Player Matchup

Danzaburou
Danzaburou
AndryReus30
Danzaburou
Level 91
God Stats
20W - 9L
1,566 SR
Queue Stats
38W - 54L
1,271 Elo+
Party 1
Discordia
Discordia
RomanDDamianE
Discordia
Level 20
God Stats
2W - 4L
1,132 SR
Queue Stats
15W - 20L
1,193 Elo+
Party 1
Bacchus
Bacchus
blueheart614
Bacchus
Level 50
God Stats
81W - 82L
1,439 SR
Queue Stats
142W - 173L
1,352 Elo+
Solo
Team Averages
Level 54
1,379 SR
1,272 Elo+

VS

Team Averages
Level 91
1,465 SR
1,397 Elo+
Artemis
Artemis
ETHANXSAVAGE
Artemis
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 56L
1,448 Elo+
Solo
Nu Wa
Nu Wa
EightParasite44
Nu Wa
Level 86
God Stats
5W - 5L
1,434 SR
Queue Stats
267W - 251L
1,371 Elo+
Solo
Amaterasu
Amaterasu
InfiniteAPEIROS
Amaterasu
Level 91
God Stats
5W - 4L
1,462 SR
Queue Stats
74W - 85L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndryReus30
Danzaburou
12
1 / 4 / 1
7,644
764
5,048
7,882
2,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
RomanDDamianE
Discordia
13
1 / 3 / 0
7,535
754
3,301
6,138
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
blueheart614
Bacchus
12
0 / 2 / 0
6,717
672
3,634
9,352
7,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ETHANXSAVAGE
Artemis
15
2 / 1 / 7
8,776
878
7,200
6,039
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
0 / 1 / 7
7,681
768
7,633
3,581
1,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
InfiniteAPEIROS
Amaterasu
15
7 / 0 / 2
9,341
934
4,316
7,185
5,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
9
9
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AndryReus30
Danzaburou
1
4
1
0.38
W
Artemis
ETHANXSAVAGE
Artemis
2
1
7
5.5
W
0
1
7
3.5
W
Amaterasu
InfiniteAPEIROS
Amaterasu
7
0
2
8
L
Discordia
RomanDDamianE
Discordia
1
3
0
0.33
L
Bacchus
blueheart614
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,983
Damage
19,149
23,372
Taken
16,805
11,965
Mitigated
8,626
1,809
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AndryReus30
Danzaburou
5,048
1,352
0
1,435
7,882
2,500
0
2,400
5,482
0
26,361
W
Artemis
ETHANXSAVAGE
Artemis
7,200
1,956
0
351
6,039
2,179
400
3,540
2,499
0
34,287
W
7,633
2,416
0
0
3,581
1,130
178
530
3,049
25,310
173
W
Amaterasu
InfiniteAPEIROS
Amaterasu
4,316
1,688
0
2,999
7,185
5,317
726
3,014
4,167
0
20,537
L
Discordia
RomanDDamianE
Discordia
3,301
172
0
0
6,138
2,066
0
2,553
3,585
32,186
0
L
Bacchus
blueheart614
Bacchus
3,634
0
0
374
9,352
7,399
0
2,627
6,704
11,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
25,798
128
Minions Killed
137
0
Camps Cleared
0
534,596
Distance Traveled
533,804
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,644
764
52
5
0
166,219
4
W
Artemis
8,776
878
63
6
0
168,191
0
W
Nu Wa
7,681
768
29
3
0
167,600
0
W
Amaterasu
9,341
934
45
5
0
198,013
2
L
Discordia
7,535
754
59
6
0
173,327
0
L
Bacchus
6,717
672
17
2
0
195,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role