Player Matchup

Hachiman
Hachiman
Calamitybob
Hachiman
Level 99
God Stats
1W - 0L
1,328 SR
Queue Stats
196W - 38L
1,789 Elo+
Party 1
Ymir
Ymir
Opelman
Ymir
Level 129
God Stats
2W - 1L
1,614 SR
Queue Stats
114W - 25L
1,832 Elo+
Party 1
Nu Wa
Nu Wa
ValesEdges
Nu Wa
Level 125
God Stats
3W - 0L
1,674 SR
Queue Stats
215W - 42L
1,796 Elo+
Party 1
Team Averages
Level 118
1,538 SR
1,805 Elo+

VS

Team Averages
Level 91
1,473 SR
1,500 Elo+
Chang'e
Chang'e
EL-Blanco_Spoopy
Chang'e
Level 11
God Stats
0W - 2L
1,292 SR
Queue Stats
6W - 7L
1,463 Elo+
Party 2
Skadi
Skadi
KingXLioness
Skadi
Level 108
God Stats
7W - 7L
1,569 SR
Queue Stats
120W - 121L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
gow3fan248
Amaterasu
Level 155
God Stats
1W - 2L
1,556 SR
Queue Stats
32W - 31L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Calamitybob
Hachiman
14
4 / 4 / 12
9,589
959
12,341
8,913
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Opelman
Ymir
16
9 / 3 / 11
10,463
1,046
11,494
10,063
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
15
7 / 1 / 13
10,146
1,015
13,328
5,186
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,881
788
2,301
9,927
2,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 8 / 7
8,567
857
4,989
10,607
2,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
gow3fan248
Amaterasu
14
6 / 6 / 2
9,852
985
10,859
19,737
10,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
20
Kills
8
8
Deaths
20
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Calamitybob
Hachiman
4
4
12
2.5
L
1
6
5
0.58
L
1
8
7
0.56
W
Ymir
Opelman
Ymir
9
3
11
4.83
W
Nu Wa
7
1
13
13.5
L
Amaterasu
gow3fan248
Amaterasu
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
18,149
24,162
Taken
40,271
9,366
Mitigated
15,453
2,510
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Calamitybob
Hachiman
12,341
7,270
0
2,041
8,913
2,842
1,741
704
8,199
0
34,249
L
2,301
1,004
560
1,107
9,927
2,257
0
6,996
2,905
9,475
0
L
4,989
1,636
0
223
10,607
2,278
0
6,022
4,559
0
21,387
W
Ymir
Opelman
Ymir
11,494
1,292
0
260
10,063
4,843
195
1,578
8,466
27,704
0
W
Nu Wa
13,328
4,918
0
209
5,186
1,681
1,269
62
5,124
31,597
588
L
Amaterasu
gow3fan248
Amaterasu
10,859
5,162
0
4,241
19,737
10,918
0
11,515
8,163
0
34,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
26,300
111
Minions Killed
93
0
Camps Cleared
0
532,396
Distance Traveled
461,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,589
959
42
4
0
165,018
0
L
Chang'e
7,881
788
18
2
0
133,998
0
L
Skadi
8,567
857
35
4
0
156,293
0
W
Ymir
10,463
1,046
32
3
0
178,324
0
W
Nu Wa
10,146
1,015
37
4
0
189,054
0
L
Amaterasu
9,852
985
40
4
0
171,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role