Player Matchup

Kukulkan
Kukulkan
Diamond I
 
Kukulkan
Diamond I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Kuroiōkami
Gilgamesh
Diamond V
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 186L
1,979 MMR
Solo
Kali
Kali
Diamond V
LeitezikNTC
Kali
Diamond V
Level 147
God Stats
10W - 10L
1,584 SR
Queue Stats
149W - 161L
2,174 MMR
Solo
Thoth
Thoth
Platinum I
truenitos
Thoth
Platinum I
Level 188
God Stats
0W - 2L
1,672 SR
Queue Stats
193W - 198L
2,093 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,551 SR
1,849 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,552 SR
1,944 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
BoraTomarUma
Cerberus
Diamond III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 19L
2,386 MMR
Solo
Agni
Agni
Platinum III
DarkTrevaS
Agni
Platinum III
Level 235
God Stats
8W - 5L
1,610 SR
Queue Stats
568W - 560L
1,747 MMR
Solo
Pele
Pele
Diamond I
twitchTOBIASMITE
Pele
Diamond I
Level 163
God Stats
54W - 44L
1,651 SR
Queue Stats
120W - 111L
2,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 2 / 0
4,306
718
1,390
2,911
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
5
0 / 3 / 0
3,209
535
3,405
3,730
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Kuroiōkami
Gilgamesh
5
0 / 2 / 2
3,755
626
2,713
4,797
1,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
5 / 0 / 1
4,767
795
2,896
4,694
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
truenitos
Thoth
9
1 / 1 / 1
4,566
761
1,982
2,286
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Sun WukongJanusTiamat

VS

Bans
OdinAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 1 / 0
4,767
795
1,734
3,244
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
 
Anhur
7
3 / 2 / 2
4,230
705
3,949
4,441
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BoraTomarUma
Cerberus
7
1 / 1 / 3
4,165
694
3,578
5,937
3,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
1 / 1 / 0
4,462
744
1,727
1,649
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
4,245
708
1,848
5,018
1,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
8
8
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Poseidon
 
Poseidon
2
1
0
2
W
Anhur
 
Anhur
3
2
2
2
W
Cerberus
BoraTomarUma
Cerberus
1
1
3
2.5
W
1
1
0
1
L
Gilgamesh
Kuroiōkami
Gilgamesh
0
2
2
0.5
L
5
0
1
5.5
L
Thoth
truenitos
Thoth
1
1
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
12,836
18,418
Taken
20,289
5,124
Mitigated
7,367
5,147
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,390
268
0
780
2,911
838
0
1,583
1,328
24,288
0
L
Danzaburou
 
Danzaburou
3,405
1,656
0
710
3,730
750
0
1,176
2,554
0
11,392
W
Poseidon
 
Poseidon
1,734
370
0
1,361
3,244
736
0
1,472
1,772
26,082
0
W
Anhur
 
Anhur
3,949
2,507
0
2,196
4,441
913
0
0
4,441
0
19,236
W
Cerberus
BoraTomarUma
Cerberus
3,578
458
0
1,788
5,937
3,781
0
0
5,937
15,645
0
W
1,727
57
0
288
1,649
398
0
955
694
20,366
0
L
Gilgamesh
Kuroiōkami
Gilgamesh
2,713
980
0
1,113
4,797
1,673
0
1,948
2,849
0
7,889
L
2,896
1,594
0
1,889
4,694
1,364
0
994
3,682
0
16,283
L
Thoth
truenitos
Thoth
1,982
230
0
655
2,286
499
0
1,132
966
26,134
502
W
1,848
421
0
1,122
5,018
1,539
0
893
4,125
0
27,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,603
Gold Earned
21,869
156
Minions Killed
219
0
Camps Cleared
0
719,320
Distance Traveled
750,064
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,306
718
45
8
0
136,896
0
L
Danzaburou
3,209
535
16
3
0
113,968
0
W
Poseidon
4,767
795
59
10
0
144,982
0
W
Anhur
4,230
705
39
7
0
145,271
0
W
Cerberus
4,165
694
26
4
0
149,397
4
W
Agni
4,462
744
45
8
0
143,651
0
L
Gilgamesh
3,755
626
9
2
0
158,398
2
L
Kali
4,767
795
26
4
0
171,044
0
L
Thoth
4,566
761
60
10
0
139,014
0
W
Pele
4,245
708
50
8
0
166,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role