Player Matchup

Amaterasu
Amaterasu
Gold III
BLACKJACK_139711
Amaterasu
Gold III
Level 153
God Stats
2W - 0L
1,440 SR
Queue Stats
99W - 102L
1,673 MMR
Solo
Cerberus
Cerberus
Platinum V
CristoferCB14
Cerberus
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
345W - 326L
1,679 MMR
Solo
Zeus
Zeus
Platinum V
TheOniiBandit
Zeus
Platinum V
Level 151
God Stats
2W - 3L
1,397 SR
Queue Stats
144W - 141L
1,684 MMR
Solo
Charybdis
Charybdis
Platinum V
Tøkørø
Charybdis
Platinum V
Level 177
God Stats
2W - 4L
1,485 SR
Queue Stats
161W - 153L
1,616 MMR
Party 2
Susano
Susano
Platinum IV
Woooss
Susano
Platinum IV
Level 158
God Stats
12W - 13L
1,559 SR
Queue Stats
301W - 298L
1,748 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,476 SR
1,680 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,646 SR
1,681 MMR
Baron Samedi
Baron Samedi
Gold I
Lexxcar02
Baron Samedi
Gold I
Level 64
God Stats
1W - 2L
1,505 SR
Queue Stats
101W - 99L
1,694 MMR
Solo
Nike
Nike
Platinum IV
MasterKeef06
Nike
Platinum IV
Level 181
God Stats
15W - 4L
1,800 SR
Queue Stats
193W - 201L
1,720 MMR
Party 1
Hades
Hades
Gold I
MyFinalTilt
Hades
Gold I
Level 87
God Stats
12W - 7L
1,612 SR
Queue Stats
238W - 240L
1,666 MMR
Solo
Thanatos
Thanatos
Platinum IV
Zaldrizez
Thanatos
Platinum IV
Level 219
God Stats
1W - 1L
1,651 SR
Queue Stats
226W - 241L
1,616 MMR
Party 1
Cupid
Cupid
Gold I
slenderzz
Cupid
Gold I
Level 128
God Stats
41W - 28L
1,661 SR
Queue Stats
423W - 431L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
1 / 1 / 1
5,807
581
2,527
10,837
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
CristoferCB14
Cerberus
10
4 / 2 / 6
6,332
633
4,487
10,704
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 1 / 1
5,849
585
3,833
3,672
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tøkørø
Charybdis
12
4 / 1 / 5
6,795
680
6,999
5,904
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Susano
Woooss
Susano
11
4 / 0 / 5
6,145
615
7,387
7,042
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AresAthenaBake KujiraMedusa

VS

Bans
LokiKing ArthurKuzenboLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lexxcar02
Baron Samedi
9
1 / 4 / 2
5,140
514
6,478
7,416
2,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 0
6,417
642
8,027
8,345
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 2
5,795
580
3,380
7,518
2,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Zaldrizez
Thanatos
8
1 / 4 / 2
5,046
505
1,773
10,355
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
slenderzz
Cupid
9
1 / 3 / 1
5,363
536
4,628
7,628
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
5
5
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
1
1
1
1.5
W
Cerberus
CristoferCB14
Cerberus
4
2
6
3.5
L
Baron Samedi
Lexxcar02
Baron Samedi
1
4
2
0.5
L
0
1
0
0
L
2
2
2
1.5
W
1
1
1
1.5
W
Charybdis
Tøkørø
Charybdis
4
1
5
6.5
W
Susano
Woooss
Susano
4
0
5
6.5
L
Thanatos
Zaldrizez
Thanatos
1
4
2
0.5
L
Cupid
slenderzz
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
24,286
38,159
Taken
41,262
18,124
Mitigated
13,317
16,686
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
2,527
1,167
0
4,371
10,837
7,372
0
0
10,837
0
36,672
W
Cerberus
CristoferCB14
Cerberus
4,487
368
1,509
4,613
10,704
5,843
0
5,054
5,650
20,383
1,307
L
Baron Samedi
Lexxcar02
Baron Samedi
6,478
464
309
2,306
7,416
2,286
0
2,844
4,554
22,794
0
L
8,027
1,685
0
962
8,345
3,407
0
0
8,345
0
55,684
L
3,380
47
191
3,747
7,518
2,927
0
2,971
4,380
36,161
0
W
3,833
922
0
590
3,672
1,050
0
2,331
1,341
35,334
0
W
Charybdis
Tøkørø
Charybdis
6,999
2,661
0
2,500
5,904
1,885
404
983
4,921
0
43,028
W
Susano
Woooss
Susano
7,387
1,877
0
3,103
7,042
1,974
0
1,490
5,552
0
38,540
L
Thanatos
Zaldrizez
Thanatos
1,773
264
0
6,461
10,355
2,694
0
376
9,979
0
28,941
L
Cupid
slenderzz
Cupid
4,628
2,689
26
2,954
7,628
2,003
0
2,004
5,624
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
27,761
333
Minions Killed
336
0
Camps Cleared
0
1,063,770
Distance Traveled
1,008,645
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,807
581
65
7
0
208,215
0
W
Cerberus
6,332
633
45
5
0
223,220
2
L
Baron Samedi
5,140
514
31
3
0
194,126
0
L
Nike
6,417
642
102
10
0
201,354
0
L
Hades
5,795
580
85
9
0
216,050
0
W
Zeus
5,849
585
85
9
0
182,214
0
W
Charybdis
6,795
680
75
8
0
201,063
2
W
Susano
6,145
615
63
6
0
249,058
3
L
Thanatos
5,046
505
50
5
0
194,094
0
L
Cupid
5,363
536
68
7
0
203,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role