Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BeingAB
Thanatos
Level 68
God Stats
2W - 1L
1,471 SR
Queue Stats
114W - 87L
1,529 Elo+
Party 1
Khepri
Khepri
greyshadow2567
Khepri
Level 77
God Stats
10W - 5L
1,573 SR
Queue Stats
361W - 331L
1,538 Elo+
Solo
Chang'e
Chang'e
imodeska
Chang'e
Level 98
God Stats
2W - 3L
1,310 SR
Queue Stats
138W - 125L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
xDarksacrificex
Ne Zha
Level 150
God Stats
3W - 0L
1,697 SR
Queue Stats
247W - 243L
1,508 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,515 Elo+

VS

Team Averages
Level 77
1,540 SR
1,450 Elo+
Sylvanus
Sylvanus
Gumonk
Sylvanus
Level 158
God Stats
1W - 2L
1,505 SR
Queue Stats
126W - 118L
1,587 Elo+
Solo
Jing Wei
Jing Wei
LFGG
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
SBRZ
Sun Wukong
Level 150
God Stats
3W - 7L
1,657 SR
Queue Stats
437W - 439L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
closetgod
Erlang Shen
Level 29
God Stats
1W - 2L
1,539 SR
Queue Stats
123W - 134L
1,537 Elo+
Solo
Pele
Pele
proo100nik
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 30L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 1 / 8
7,322
1,464
6,739
4,440
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
BeingAB
Thanatos
11
6 / 1 / 9
7,091
1,418
7,083
5,126
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 16
6,398
1,280
2,529
8,275
6,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
imodeska
Chang'e
11
3 / 1 / 14
6,587
1,317
5,146
4,323
2,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 11
6,335
1,267
3,650
4,950
4,061
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gumonk
Sylvanus
9
0 / 4 / 2
4,840
968
5,019
6,484
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
LFGG
Jing Wei
5
0 / 1 / 0
4,308
862
199
1,045
227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
SBRZ
Sun Wukong
12
3 / 3 / 0
6,041
1,208
5,175
6,138
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
closetgod
Erlang Shen
10
0 / 2 / 2
4,814
963
1,972
4,965
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 8 / 3
4,702
940
1,607
8,330
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
18
Kills
3
5
Deaths
18
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
8
10
W
Thanatos
BeingAB
Thanatos
6
1
9
10.5
L
Sylvanus
Gumonk
Sylvanus
0
4
2
0.25
L
Jing Wei
LFGG
Jing Wei
0
1
0
0
L
Sun Wukong
SBRZ
Sun Wukong
3
3
0
1
L
Erlang Shen
closetgod
Erlang Shen
0
2
2
0.5
W
0
1
16
8
W
Chang'e
imodeska
Chang'e
3
1
14
10
L
0
8
3
0.19
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
13,972
27,114
Taken
26,962
16,983
Mitigated
15,341
13,968
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,739
4,702
107
647
4,440
2,058
1,119
672
3,768
0
16,694
W
Thanatos
BeingAB
Thanatos
7,083
1,998
352
3,069
5,126
2,238
623
884
4,242
0
11,436
L
Sylvanus
Gumonk
Sylvanus
5,019
1,198
1,214
1,027
6,484
5,452
0
1,831
4,653
7,226
139
L
Jing Wei
LFGG
Jing Wei
199
0
0
0
1,045
227
0
306
739
0
199
L
Sun Wukong
SBRZ
Sun Wukong
5,175
606
408
845
6,138
4,684
0
1,866
4,272
0
13,065
L
Erlang Shen
closetgod
Erlang Shen
1,972
537
174
640
4,965
2,558
0
1,466
3,499
0
5,318
W
2,529
139
1,376
2,187
8,275
6,593
445
1,435
6,763
5,782
0
W
Chang'e
imodeska
Chang'e
5,146
1,275
4,549
1,433
4,323
2,033
759
954
3,369
8,559
0
L
1,607
412
0
234
8,330
2,420
0
2,206
6,124
0
2,640
W
3,650
752
0
248
4,950
4,061
550
996
3,825
0
10,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
24,705
65
Minions Killed
34
0
Camps Cleared
0
485,703
Distance Traveled
348,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,322
1,464
28
6
0
96,847
0
W
Thanatos
7,091
1,418
13
3
0
111,945
0
L
Sylvanus
4,840
968
9
2
0
77,301
0
L
Jing Wei
4,308
862
0
0
0
23,218
0
L
Sun Wukong
6,041
1,208
13
3
0
97,439
0
L
Erlang Shen
4,814
963
8
2
0
55,889
0
W
Khepri
6,398
1,280
6
1
0
102,295
0
W
Chang'e
6,587
1,317
10
2
0
83,883
0
L
Pele
4,702
940
4
1
0
94,677
0
W
Ne Zha
6,335
1,267
8
2
0
90,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role