Player Matchup

Cthulhu
Cthulhu
ENCRYPTEDGREEN
Cthulhu
Level 125
God Stats
20W - 25L
1,392 SR
Queue Stats
335W - 325L
1,453 Elo+
Party 3
Kumbhakarna
Kumbhakarna
INNOMINATAM7
Kumbhakarna
Level 154
God Stats
4W - 4L
1,520 SR
Queue Stats
231W - 226L
1,433 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Joel Gomez1220
Tsukuyomi
Level 51
God Stats
4W - 4L
1,479 SR
Queue Stats
138W - 139L
1,443 Elo+
Party 1
Artemis
Artemis
NightStalk3r491
Artemis
Level 64
God Stats
23W - 33L
1,428 SR
Queue Stats
126W - 133L
1,436 Elo+
Party 1
Scylla
Scylla
UNL Cay
Scylla
Level 52
God Stats
1W - 2L
1,313 SR
Queue Stats
9W - 12L
1,491 Elo+
Solo
Team Averages
Level 89
1,426 SR
1,451 Elo+

VS

Team Averages
Level 93
1,548 SR
1,408 Elo+
Arachne
Arachne
 
Arachne
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AngryMikeey1
Xing Tian
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 27L
1,346 Elo+
Party 2
Medusa
Medusa
LordPachi29
Medusa
Level 168
God Stats
2W - 0L
1,759 SR
Queue Stats
173W - 156L
1,507 Elo+
Solo
Anubis
Anubis
ProfessorFate30
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,253 Elo+
Party 2
Izanami
Izanami
i_m_confucius
Izanami
Level 108
God Stats
249W - 239L
1,482 SR
Queue Stats
251W - 250L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,088
545
7,900
13,479
10,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
INNOMINATAM7
Kumbhakarna
10
1 / 2 / 0
6,311
485
4,381
12,336
6,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Joel Gomez1220
Tsukuyomi
13
1 / 1 / 0
6,485
499
3,207
6,733
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 0
5,574
429
5,036
4,724
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
UNL Cay
Scylla
12
1 / 0 / 1
6,383
491
4,988
4,230
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 2 / 0
8,228
633
4,277
12,448
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
AngryMikeey1
Xing Tian
10
0 / 0 / 2
6,412
493
4,173
8,155
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
14
2 / 3 / 3
8,837
680
9,683
11,587
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 3
7,115
547
4,437
6,749
2,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
13
0 / 0 / 0
7,509
578
4,027
7,442
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
8
8
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
0
3
W
Xing Tian
AngryMikeey1
Xing Tian
0
0
2
1
L
2
5
0
0.4
L
Kumbhakarna
INNOMINATAM7
Kumbhakarna
1
2
0
0.5
L
Tsukuyomi
Joel Gomez1220
Tsukuyomi
1
1
0
1
W
Medusa
2
3
3
1.17
L
0
0
0
0
W
0
2
3
0.75
L
Scylla
UNL Cay
Scylla
1
0
1
1.5
W
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
26,597
41,502
Taken
46,381
21,117
Mitigated
19,003
15,434
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,277
2,960
0
8,634
12,448
4,594
0
1,352
11,052
0
67,217
W
Xing Tian
AngryMikeey1
Xing Tian
4,173
202
0
2,276
8,155
5,113
0
1,768
6,387
17,236
0
L
7,900
270
0
2,649
13,479
10,971
0
0
13,479
43,532
463
L
Kumbhakarna
INNOMINATAM7
Kumbhakarna
4,381
162
1,638
3,835
12,336
6,114
0
4,031
8,305
21,344
1,840
L
Tsukuyomi
Joel Gomez1220
Tsukuyomi
3,207
285
0
3,525
6,733
1,935
0
1,175
5,558
0
54,494
W
Medusa
9,683
3,540
0
2,598
11,587
3,895
360
6,101
4,672
0
69,419
L
5,036
1,872
0
1,902
4,724
1,297
0
718
4,006
0
33,003
W
4,437
499
0
2,780
6,749
2,937
0
4,182
2,567
43,301
0
L
Scylla
UNL Cay
Scylla
4,988
229
0
1,885
4,230
800
0
2,686
1,544
38,200
1,231
W
Izanami
4,027
2,339
0
3,797
7,442
2,464
998
1,628
5,814
0
68,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
38,101
346
Minions Killed
459
0
Camps Cleared
0
1,300,698
Distance Traveled
1,219,763
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,228
633
119
9
0
264,497
0
W
Xing Tian
6,412
493
19
1
0
259,217
4
L
Cthulhu
7,088
545
84
6
0
258,502
0
L
Kumbhakarna
6,311
485
42
3
0
267,137
6
L
Tsukuyomi
6,485
499
104
8
0
298,924
0
W
Medusa
8,837
680
117
9
0
219,380
0
L
Artemis
5,574
429
38
3
0
236,482
4
W
Anubis
7,115
547
77
6
0
233,010
3
L
Scylla
6,383
491
78
6
0
239,653
4
W
Izanami
7,509
578
127
10
0
243,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role