Player Matchup

Kukulkan
Kukulkan
Diamond II
 
Kukulkan
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
EmiliaMp3
Xbalanque
Diamond II
Level 146
God Stats
7W - 4L
1,588 SR
Queue Stats
435W - 423L
2,417 MMR
Solo
He Bo
He Bo
Diamond V
LeitezikNTC
He Bo
Diamond V
Level 147
God Stats
0W - 3L
1,190 SR
Queue Stats
149W - 161L
2,174 MMR
Solo
Nemesis
Nemesis
Platinum I
Teruminha
Nemesis
Platinum I
Level 149
God Stats
9W - 9L
1,535 SR
Queue Stats
144W - 142L
1,930 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
truenitos
Baron Samedi
Platinum I
Level 188
God Stats
1W - 2L
1,614 SR
Queue Stats
193W - 198L
2,093 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,485 SR
2,023 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,586 SR
2,053 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
BoraTomarUma
Horus
Diamond III
Level 89
God Stats
1W - 1L
1,549 SR
Queue Stats
44W - 19L
2,409 MMR
Solo
Ra
Ra
Platinum III
DarkTrevaS
Ra
Platinum III
Level 235
God Stats
16W - 16L
1,526 SR
Queue Stats
568W - 560L
1,769 MMR
Solo
Apollo
Apollo
Platinum I
g0mito
Apollo
Platinum I
Level 153
God Stats
7W - 5L
1,711 SR
Queue Stats
232W - 214L
1,976 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
twitchTOBIASMITE
Tsukuyomi
Masters
Level 163
God Stats
21W - 19L
1,643 SR
Queue Stats
120W - 111L
2,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 5 / 1
5,354
535
2,522
6,447
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
EmiliaMp3
Xbalanque
11
0 / 2 / 1
5,448
545
2,437
7,098
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,864
386
474
2,165
393
Nemesis
Teruminha
Nemesis
9
1 / 3 / 0
4,954
495
2,654
6,772
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
truenitos
Baron Samedi
11
2 / 3 / 0
6,007
601
5,098
5,376
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinTiamatCthulhuAo Kuang

VS

Bans
Da JiMedusaSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 1 / 0
7,104
710
4,229
7,378
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 6
5,837
584
3,197
3,660
2,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
2 / 1 / 5
6,827
683
1,903
3,379
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
g0mito
Apollo
13
0 / 0 / 2
6,654
665
3,398
4,092
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
11
7 / 1 / 3
6,263
626
5,937
6,575
2,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
Sun Wukong
 
Sun Wukong
6
1
0
6
W
1
0
6
4
W
2
1
5
4.5
L
Xbalanque
EmiliaMp3
Xbalanque
0
2
1
0.25
L
0
3
0
0
L
Nemesis
Teruminha
Nemesis
1
3
0
0.33
W
Apollo
g0mito
Apollo
0
0
2
1
L
Baron Samedi
truenitos
Baron Samedi
2
3
0
0.67
W
Tsukuyomi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,185
Damage
18,664
27,858
Taken
25,084
11,035
Mitigated
9,977
6,126
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,522
314
0
1,560
6,447
3,884
0
0
6,447
30,604
0
W
Sun Wukong
 
Sun Wukong
4,229
852
0
2,789
7,378
2,862
0
2,213
4,923
0
47,620
W
3,197
1,052
465
1,757
3,660
2,515
0
513
3,147
883
9,564
W
1,903
181
264
462
3,379
1,080
0
2,504
863
44,019
0
L
Xbalanque
EmiliaMp3
Xbalanque
2,437
1,006
0
2,102
7,098
2,083
0
0
7,098
0
36,677
L
474
0
0
268
2,165
393
0
295
1,856
4,578
0
L
Nemesis
Teruminha
Nemesis
2,654
301
0
916
6,772
2,273
0
154
6,570
0
33,122
W
Apollo
g0mito
Apollo
3,398
2,155
0
2,093
4,092
1,326
345
0
4,092
0
60,417
L
Baron Samedi
truenitos
Baron Samedi
5,098
872
49
1,231
5,376
2,402
0
1,644
3,504
37,623
1,318
W
Tsukuyomi
5,937
1,780
0
1,113
6,575
2,194
0
2,391
4,007
0
46,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
32,685
270
Minions Killed
417
0
Camps Cleared
0
908,113
Distance Traveled
1,086,670
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,354
535
63
6
0
196,801
0
W
Sun Wukong
7,104
710
95
10
0
207,561
1
W
Horus
5,837
584
15
2
0
233,749
2
W
Ra
6,827
683
115
12
0
209,213
2
L
Xbalanque
5,448
545
64
6
0
198,886
0
L
He Bo
3,864
386
16
2
0
96,207
0
L
Nemesis
4,954
495
61
6
0
231,638
0
W
Apollo
6,654
665
116
12
0
193,581
2
L
Baron Samedi
6,007
601
66
7
0
184,581
0
W
Tsukuyomi
6,263
626
76
8
0
242,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role