Player Matchup

Tyr
Tyr
Gold II
True Lawbringer
Tyr
Gold II
Level 196
God Stats
5W - 1L
1,639 SR
Queue Stats
21W - 13L
1,760 MMR
Party 2
Heimdallr
Heimdallr
Gold III
Zach1475
Heimdallr
Gold III
Level 148
God Stats
19W - 6L
1,680 SR
Queue Stats
43W - 30L
1,703 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
spartan ximenez
Kumbhakarna
Gold III
Level 195
God Stats
2W - 2L
1,618 SR
Queue Stats
42W - 32L
1,603 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 180
1,646 SR
1,689 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,470 SR
1,629 MMR
Baron Samedi
Baron Samedi
Gold II
CrakaChris222
Baron Samedi
Gold II
Level 154
God Stats
6W - 2L
1,632 SR
Queue Stats
93W - 103L
1,790 MMR
Party 1
Ganesha
Ganesha
Gold IV
Dahbagel
Ganesha
Gold IV
Level 107
God Stats
1W - 2L
1,216 SR
Queue Stats
31W - 33L
1,571 MMR
Party 1
Mulan
Mulan
Gold V
bigfeet147
Mulan
Gold V
Level 126
God Stats
5W - 4L
1,561 SR
Queue Stats
39W - 44L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
10,432
802
14,384
18,097
18,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Zach1475
Heimdallr
18
7 / 2 / 6
11,516
886
14,777
10,079
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
spartan ximenez
Kumbhakarna
17
6 / 2 / 8
11,310
870
10,300
16,433
14,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothNe ZhaHeraKuzenboNox

VS

Bans
AthenaHun BatzAgniAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrakaChris222
Baron Samedi
15
3 / 6 / 4
9,902
762
12,859
13,575
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Dahbagel
Ganesha
15
0 / 4 / 6
8,900
685
7,095
14,252
17,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
15
4 / 4 / 3
9,967
767
12,146
17,624
16,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
7
8
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrakaChris222
Baron Samedi
3
6
4
0.83
L
Ganesha
Dahbagel
Ganesha
0
4
6
0.75
W
1
4
10
1.5
W
Heimdallr
Zach1475
Heimdallr
7
2
6
5
L
Mulan
4
4
3
1.38
W
Kumbhakarna
spartan ximenez
Kumbhakarna
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
32,100
44,609
Taken
45,451
37,501
Mitigated
40,553
13,111
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrakaChris222
Baron Samedi
12,859
1,350
1,853
3,049
13,575
6,521
0
4,559
8,691
37,546
0
L
Ganesha
Dahbagel
Ganesha
7,095
709
0
2,252
14,252
17,666
0
2,253
11,551
18,516
672
W
14,384
1,242
0
7,466
18,097
18,899
437
7,635
8,544
0
28,642
W
Heimdallr
Zach1475
Heimdallr
14,777
7,989
0
3,699
10,079
4,184
2,514
4,115
5,775
0
61,575
L
Mulan
12,146
1,785
0
3,539
17,624
16,366
0
3,224
14,010
502
27,217
W
Kumbhakarna
spartan ximenez
Kumbhakarna
10,300
567
0
1,946
16,433
14,418
472
7,401
8,645
19,163
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
28,769
134
Minions Killed
106
0
Camps Cleared
0
683,601
Distance Traveled
682,135
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,902
762
70
5
0
231,428
0
L
Ganesha
8,900
685
3
0
0
225,501
2
W
Tyr
10,432
802
39
3
0
245,820
0
W
Heimdallr
11,516
886
73
6
0
203,718
0
L
Mulan
9,967
767
33
3
0
225,206
0
W
Kumbhakarna
11,310
870
22
2
0
234,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role