Player Matchup

Mercury
Mercury
Blazerthief
Mercury
Level 39
God Stats
1W - 1L
1,250 SR
Queue Stats
5W - 16L
1,172 Elo+
Solo
Cernunnos
Cernunnos
Daddyboi123
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
Frostbite6871
Jormungandr
Level 53
God Stats
1W - 1L
1,257 SR
Queue Stats
108W - 131L
1,420 Elo+
Solo
Mulan
Mulan
ItsyourboyDervin
Mulan
Level 88
God Stats
32W - 23L
1,606 SR
Queue Stats
34W - 24L
1,436 Elo+
Party 2
Hachiman
Hachiman
TheRealEnemy
Hachiman
Level 51
God Stats
31W - 34L
1,446 SR
Queue Stats
110W - 100L
1,478 Elo+
Solo
Team Averages
Level 49
1,412 SR
1,390 Elo+

VS

Team Averages
Level 71
1,563 SR
1,453 Elo+
Chaac
Chaac
DpNg
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 1
Medusa
Medusa
DurableWinner18
Medusa
Level 48
God Stats
55W - 64L
1,474 SR
Queue Stats
58W - 67L
1,441 Elo+
Solo
Athena
Athena
KYIAL04
Athena
Level 63
God Stats
9W - 6L
1,608 SR
Queue Stats
37W - 42L
1,398 Elo+
Party 1
Vulcan
Vulcan
TikiTorch77
Vulcan
Level 69
God Stats
1W - 2L
1,733 SR
Queue Stats
58W - 47L
1,470 Elo+
Party 1
Hachiman
Hachiman
WyMeRz
Hachiman
Level 67
God Stats
48W - 46L
1,501 SR
Queue Stats
49W - 47L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blazerthief
Mercury
17
4 / 7 / 4
10,911
496
5,292
15,712
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
Daddyboi123
Cernunnos
19
4 / 0 / 7
11,931
542
16,920
15,464
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Frostbite6871
Jormungandr
18
6 / 0 / 8
12,491
568
16,603
19,741
21,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 3 / 8
12,059
548
16,923
24,568
33,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
TheRealEnemy
Hachiman
19
6 / 2 / 3
12,131
551
13,196
16,182
6,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DpNg
Chaac
15
5 / 7 / 0
10,401
473
13,348
20,407
19,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 4 / 5
9,239
420
7,157
15,905
6,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
KYIAL04
Athena
12
1 / 5 / 6
8,934
406
5,580
18,196
24,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
16
4 / 6 / 0
9,755
443
10,845
11,966
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
WyMeRz
Hachiman
16
1 / 5 / 3
9,595
436
13,767
17,192
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
27
Kills
12
12
Deaths
27
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blazerthief
Mercury
4
7
4
0.86
W
Cernunnos
Daddyboi123
Cernunnos
4
0
7
7.5
L
Chaac
DpNg
Chaac
5
7
0
0.71
L
1
4
5
0.88
W
Jormungandr
Frostbite6871
Jormungandr
6
0
8
10
W
7
3
8
3.67
L
Athena
KYIAL04
Athena
1
5
6
0.8
W
Hachiman
TheRealEnemy
Hachiman
6
2
3
3.75
L
Vulcan
4
6
0
0.67
L
Hachiman
WyMeRz
Hachiman
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,934
Damage
50,697
91,667
Taken
83,666
73,527
Mitigated
62,136
27,902
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blazerthief
Mercury
5,292
3,318
0
1,670
15,712
5,919
18
2,815
12,762
0
69,169
W
Cernunnos
Daddyboi123
Cernunnos
16,920
8,113
0
9,709
15,464
7,024
2,013
1,417
14,009
0
114,904
L
Chaac
DpNg
Chaac
13,348
2,540
0
2,428
20,407
19,838
0
8,301
11,185
0
56,682
L
7,157
2,262
0
4,748
15,905
6,321
1,055
2,443
13,134
0
54,694
W
Jormungandr
Frostbite6871
Jormungandr
16,603
2,873
0
5,217
19,741
21,192
582
1,601
18,040
76,991
1,978
W
16,923
1,446
0
7,006
24,568
33,167
173
5,173
19,202
0
51,060
L
Athena
KYIAL04
Athena
5,580
2,194
0
1,523
18,196
24,549
0
1,977
15,986
13,492
0
W
Hachiman
TheRealEnemy
Hachiman
13,196
8,958
0
4,300
16,182
6,225
6,140
5,087
10,681
0
89,517
L
Vulcan
10,845
593
0
1,415
11,966
4,841
0
921
10,965
72,921
1,371
L
Hachiman
WyMeRz
Hachiman
13,767
8,085
779
6,224
17,192
6,587
0
1,149
15,874
0
80,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
47,924
577
Minions Killed
436
0
Camps Cleared
0
1,958,353
Distance Traveled
2,004,589
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,911
496
107
5
0
423,340
0
W
Cernunnos
11,931
542
161
7
0
354,847
0
L
Chaac
10,401
473
94
4
0
422,046
0
L
Medusa
9,239
420
83
4
0
434,691
0
W
Jormungandr
12,491
568
129
6
0
385,076
0
W
Mulan
12,059
548
51
2
0
435,037
0
L
Athena
8,934
406
23
1
0
393,495
3
W
Hachiman
12,131
551
129
6
0
360,053
9
L
Vulcan
9,755
443
114
5
0
380,665
7
L
Hachiman
9,595
436
122
6
0
373,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role