Player Matchup

Serqet
Serqet
DavisOriginals
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Yemoja
Yemoja
NoLuckZone
Yemoja
Level 8
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 6L
1,215 Elo+
Solo
Cthulhu
Cthulhu
PureDeliRiumm99
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Bacchus
Bacchus
StinkiBOI
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Vamana
Vamana
iiBrainz
Vamana
Level 4
God Stats
0W - 3L
1,355 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Team Averages
Level 26
1,419 SR
1,220 Elo+

VS

Team Averages
Level 76
1,559 SR
1,532 Elo+
King Arthur
King Arthur
BaldPhrog
King Arthur
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 4L
1,776 Elo+
Solo
Ra
Ra
DeftDesks
Ra
Level 107
God Stats
33W - 27L
1,633 SR
Queue Stats
123W - 126L
1,479 Elo+
Party 2
Bacchus
Bacchus
ReckitRoss
Bacchus
Level 66
God Stats
15W - 16L
1,504 SR
Queue Stats
120W - 124L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Wesbest
Zhong Kui
Level 135
God Stats
8W - 5L
1,562 SR
Queue Stats
128W - 140L
1,465 Elo+
Party 2
Artemis
Artemis
youngaddy
Artemis
Level 67
God Stats
19W - 16L
1,595 SR
Queue Stats
139W - 151L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,872
887
9,827
13,468
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
NoLuckZone
Yemoja
13
0 / 4 / 2
8,027
803
580
8,434
5,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 4
8,209
821
10,891
18,549
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
StinkiBOI
Bacchus
13
3 / 8 / 3
8,439
844
7,857
14,685
16,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
iiBrainz
Vamana
13
2 / 4 / 3
8,279
828
8,015
14,539
12,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaldPhrog
King Arthur
14
0 / 3 / 10
8,917
892
5,326
11,659
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 2 / 12
10,731
1,073
12,395
7,191
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
ReckitRoss
Bacchus
15
6 / 0 / 10
9,665
967
7,098
9,262
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Wesbest
Zhong Kui
16
4 / 2 / 11
10,016
1,002
14,241
10,889
7,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
youngaddy
Artemis
17
9 / 2 / 12
11,394
1,139
24,054
10,931
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
28
28
Deaths
9
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaldPhrog
King Arthur
0
3
10
1.67
L
3
5
2
0.8
W
9
2
12
7.5
L
Yemoja
NoLuckZone
Yemoja
0
4
2
0.25
L
1
7
4
0.43
W
Bacchus
ReckitRoss
Bacchus
6
0
10
11
L
Bacchus
StinkiBOI
Bacchus
3
8
3
0.56
W
Zhong Kui
Wesbest
Zhong Kui
4
2
11
4.75
L
Vamana
iiBrainz
Vamana
2
4
3
0.88
W
Artemis
youngaddy
Artemis
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,170
Damage
63,114
69,675
Taken
49,932
56,191
Mitigated
34,952
8,396
Healing
19,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaldPhrog
King Arthur
5,326
875
0
1,449
11,659
7,385
282
4,799
6,008
0
17,041
L
9,827
2,756
0
260
13,468
5,384
0
5,114
8,012
0
14,660
W
12,395
410
6,626
3,521
7,191
3,169
1,293
2,700
3,995
29,262
0
L
Yemoja
NoLuckZone
Yemoja
580
527
1,239
232
8,434
5,196
0
3,900
4,308
3,364
0
L
10,891
851
311
2,472
18,549
15,985
0
7,705
10,153
23,830
0
W
Bacchus
ReckitRoss
Bacchus
7,098
890
0
926
9,262
12,738
581
1,950
6,783
16,141
0
L
Bacchus
StinkiBOI
Bacchus
7,857
590
0
1,338
14,685
16,818
0
5,956
8,346
10,985
0
W
Zhong Kui
Wesbest
Zhong Kui
14,241
2,145
0
3,964
10,889
7,355
2,075
3,844
6,144
28,546
1,028
L
Vamana
iiBrainz
Vamana
8,015
1,958
0
2,544
14,539
12,808
0
8,176
5,809
0
12,569
W
Artemis
youngaddy
Artemis
24,054
12,556
0
3,364
10,931
4,305
4,185
4,332
5,857
0
47,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
50,723
62
Minions Killed
175
0
Camps Cleared
0
918,907
Distance Traveled
952,036
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,917
892
19
2
0
217,509
0
L
Serqet
8,872
887
12
1
0
189,574
0
W
Ra
10,731
1,073
44
4
0
189,030
0
L
Yemoja
8,027
803
7
1
0
114,903
0
L
Cthulhu
8,209
821
34
3
0
199,409
0
W
Bacchus
9,665
967
12
1
0
192,527
0
L
Bacchus
8,439
844
7
1
0
189,767
0
W
Zhong Kui
10,016
1,002
36
4
0
190,669
0
L
Vamana
8,279
828
2
0
0
225,254
0
W
Artemis
11,394
1,139
64
6
0
162,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role