Player Matchup

Surtr
Surtr
Daltoncr33ping
Surtr
Level 32
God Stats
0W - 1L
1,185 SR
Queue Stats
33W - 60L
1,375 Elo+
Solo
Artemis
Artemis
LaMantisDeTecate
Artemis
Level 94
God Stats
8W - 12L
1,547 SR
Queue Stats
42W - 52L
1,465 Elo+
Party 3
Kuzenbo
Kuzenbo
Pakefu
Kuzenbo
Level 125
God Stats
6W - 12L
1,434 SR
Queue Stats
168W - 182L
1,510 Elo+
Party 3
Serqet
Serqet
Shmoodlest
Serqet
Level 109
God Stats
2W - 3L
1,564 SR
Queue Stats
38W - 59L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
teoff12
Ao Kuang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 90
1,446 SR
1,454 Elo+

VS

Team Averages
Level 104
1,583 SR
1,462 Elo+
Bakasura
Bakasura
Giaranna
Bakasura
Level 126
God Stats
2W - 1L
1,872 SR
Queue Stats
40W - 41L
1,503 Elo+
Party 4
Shiva
Shiva
GtaTMFAssassins
Shiva
Level 79
God Stats
1W - 5L
1,121 SR
Queue Stats
47W - 80L
1,350 Elo+
Party 1
Hachiman
Hachiman
PotKernKernel
Hachiman
Level 133
God Stats
1W - 0L
1,519 SR
Queue Stats
11W - 6L
1,623 Elo+
Solo
Baba Yaga
Baba Yaga
SkillsVaried
Baba Yaga
Level 153
God Stats
1W - 1L
1,877 SR
Queue Stats
47W - 52L
1,490 Elo+
Party 4
Terra
Terra
noodlesbland
Terra
Level 29
God Stats
4W - 3L
1,524 SR
Queue Stats
23W - 45L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,688
1,115
6,651
14,375
10,940
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 0
6,759
1,127
5,223
6,683
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Pakefu
Kuzenbo
12
0 / 4 / 0
6,698
1,116
8,403
15,416
20,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Shmoodlest
Serqet
11
0 / 2 / 0
6,535
1,089
4,113
7,557
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ao Kuang
teoff12
Ao Kuang
11
0 / 1 / 0
6,117
1,020
658
1,544
676
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

252

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Giaranna
Bakasura
13
1 / 0 / 11
7,496
1,249
4,766
5,250
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 9
7,874
1,312
8,536
7,662
5,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
PotKernKernel
Hachiman
14
5 / 0 / 8
8,350
1,392
10,877
4,861
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
SkillsVaried
Baba Yaga
13
3 / 0 / 9
8,075
1,346
8,062
3,056
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 7
7,715
1,286
7,919
7,633
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
16
16
Deaths
0
0
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bakasura
Giaranna
Bakasura
1
0
11
6.5
W
3
0
9
7.5
L
0
3
0
0
L
Kuzenbo
Pakefu
Kuzenbo
0
4
0
0
W
Hachiman
PotKernKernel
Hachiman
5
0
8
9
L
Serqet
Shmoodlest
Serqet
0
2
0
0
W
Baba Yaga
SkillsVaried
Baba Yaga
3
0
9
7.5
W
4
0
7
7.5
L
Ao Kuang
teoff12
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
40,160
45,575
Taken
28,462
36,550
Mitigated
16,064
3,213
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,651
1,432
0
996
14,375
10,940
0
4,997
8,463
395
23,773
W
Bakasura
Giaranna
Bakasura
4,766
2,740
0
1,373
5,250
2,780
0
1,673
3,577
0
9,492
W
8,536
2,010
220
1,217
7,662
5,325
0
2,444
5,050
0
13,692
L
5,223
1,666
135
650
6,683
1,653
0
552
5,528
0
22,053
L
Kuzenbo
Pakefu
Kuzenbo
8,403
1,709
0
1,050
15,416
20,234
0
5,093
9,639
21,242
338
W
Hachiman
PotKernKernel
Hachiman
10,877
5,861
0
763
4,861
1,955
0
2,029
2,832
0
34,022
L
Serqet
Shmoodlest
Serqet
4,113
526
0
239
7,557
3,047
0
2,516
4,600
0
9,729
W
Baba Yaga
SkillsVaried
Baba Yaga
8,062
204
0
732
3,056
1,475
0
1,116
1,940
31,641
1,062
W
7,919
355
1,368
3,007
7,633
4,529
0
1,768
5,493
13,486
0
L
Ao Kuang
teoff12
Ao Kuang
658
49
0
143
1,544
676
0
935
557
3,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
39,510
135
Minions Killed
191
3
Camps Cleared
7
527,540
Distance Traveled
704,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,688
1,115
29
5
0
129,480
0
W
Bakasura
7,496
1,249
19
3
5
162,569
0
W
Shiva
7,874
1,312
22
4
0
133,775
0
L
Artemis
6,759
1,127
54
9
1
121,136
0
L
Kuzenbo
6,698
1,116
21
4
2
130,468
0
W
Hachiman
8,350
1,392
62
10
1
130,271
0
L
Serqet
6,535
1,089
25
4
0
121,041
0
W
Baba Yaga
8,075
1,346
66
11
1
141,449
0
W
Terra
7,715
1,286
22
4
0
136,870
0
L
Ao Kuang
6,117
1,020
6
1
0
25,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role