Player Matchup

Martichoras
Martichoras
Arlequin17
Martichoras
Level 133
God Stats
0W - 2L
1,267 SR
Queue Stats
334W - 348L
1,394 Elo+
Solo
Freya
Freya
Stephilin
Freya
Level 34
God Stats
4W - 1L
1,911 SR
Queue Stats
105W - 97L
1,540 Elo+
Party 2
Apollo
Apollo
Yellow_Lau3
Apollo
Level 148
God Stats
2W - 2L
1,680 SR
Queue Stats
175W - 167L
1,539 Elo+
Party 2
Ra
Ra
YoNgSuRtI
Ra
Level 158
God Stats
5W - 5L
1,586 SR
Queue Stats
118W - 112L
1,477 Elo+
Party 3
Set
Set
awethumbness
Set
Level 126
God Stats
0W - 1L
1,307 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 3
Team Averages
Level 120
1,550 SR
1,480 Elo+

VS

Team Averages
Level 136
1,454 SR
1,453 Elo+
Chronos
Chronos
BOSSHawk22975
Chronos
Level 119
God Stats
2W - 4L
1,347 SR
Queue Stats
173W - 181L
1,458 Elo+
Party 1
Chaac
Chaac
Finnja
Chaac
Level 129
God Stats
2W - 2L
1,487 SR
Queue Stats
51W - 57L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Nova309
Hun Batz
Level 136
God Stats
4W - 1L
1,429 SR
Queue Stats
171W - 172L
1,474 Elo+
Party 1
Terra
Terra
Rahgnarok
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 183L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
sun_wu_dong
Ao Kuang
Level 174
God Stats
1W - 0L
1,506 SR
Queue Stats
21W - 28L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Arlequin17
Martichoras
14
1 / 7 / 9
8,661
666
13,155
13,841
6,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
Stephilin
Freya
17
5 / 7 / 5
10,430
802
12,538
15,345
7,179
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
16
4 / 7 / 7
10,302
792
8,947
13,447
6,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 9
9,315
717
11,643
18,877
13,742
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 8 / 6
8,810
678
7,911
12,100
6,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
7 / 3 / 19
11,356
874
11,027
15,544
9,526
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Finnja
Chaac
18
7 / 3 / 19
10,949
842
19,450
20,720
25,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
Nova309
Hun Batz
18
8 / 4 / 14
11,724
902
18,131
13,087
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Rahgnarok
Terra
17
2 / 2 / 22
10,183
783
8,248
19,832
21,702
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
sun_wu_dong
Ao Kuang
18
11 / 1 / 16
11,721
902
11,449
15,852
17,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
12
Kills
35
35
Deaths
13
36
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Arlequin17
Martichoras
1
7
9
0.79
W
Chronos
7
3
19
5.5
W
Chaac
Finnja
Chaac
7
3
19
5.5
W
Hun Batz
Nova309
Hun Batz
8
4
14
3.75
W
Terra
Rahgnarok
Terra
2
2
22
6.5
L
Freya
Stephilin
Freya
5
7
5
1.07
L
Apollo
4
7
7
1.07
L
1
6
9
0.92
L
1
8
6
0.5
W
Ao Kuang
sun_wu_dong
Ao Kuang
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,194
Damage
68,305
73,610
Taken
85,035
40,434
Mitigated
82,426
21,328
Healing
44,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Arlequin17
Martichoras
13,155
2,946
621
1,038
13,841
6,342
0
6,067
7,774
0
28,542
W
Chronos
11,027
3,857
1,399
3,264
15,544
9,526
4,957
3,026
12,412
29,214
981
W
Chaac
Finnja
Chaac
19,450
1,162
2,344
5,528
20,720
25,514
404
8,919
11,595
468
30,992
W
Hun Batz
Nova309
Hun Batz
18,131
1,583
1,145
3,007
13,087
7,949
1,209
2,192
10,827
0
46,177
W
Terra
Rahgnarok
Terra
8,248
193
13,998
8,836
19,832
21,702
472
5,260
14,363
17,701
0
L
Freya
Stephilin
Freya
12,538
3,670
549
1,590
15,345
7,179
674
5,299
10,046
21,915
0
L
Apollo
8,947
2,953
949
1,405
13,447
6,760
696
5,669
7,778
0
20,005
L
11,643
390
5,668
8,302
18,877
13,742
0
7,763
11,114
26,393
0
L
7,911
2,879
166
1,040
12,100
6,411
0
5,918
6,182
0
15,193
W
Ao Kuang
sun_wu_dong
Ao Kuang
11,449
2,944
968
4,287
15,852
17,735
1,036
4,195
11,159
19,334
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
55,933
124
Minions Killed
155
0
Camps Cleared
0
967,494
Distance Traveled
1,113,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,661
666
18
1
0
146,679
0
W
Chronos
11,356
874
38
3
0
189,028
0
W
Chaac
10,949
842
26
2
0
238,117
0
W
Hun Batz
11,724
902
52
4
0
220,900
0
W
Terra
10,183
783
18
1
0
237,756
0
L
Freya
10,430
802
24
2
0
178,373
0
L
Apollo
10,302
792
30
2
0
212,363
0
L
Ra
9,315
717
36
3
0
236,634
0
L
Set
8,810
678
16
1
0
193,445
0
W
Ao Kuang
11,721
902
21
2
0
227,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role