Player Matchup

Guan Yu
Guan Yu
B_Chris97
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,374 Elo+
Party 3
Eset
Eset
BosnianDrxgon
Eset
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 46L
1,307 Elo+
Party 2
Izanami
Izanami
GakGak3000
Izanami
Level 29
God Stats
0W - 4L
1,200 SR
Queue Stats
71W - 60L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
JesterDeth
Sun Wukong
Level 18
God Stats
12W - 18L
1,581 SR
Queue Stats
68W - 72L
1,345 Elo+
Party 3
Baron Samedi
Baron Samedi
SultanMujahideen
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 77L
1,460 Elo+
Party 2
Team Averages
Level 66
1,456 SR
1,385 Elo+

VS

Team Averages
Level 58
1,643 SR
1,446 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
Kanan7555
Skadi
Level 88
God Stats
22W - 10L
1,582 SR
Queue Stats
349W - 367L
1,372 Elo+
Party 4
Hera
Hera
Ophelya
Hera
Level 65
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 15L
1,518 Elo+
Party 1
Arachne
Arachne
charlieshuffles1
Arachne
Level 40
God Stats
6W - 2L
1,886 SR
Queue Stats
39W - 42L
1,389 Elo+
Solo
Cthulhu
Cthulhu
heyrise
Cthulhu
Level 14
God Stats
6W - 6L
1,539 SR
Queue Stats
9W - 10L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B_Chris97
Guan Yu
9
0 / 5 / 0
4,919
447
2,665
10,772
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
5,801
527
2,014
6,588
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
GakGak3000
Izanami
11
2 / 3 / 1
6,258
569
2,921
6,320
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
JesterDeth
Sun Wukong
10
1 / 6 / 0
6,017
547
6,525
10,612
6,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SultanMujahideen
Baron Samedi
10
2 / 3 / 3
6,167
561
5,282
9,851
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
7 / 1 / 1
7,659
696
8,934
9,847
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Kanan7555
Skadi
12
5 / 0 / 3
6,888
626
5,485
5,818
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hera
Ophelya
Hera
12
4 / 2 / 3
7,203
655
6,230
4,575
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 5
6,810
619
5,988
8,346
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
heyrise
Cthulhu
11
1 / 2 / 3
5,844
531
5,036
5,857
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
22
22
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
1
7.5
L
Guan Yu
B_Chris97
Guan Yu
0
5
0
0
L
1
5
1
0.3
L
Izanami
GakGak3000
Izanami
2
3
1
0.83
L
Sun Wukong
JesterDeth
Sun Wukong
1
6
0
0.17
W
Skadi
Kanan7555
Skadi
5
0
3
6.5
W
Hera
Ophelya
Hera
4
2
3
2.75
L
Baron Samedi
SultanMujahideen
Baron Samedi
2
3
3
1.17
W
5
1
5
7.5
W
Cthulhu
heyrise
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
31,673
44,143
Taken
34,443
19,525
Mitigated
13,583
10,170
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,934
688
0
3,381
9,847
5,165
0
0
9,235
0
47,563
L
Guan Yu
B_Chris97
Guan Yu
2,665
696
248
1,384
10,772
5,039
0
2,053
8,719
0
29,833
L
2,014
203
398
1,039
6,588
1,932
0
3,412
3,176
32,678
350
L
Izanami
GakGak3000
Izanami
2,921
1,789
0
1,316
6,320
1,553
0
2,266
3,638
0
40,054
L
Sun Wukong
JesterDeth
Sun Wukong
6,525
883
0
2,781
10,612
6,388
0
0
10,612
0
31,622
W
Skadi
Kanan7555
Skadi
5,485
1,828
0
2,047
5,818
1,566
532
1,561
4,217
0
37,227
W
Hera
Ophelya
Hera
6,230
1,327
0
250
4,575
1,250
0
2,251
2,324
44,621
1,722
L
Baron Samedi
SultanMujahideen
Baron Samedi
5,282
1,065
160
2,844
9,851
4,613
0
2,658
6,779
23,795
5,181
W
5,988
5,431
0
1,831
8,346
3,011
0
1,793
6,519
0
42,246
W
Cthulhu
heyrise
Cthulhu
5,036
451
0
270
5,857
2,591
217
1,270
4,587
26,836
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
34,404
263
Minions Killed
362
0
Camps Cleared
0
1,071,856
Distance Traveled
1,147,464
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,659
696
83
8
0
215,096
0
L
Guan Yu
4,919
447
46
4
0
254,487
0
L
Eset
5,801
527
49
4
0
181,639
0
L
Izanami
6,258
569
73
7
0
200,820
2
L
Sun Wukong
6,017
547
49
4
0
225,674
2
W
Skadi
6,888
626
71
6
0
213,398
3
W
Hera
7,203
655
95
9
0
219,210
0
L
Baron Samedi
6,167
561
46
4
0
209,236
2
W
Arachne
6,810
619
64
6
0
275,032
0
W
Cthulhu
5,844
531
49
4
0
224,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role