Player Matchup

Zhong Kui
Zhong Kui
Moshukai
Zhong Kui
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 141L
1,544 Elo+
Party 2
Bellona
Bellona
PumpkinBoar1660
Bellona
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 59L
1,424 Elo+
Party 3
Tyr
Tyr
XCoRrUpTNaChOzX
Tyr
Level 44
God Stats
2W - 2L
1,536 SR
Queue Stats
78W - 71L
1,402 Elo+
Party 3
Chiron
Chiron
XDarkSlayerX357
Chiron
Level 66
God Stats
16W - 9L
1,626 SR
Queue Stats
179W - 171L
1,479 Elo+
Party 3
Mulan
Mulan
djblue-ice
Mulan
Level 117
God Stats
42W - 46L
1,565 SR
Queue Stats
167W - 147L
1,555 Elo+
Party 2
Team Averages
Level 83
1,545 SR
1,481 Elo+

VS

Team Averages
Level 103
1,625 SR
1,468 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Floresty
Awilix
Level 85
God Stats
5W - 6L
1,636 SR
Queue Stats
187W - 187L
1,406 Elo+
Party 1
Hades
Hades
KnownMarcinho
Hades
Level 157
God Stats
36W - 31L
1,676 SR
Queue Stats
201W - 190L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
RePreSenTanDoOs
Erlang Shen
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
32W - 37L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Tupro100
Cernunnos
Level 159
God Stats
84W - 74L
1,608 SR
Queue Stats
194W - 186L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Moshukai
Zhong Kui
14
7 / 3 / 7
8,954
640
10,930
10,013
7,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 6
6,917
494
6,300
16,152
12,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
2 / 1 / 9
7,606
543
4,510
9,062
6,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 3 / 4
6,503
465
3,148
8,397
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
13
6 / 3 / 4
7,887
563
8,982
10,497
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 7 / 5
6,948
496
6,625
12,276
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
Floresty
Awilix
13
5 / 5 / 6
7,897
564
6,961
14,886
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 3
8,383
599
13,225
11,073
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
RePreSenTanDoOs
Erlang Shen
11
1 / 3 / 7
6,725
480
6,076
12,855
12,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Tupro100
Cernunnos
10
1 / 0 / 3
6,534
467
2,623
1,475
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
18
Kills
14
14
Deaths
18
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
5
0.64
L
Awilix
Floresty
Awilix
5
5
6
1.6
L
5
3
3
2.17
W
Zhong Kui
Moshukai
Zhong Kui
7
3
7
3.5
W
2
4
6
1.25
L
Erlang Shen
RePreSenTanDoOs
Erlang Shen
1
3
7
1.5
L
Cernunnos
Tupro100
Cernunnos
1
0
3
2.5
W
2
1
9
6.5
W
1
3
4
1
W
Mulan
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,870
Damage
35,510
54,121
Taken
52,565
34,446
Mitigated
28,626
18,329
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,625
1,091
0
3,533
12,276
6,640
41
5,237
6,605
36,344
1,678
L
Awilix
Floresty
Awilix
6,961
2,890
245
6,717
14,886
4,777
0
2,497
12,221
0
48,933
L
13,225
326
244
5,168
11,073
4,778
349
918
10,113
46,175
951
W
Zhong Kui
Moshukai
Zhong Kui
10,930
1,747
0
3,548
10,013
7,487
1,256
3,128
6,837
54,581
0
W
6,300
1,187
0
4,260
16,152
12,820
194
8,339
7,127
0
32,999
L
Erlang Shen
RePreSenTanDoOs
Erlang Shen
6,076
2,232
0
2,302
12,855
12,053
0
2,248
10,515
0
30,664
L
Cernunnos
Tupro100
Cernunnos
2,623
852
0
932
1,475
378
0
336
1,127
0
17,825
W
4,510
328
2,092
2,933
9,062
6,847
278
2,231
6,715
1,665
20,261
W
3,148
697
482
1,298
8,397
2,566
543
2,136
6,173
0
36,219
W
Mulan
8,982
1,889
0
3,716
10,497
4,726
63
2,605
7,738
0
47,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
36,487
306
Minions Killed
283
0
Camps Cleared
0
1,288,912
Distance Traveled
1,209,659
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,948
496
49
4
0
232,101
2
L
Awilix
7,897
564
75
5
0
333,023
0
L
Hades
8,383
599
84
6
0
239,183
0
W
Zhong Kui
8,954
640
86
6
0
247,874
0
W
Bellona
6,917
494
55
4
0
254,669
0
L
Erlang Shen
6,725
480
40
3
0
280,778
0
L
Cernunnos
6,534
467
35
3
0
124,574
0
W
Tyr
7,606
543
33
2
0
248,061
2
W
Chiron
6,503
465
46
3
0
245,883
0
W
Mulan
7,887
563
86
6
0
292,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role