Player Matchup

Discordia
Discordia
Alastorous
Discordia
Level 154
God Stats
2W - 4L
1,309 SR
Queue Stats
245W - 240L
1,617 Elo+
Solo
Chaac
Chaac
ElTyr3
Chaac
Level 118
God Stats
0W - 1L
1,941 SR
Queue Stats
29W - 24L
1,547 Elo+
Party 1
Thoth
Thoth
Hugoemgil
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 120L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
MultipleBloom7A
Kuzenbo
Level 140
God Stats
3W - 2L
1,664 SR
Queue Stats
222W - 223L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Nelthrin
Aphrodite
Level 149
God Stats
2W - 2L
1,754 SR
Queue Stats
210W - 220L
1,535 Elo+
Solo
Team Averages
Level 134
1,634 SR
1,556 Elo+

VS

Team Averages
Level 123
1,592 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
Han-SoSa
Morgan Le Fay
Level 155
God Stats
11W - 4L
1,701 SR
Queue Stats
516W - 503L
1,519 Elo+
Solo
Hel
Hel
MemeMasterr
Hel
Level 121
God Stats
3W - 2L
1,559 SR
Queue Stats
191W - 199L
1,555 Elo+
Solo
Ullr
Ullr
Vastmobsterman
Ullr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,547 Elo+
Party 2
Atlas
Atlas
bhjoebob
Atlas
Level 140
God Stats
5W - 2L
1,555 SR
Queue Stats
247W - 251L
1,553 Elo+
Party 2
Ares
Ares
tender_temper71
Ares
Level 84
God Stats
8W - 5L
1,646 SR
Queue Stats
631W - 602L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alastorous
Discordia
18
4 / 5 / 7
11,262
662
29,290
10,721
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
ElTyr3
Chaac
17
6 / 6 / 5
10,578
622
24,809
27,414
25,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Hugoemgil
Thoth
15
1 / 8 / 8
9,469
557
10,123
14,428
5,338
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 4 / 10
11,366
669
14,586
25,220
44,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Nelthrin
Aphrodite
16
0 / 7 / 9
9,472
557
10,914
19,813
12,336
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Han-SoSa
Morgan Le Fay
20
7 / 1 / 15
12,564
739
30,275
16,870
11,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 1 / 18
12,916
760
10,365
17,092
21,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
6 / 6 / 6
12,453
733
13,483
20,816
14,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
bhjoebob
Atlas
20
7 / 1 / 20
13,020
766
21,294
29,107
39,369
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
6 / 3 / 22
13,216
777
14,923
28,309
38,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
12
Kills
30
30
Deaths
12
39
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alastorous
Discordia
4
5
7
1.5
L
Chaac
ElTyr3
Chaac
6
6
5
1.42
W
Morgan Le Fay
Han-SoSa
Morgan Le Fay
7
1
15
14.5
L
Thoth
Hugoemgil
Thoth
1
8
8
0.63
W
4
1
18
13
L
1
4
10
1.5
L
Aphrodite
Nelthrin
Aphrodite
0
7
9
0.64
W
6
6
6
1.5
W
Atlas
bhjoebob
Atlas
7
1
20
17
W
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,722
Damage
90,340
97,596
Taken
112,194
92,737
Mitigated
124,742
37,311
Healing
64,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alastorous
Discordia
29,290
135
0
29
10,721
4,742
0
9,402
1,319
45,127
952
L
Chaac
ElTyr3
Chaac
24,809
2,505
1,320
6,881
27,414
25,870
0
21,399
6,015
310
35,748
W
Morgan Le Fay
Han-SoSa
Morgan Le Fay
30,275
881
858
3,022
16,870
11,014
989
9,436
6,833
62,383
1,297
L
Thoth
Hugoemgil
Thoth
10,123
441
1,740
2,751
14,428
5,338
0
12,306
2,122
25,489
0
W
10,365
342
30,515
12,246
17,092
21,525
280
7,986
8,587
22,170
0
L
14,586
4,584
3,135
4,480
25,220
44,451
0
15,914
9,306
32,417
0
L
Aphrodite
Nelthrin
Aphrodite
10,914
708
10,171
6,804
19,813
12,336
0
17,033
2,780
23,249
0
W
13,483
5,620
2,314
2,549
20,816
14,130
2,036
15,219
4,800
0
43,900
W
Atlas
bhjoebob
Atlas
21,294
7,083
2,725
3,241
29,107
39,369
847
14,362
13,487
38,923
0
W
14,923
694
862
6,438
28,309
38,704
0
15,075
12,240
19,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,147
Gold Earned
64,169
164
Minions Killed
223
0
Camps Cleared
0
1,624,795
Distance Traveled
1,750,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,262
662
48
3
0
336,797
0
L
Chaac
10,578
622
25
1
0
329,021
0
W
Morgan Le Fay
12,564
739
74
4
0
372,279
0
L
Thoth
9,469
557
33
2
0
312,902
0
W
Hel
12,916
760
32
2
0
372,818
0
L
Kuzenbo
11,366
669
29
2
0
336,933
0
L
Aphrodite
9,472
557
29
2
0
309,142
0
W
Ullr
12,453
733
70
4
0
299,937
0
W
Atlas
13,020
766
37
2
0
348,330
0
W
Ares
13,216
777
10
1
0
357,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role