus
12,484
5,449
1,096
5,511
13,214
12,656
660
2,974
10,240
44,637
17,073
W
Danzaburou
staz8409
Danzaburou
14,724
7,424
0
4,453
15,697
6,068
615
3,966
11,731
0
71,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
45,278
469
Minions Killed
382
0
Camps Cleared
0
1,848,250
Distance Traveled
1,644,476
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,162
482
101
5
0
312,158
0
W
Vamana
10,338
544
115
6
0
353,970
0
L
Martichoras
9,190
484
107
6
0
329,365
0
W
Discordia
9,773
514
81
4
0
373,631
0
L
He Bo
8,189
431
73
4
0
336,551
6
W
Awilix
9,485
499
82
4
0
422,168
0
L
The Morrigan
9,191
484
23
1
0
316,035
0
L
Bastet
9,546
502
78
4
0
350,367
0
W
Sylvanus
10,505
553
91
5
0
336,375
2
W
Danzaburou
11,099
584
100
5
0
362,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role