Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bαhα
Tsukuyomi
Level 257
God Stats
12W - 5L
1,623 SR
Queue Stats
178W - 137L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
Caktuz
Baron Samedi
Level 88
God Stats
7W - 5L
1,576 SR
Queue Stats
143W - 205L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
ELSUSIOBEN
Danzaburou
Level 21
God Stats
4W - 3L
1,762 SR
Queue Stats
27W - 42L
1,423 Elo+
Party 2
Bellona
Bellona
Qkies
Bellona
Level 34
God Stats
21W - 16L
1,639 SR
Queue Stats
73W - 107L
1,488 Elo+
Party 2
Team Averages
Level 111
1,620 SR
1,462 Elo+

VS

Team Averages
Level 112
1,520 SR
1,603 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bandolero-ATR
Pele
Level 86
God Stats
4W - 6L
1,540 SR
Queue Stats
375W - 392L
1,497 Elo+
Solo
Hou Yi
Hou Yi
MarcossJR03
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,853 Elo+
Party 3
Chang'e
Chang'e
cherolayne
Chang'e
Level 143
God Stats
4W - 5L
1,296 SR
Queue Stats
174W - 178L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
ßlurryface
Kumbhakarna
Level 127
God Stats
0W - 1L
1,764 SR
Queue Stats
21W - 7L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 5
9,187
656
10,042
3,839
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Bαhα
Tsukuyomi
15
2 / 0 / 7
8,340
596
8,545
9,709
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Caktuz
Baron Samedi
13
1 / 1 / 5
8,002
572
3,584
8,940
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ELSUSIOBEN
Danzaburou
14
5 / 1 / 1
8,814
630
5,086
5,952
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Qkies
Bellona
14
3 / 1 / 0
8,224
587
7,929
9,278
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 4 / 0
7,035
503
7,541
16,315
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 0 / 0
6,395
457
894
9,471
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
12
2 / 2 / 0
7,350
525
4,724
6,682
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
cherolayne
Chang'e
13
0 / 5 / 0
6,750
482
2,441
10,694
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
ßlurryface
Kumbhakarna
10
0 / 5 / 2
6,559
469
3,131
11,422
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
5
7.5
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
0
0
0
0
W
Tsukuyomi
Bαhα
Tsukuyomi
2
0
7
5.5
W
Baron Samedi
Caktuz
Baron Samedi
1
1
5
3.5
W
Danzaburou
ELSUSIOBEN
Danzaburou
5
1
1
5.5
L
Hou Yi
2
2
0
1
W
Bellona
Qkies
Bellona
3
1
0
3
L
Chang'e
cherolayne
Chang'e
0
5
0
0
L
Kumbhakarna
ßlurryface
Kumbhakarna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
18,731
37,718
Taken
54,584
21,511
Mitigated
27,513
19,211
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,042
2,921
182
2,397
3,839
1,089
185
1,760
2,079
61,668
923
L
Gilgamesh
 
Gilgamesh
7,541
2,707
0
4,360
16,315
12,709
0
2,757
12,730
0
46,491
L
894
252
0
5,863
9,471
2,599
0
1,319
8,152
0
44,597
W
Tsukuyomi
Bαhα
Tsukuyomi
8,545
2,425
0
6,466
9,709
3,272
39
1,362
8,305
0
71,320
W
Baron Samedi
Caktuz
Baron Samedi
3,584
821
537
2,866
8,940
6,556
54
1,662
7,205
35,661
0
W
Danzaburou
ELSUSIOBEN
Danzaburou
5,086
1,837
0
2,643
5,952
2,292
178
407
5,545
0
50,087
L
Hou Yi
4,724
2,367
0
2,152
6,682
2,007
0
2,090
4,592
0
40,858
W
Bellona
Qkies
Bellona
7,929
2,644
0
4,120
9,278
8,302
46
0
8,568
0
43,939
L
Chang'e
cherolayne
Chang'e
2,441
0
240
4,206
10,694
2,527
0
3,822
6,872
50,490
1,068
L
Kumbhakarna
ßlurryface
Kumbhakarna
3,131
374
0
1,729
11,422
7,671
0
3,423
7,954
19,136
1,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
34,089
439
Minions Killed
386
0
Camps Cleared
0
1,491,702
Distance Traveled
1,396,963
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,187
656
115
8
0
271,914
5
L
Gilgamesh
7,035
503
74
5
0
270,765
0
L
Pele
6,395
457
90
6
0
294,921
0
W
Tsukuyomi
8,340
596
93
7
0
331,148
5
W
Baron Samedi
8,002
572
60
4
0
276,714
5
W
Danzaburou
8,814
630
85
6
0
297,115
0
L
Hou Yi
7,350
525
87
6
0
253,387
6
W
Bellona
8,224
587
86
6
0
314,811
7
L
Chang'e
6,750
482
102
7
0
284,412
0
L
Kumbhakarna
6,559
469
33
2
0
293,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role